use RngExt;
use Distribution;
use StandardUniform;
/// Generate `n` random elements using [`rand::rng()`].
///
/// For example implementations of the [`Distribution`] trait for
/// [`StandardUniform`], see [`BFieldElement`][bfe] or [`XFieldElement`][xfe].
///
/// [bfe]: crate::prelude::BFieldElement
/// [xfe]: crate::prelude::XFieldElement