use chrono::{DateTime, FixedOffset};
use serde::{Deserialize, Serialize};
use crate::{BroadcasterId, RedemptionId, UserId};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ChannelPointsAutomaticRewardRedemptionAdd {
pub broadcaster_user_id: BroadcasterId,
pub broadcaster_user_login: String,
pub broadcaster_user_name: String,
pub user_id: UserId,
pub user_login: String,
pub user_name: String,
pub id: RedemptionId,
pub reward: Reward,
pub message: Message,
pub user_input: Option<String>,
pub redeemed_at: DateTime<FixedOffset>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Reward {
#[serde(rename = "type")]
pub kind: RewardType,
pub cost: u64,
pub unlocked_emote: Option<UnlockedEmote>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum RewardType {
SingleMessageBypassSubMode,
SendHighlightedMessage,
RandomSubEmoteUnlock,
ChosenSubEmoteUnlock,
ShosenModifiedSubEmoteUnlock,
MessageEffect,
GigantifyAnEmote,
Celebration,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UnlockedEmote {
pub id: String,
pub name: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Message {
pub text: String,
pub emotes: Vec<Emote>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Emote {
pub id: String,
pub begin: u64,
pub end: u64,
}