mod capability;
pub use capability::Capability;
mod userconfig;
pub use userconfig::{UserConfig, UserConfigBuilder, UserConfigError};
mod emotes;
pub use emotes::Emotes;
mod badge;
pub use badge::{Badge, BadgeInfo, BadgeKind};
pub mod color;
#[doc(inline)]
pub use color::Color;
#[allow(dead_code)]
pub(crate) fn parse_emotes(input: &str) -> Vec<Emotes> {
Emotes::parse(input).collect()
}
#[allow(dead_code)]
pub(crate) fn parse_badges(input: &str) -> Vec<Badge<'_>> {
input.split(',').filter_map(Badge::parse).collect()
}
#[allow(dead_code)]
pub(crate) fn parse_emotes_iter(input: &str) -> impl Iterator<Item = Emotes> + '_ {
Emotes::parse(input)
}
#[allow(dead_code)]
pub(crate) fn parse_badges_iter(input: &str) -> impl Iterator<Item = Badge<'_>> + '_ {
input.split(',').filter_map(Badge::parse)
}