use twmap::*;
fn save_load_eq(mut map: TwMap) {
let mut bin_data = Vec::new();
map.save(&mut bin_data).unwrap();
let mut bin_loaded_map = TwMap::parse(&bin_data).unwrap();
bin_loaded_map.load().unwrap();
let tmp_dir = tempfile::tempdir().unwrap();
let path = tmp_dir.path().join("map");
map.save_dir(&path).unwrap();
let dir_loaded_map = TwMap::parse_dir(&path).unwrap();
assert_eq!(dir_loaded_map, map);
}
#[test]
fn dm1_dir() {
let dm1 = TwMap::parse_file("tests/dm1.map").unwrap();
save_load_eq(dm1);
}
#[test]
fn editor_dir() {
let editor_map = TwMap::parse_file("tests/editor.map").unwrap();
save_load_eq(editor_map);
}
#[test]
fn tileflags_ddnet_dir() {
let editor_map = TwMap::parse_file("tests/tileflags_ddnet.map").unwrap();
save_load_eq(editor_map);
}
#[test]
fn tileflags_teeworlds_dir() {
let editor_map = TwMap::parse_file("tests/tileflags_teeworlds.map").unwrap();
save_load_eq(editor_map);
}