use crate::{
gateway::presence::{Activity, ClientStatus, Status, UserOrId},
id::GuildId,
};
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub struct PresenceUpdate {
#[serde(default)]
pub activities: Vec<Activity>,
pub client_status: ClientStatus,
pub game: Option<Activity>,
pub guild_id: GuildId,
pub status: Status,
pub user: UserOrId,
}