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Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
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twgame-0.10.0
TwGame
This crate reimplements the DDNet physics in Rust.
- spawn
- collision
- movement
- jump
- jump count setter
- wall jump
- double jump refresher
- hook
- old hookthrough
- hookthrough
- directional hookthrough
- freeze
- deep freeze
- freeze heart
- live freeze
- hammer
- weapon switch
- collectable weapons
- shotgun
- grenade
- laser
- ninja
- shields (removing weapons)
- solo
- power ups
- endless hook
- weapons off
- collision off
- infinite jumps
- jetpack
- hook off
- start/finish
- checkpoints
- teams
- switching teams
-
/lock - unlock block
- join team0 on finish
- swap
- ignoring practice
- save/load
- chat command
/kill - teleporter
- checkpoints
- hook teleporter
- weapon teleporter
- telegun gun/grenade/laser
- stopper
- config variables
- tune zones
- switch layer
- static freezing laser
- rotating freezing laser
- laser length changer
- explosion turrents
- moving bullets
- dragger
- doors
- speedup layer
- entity speeder
-
/specand/pause - Spectator mode
- ...