1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
use crate::parsing::FromRanges;
use bytemuck::*;
use wgpu::naga;
use wgpu::naga::{ScalarKind, TypeInner};

/// A wrapper around mutable values that will be written to the custom uniforms.
/// should be used when updating input values, i.e. when a user adjusts sliders
/// or a host program animates and input.
#[derive(Debug)]
pub struct MutInput<'a> {
    inner: &'a mut InputType,
}

impl<'a> MutInput<'a> {
    pub(crate) fn new(inner: &'a mut InputType) -> Self {
        MutInput { inner }
    }

    /// Returns the type of this variant
    pub fn variant(&self) -> InputVariant {
        InputVariant::from(&*self.inner)
    }

    /// if the variant is stored as a texture get the
    /// texture status
    pub fn texture_status(&mut self) -> Option<TextureStatus> {
        match self.inner {
            InputType::Image(s) | InputType::Audio(s, _) | InputType::AudioFft(s, _) => Some(*s),
            _ => None,
        }
    }

    /// Get the number of maximum samples or buckets that the input
    /// asks for if it is audio or audiofft
    pub fn audio_samples(&mut self) -> Option<u32> {
        match self.inner {
            InputType::Audio(_, s) | InputType::AudioFft(_, s) => *s,
            _ => None,
        }
    }

    /// Returns a reference to the internal f32 if the input is a float
    /// and none otherwise
    pub fn as_float(&mut self) -> Option<&mut FloatInput> {
        if let InputType::Float(bounded_input) = self.inner {
            Some(bounded_input)
        } else {
            None
        }
    }

    /// Returns a reference to the internal i32 if the input is an int
    /// and none otherwise, includes and optional vec of labels for i32 values
    pub fn as_int(&mut self) -> Option<MutInputInt> {
        if let InputType::Int(value, labels) = self.inner {
            Some(MutInputInt { value, labels })
        } else {
            None
        }
    }

    /// Returns a reference to the internal point if the input is 2d point
    /// and none otherwise
    pub fn as_point(&mut self) -> Option<&mut PointInput> {
        if let InputType::Point(bounded_input) = self.inner {
            Some(bounded_input)
        } else {
            None
        }
    }

    /// Returns a reference to the internal bool if the input is bool
    /// and none otherwise
    pub fn as_bool(&mut self) -> Option<&mut BoolInput> {
        if let InputType::Bool(unbound_input) = self.inner {
            Some(unbound_input)
        } else {
            None
        }
    }

    /// Returns a reference to the internal color if the variant is a color
    /// and none otherwise
    pub fn as_color(&mut self) -> Option<&mut ColorInput> {
        if let InputType::Color(unbound_input) = self.inner {
            Some(unbound_input)
        } else {
            None
        }
    }

    /// Returns a reference to a byte slice representing the
    /// binding, this can be used to access unsupported types
    /// such as matrices or arrays.
    pub fn as_unknown_bytes(&mut self) -> &mut [u8] {
        self.inner.as_bytes_mut()
    }

    /// Returns a reference to the internal event if the variant is an event
    /// and none otherwise, events are 0 if high, 1 if not.
    pub fn as_event(&mut self) -> Option<&mut u32> {
        if let InputType::Event(value) = self.inner {
            Some(value)
        } else {
            None
        }
    }

    /// Copies `self` `other` other if `self`s current value respects
    /// Others boundaries. returns true if the copy happened
    pub fn copy_into(&mut self, other: &mut Self) -> bool {
        match (&mut self.inner, &mut other.inner) {
            (InputType::Int(s, s_list), InputType::Int(o, o_list)) => {
                if let (Some(s_list), Some(o_list)) = (s_list, o_list) {
                    // if the lists both contain s.current under the same name then copy
                    if s_list.iter().find(|(_, val)| s.current == *val)
                        == o_list.iter().find(|(_, val)| s.current == *val)
                    {
                        o.current = s.current;
                        return true;
                    }
                }

                if s.current <= o.max && s.current >= o.min && s.default == o.default {
                    o.current = s.current;
                    true
                } else {
                    false
                }
            }
            (InputType::Float(s), InputType::Float(o)) => {
                if s.current <= o.max && s.current >= o.min && s.default == o.default {
                    o.current = s.current;
                    true
                } else {
                    false
                }
            }
            (InputType::Point(s), InputType::Point(o)) => {
                if s.current <= o.max && s.current >= o.min && s.default == o.default {
                    o.current = s.current;
                    true
                } else {
                    false
                }
            }
            // no boundaries
            (InputType::Color(s), InputType::Color(o)) => {
                o.current = s.current;
                true
            }
            (InputType::Bool(s), InputType::Bool(o)) => {
                o.current = s.current;
                true
            }
            (InputType::Image(s), InputType::Image(o))
            | (InputType::Audio(s, _), InputType::Audio(o, _))
            | (InputType::AudioFft(s, _), InputType::AudioFft(o, _)) => {
                *o = *s;
                true
            }
            (InputType::Event(_), InputType::Event(_)) => true,
            _ => false,
        }
    }
}

pub struct MutInputInt<'a> {
    pub value: &'a mut IntInput,
    pub labels: &'a mut Option<Vec<(String, i32)>>,
}

pub type AudioFftInput = (TextureStatus, Option<u32>);

pub type AudioInput = (TextureStatus, Option<u32>);

#[derive(Debug, Clone, Copy, Default)]
/// The state of a texture maintained by this context
pub enum TextureStatus {
    /// The texture is not loaded in the uniforms
    #[default]
    Uninit,
    /// The texture is already loaded and has width and height
    Loaded { width: u32, height: u32 },
}

/// If a type is not specified by an
/// input pragma, it will be stored internally
/// as a [`Vec<u8>`], If you query it by name with
/// [crate::RenderContext::get_input_mut] you will only
/// be able to access an `&mut[u8]` the same size as the input type.
#[derive(Debug, Clone)]
pub struct RawBytes {
    pub inner: Vec<u8>,
}

/// A struct representing a float input declared in the document with
/// an input pragma.
#[derive(Debug, Clone)]
#[repr(C)]
pub struct FloatInput {
    pub current: f32,
    pub min: f32,
    pub max: f32,
    pub default: f32,
}

impl FromRanges<f32> for FloatInput {
    fn from_ranges(min: Option<f32>, max: Option<f32>, default: Option<f32>) -> Self {
        let default_f32 = default.map_or(0.0, |v| v);
        let range = f32::abs(default_f32).max(1.0) * 10.0;
        let min_f32 = min.map_or(-range, |v| v);
        let max_f32 = max.map_or(range, |v| v);

        FloatInput {
            current: default_f32,
            min: min_f32,
            max: max_f32,
            default: default_f32,
        }
    }
}

/// A struct representing an int input.
#[derive(Debug, Clone, Default)]
#[repr(C)]
pub struct IntInput {
    pub current: i32,
    pub min: i32,
    pub max: i32,
    pub default: i32,
}

impl FromRanges<i32> for IntInput {
    fn from_ranges(min: Option<i32>, max: Option<i32>, default: Option<i32>) -> Self {
        let default_i32 = default.unwrap_or(0);
        let range = default_i32.abs().max(1) * 10;
        let min_i32 = min.unwrap_or(-range);
        let max_i32 = max.unwrap_or(range);

        IntInput {
            current: default_i32,
            min: min_i32,
            max: max_i32,
            default: default_i32,
        }
    }
}

/// A struct representing a 2D point.
#[derive(Debug, Clone, Default)]
#[repr(C)]
pub struct PointInput {
    pub current: [f32; 2],
    pub min: [f32; 2],
    pub max: [f32; 2],
    pub default: [f32; 2],
}

impl FromRanges<[f32; 2]> for PointInput {
    fn from_ranges(
        min: Option<[f32; 2]>,
        max: Option<[f32; 2]>,
        default: Option<[f32; 2]>,
    ) -> Self {
        let default_f32 = default.unwrap_or([0.0, 0.0]);
        let range_x = default_f32[0].abs().max(1.0) * 10.0;
        let range_y = default_f32[1].abs().max(1.0) * 10.0;

        let min_x = min.unwrap_or([-range_x, -range_y]);
        let max_x = max.unwrap_or([range_x, range_y]);

        PointInput {
            current: default_f32,
            min: min_x,
            max: max_x,
            default: default_f32,
        }
    }
}

/// A struct representing a bool input. Naga, the reflection
/// and compilation crate used by this library does not allow for
/// boolean values in uniform blocks. This type is only semantically
/// different from a u32.
#[derive(Debug, Clone, Default)]
#[repr(C)]
pub struct BoolInput {
    pub current: u32,
    pub default: u32,
}

impl FromRanges<bool> for BoolInput {
    fn from_ranges(_min: Option<bool>, _max: Option<bool>, default: Option<bool>) -> Self {
        let default_bool = if default.is_some_and(|b| b) { 1 } else { 0 };

        BoolInput {
            current: default_bool,
            default: default_bool,
        }
    }
}

/// A struct representing a color input.
#[derive(Debug, Clone, Default)]
#[repr(C)]
pub struct ColorInput {
    pub current: [f32; 4],
    pub default: [f32; 4],
}

impl FromRanges<[f32; 4]> for ColorInput {
    fn from_ranges(
        _min: Option<[f32; 4]>,
        _max: Option<[f32; 4]>,
        default: Option<[f32; 4]>,
    ) -> Self {
        let default_f32 = default.unwrap_or([0.0, 0.0, 0.0, 1.0]);

        ColorInput {
            current: default_f32,
            default: default_f32,
        }
    }
}

/// An event input, an event is meant to be a momentary boolean value,
/// It is only semantically different from a [BoolInput].
#[derive(Debug, Clone, Default)]
#[repr(C)]
pub struct EventInput {
    pub value: u32,
}

impl FromRanges<()> for EventInput {
    fn from_ranges(_min: Option<()>, _max: Option<()>, _default: Option<()>) -> Self {
        EventInput { value: 0 }
    }
}

/// The kinds of inputs that can specified by the user.
#[derive(Debug, Clone)]
pub enum InputType {
    /// A float input declared with an input pragma in the document.
    /// ```text
    /// #pragma input(float, name="foo", max=1.0, min=0.0, default=0.05)
    /// ```
    Float(FloatInput),
    /// A signed integer input declared with an input pragma.
    /// ```text
    /// #pragma input(int, name="bar", max=10, min=-10, default=3)
    /// #pragma input(int, name="bar", default=3, values=[1,2,3], labels=["options_1", "option_2", "option_3"])
    /// ```
    Int(IntInput, Option<Vec<(String, i32)>>),
    /// A vec2 representing a 2d point.
    /// ```text
    /// #pragma input(point, name="baz", max=[1.0, 1.0], min=[-1.0, -1.0], default=[0.0, 0.0])
    /// ```
    Point(PointInput),
    /// An int uniform, implying a bool.
    /// ```text
    /// #pragma input(bool, name="qux", default=true)
    /// ```
    Bool(BoolInput),
    /// A vec4 representing an rgba color.
    /// ```text
    /// #pragma input(color, name="quux",  default=[0.0, 0.0, 0.0, 1.0])
    /// ```
    Color(ColorInput),
    /// A status handle indicating the state of an internally maintained texture
    /// ```text
    /// #pragma input(image, name="quux",  default=[0.0, 0.0, 0.0, 1.0])
    /// ```
    Image(TextureStatus),
    /// A status handle indicating the state of an internally maintained texture
    /// and an optional maximum number of samplers.
    ///```text
    /// #pragma input(audio, name="garply", path="./demo.mp4")
    ///````
    Audio(TextureStatus, Option<u32>),
    /// A status handle indicating the state of an internally maintained texture
    /// and an optional maximum number of fft buckets.
    ///```text
    /// #pragma input(audiofft, name="waldo")
    ///````
    AudioFft(TextureStatus, Option<u32>),
    /// An int uniform, implying a momentary bool.
    /// ```text
    /// #pragma input(event, name="Swampus")
    /// ```
    Event(u32),
    /// The default type of any uniform with no pragma specifying how to interpret it.
    RawBytes(RawBytes),
}

impl InputType {
    pub fn is_stored_as_texture(&self) -> bool {
        matches!(
            self,
            Self::Audio(_, _) | Self::Image(_) | Self::AudioFft(_, _)
        )
    }

    /// Returns the status of a still image, audio, or video variable
    /// will always return some if `is_stored_as_texture` returns true.
    pub fn texture_status(&self) -> Option<&TextureStatus> {
        match self {
            Self::Audio(s, _) | Self::Image(s) | Self::AudioFft(s, _) => Some(s),
            _ => None,
        }
    }

    /// Returns a mutable slice of any pod type, or the empty slice.
    /// This excludes the bool event, and image types.
    pub fn as_bytes_mut(&mut self) -> &mut [u8] {
        match self {
            Self::Float(v) => bytes_of_mut(&mut v.current),
            Self::Int(v, _) => bytes_of_mut(&mut v.current),
            Self::Point(v) => bytes_of_mut(&mut v.current),
            Self::Color(v) => bytes_of_mut(&mut v.current),
            Self::RawBytes(v) => v.inner.as_mut_slice(),
            _ => &mut [],
        }
    }

    /// Returns the bytes of any type kept in cpu memory,
    /// this excludes images and audio
    pub fn as_bytes(&self) -> &[u8] {
        match self {
            Self::Float(v) => bytes_of(&v.current),
            Self::Int(v, _) => bytes_of(&v.current),
            Self::Point(v) => bytes_of(&v.current),
            Self::Bool(v) => bytes_of(&v.current),
            Self::Event(ev) => bytes_of(ev),
            Self::Color(v) => bytes_of(&v.current),
            Self::RawBytes(v) => v.inner.as_slice(),
            _ => &[],
        }
    }

    pub(crate) fn type_check_struct_member(&self, refl: &TypeInner) -> bool {
        match self {
            InputType::Float(_) => {
                *refl
                    == TypeInner::Scalar(naga::Scalar {
                        kind: ScalarKind::Float,
                        width: 4,
                    })
            }
            InputType::Int(_, _) => {
                *refl
                    == TypeInner::Scalar(naga::Scalar {
                        kind: ScalarKind::Sint,
                        width: 4,
                    })
            }
            InputType::Point(_) => {
                *refl
                    == TypeInner::Vector {
                        scalar: naga::Scalar {
                            kind: ScalarKind::Float,
                            width: 4,
                        },
                        size: naga::VectorSize::Bi,
                    }
            }
            InputType::Bool(_) | InputType::Event(_) => {
                *refl
                    == TypeInner::Scalar(naga::Scalar {
                        kind: ScalarKind::Sint,
                        width: 4,
                    })
            }
            InputType::Color(_) => {
                *refl
                    == TypeInner::Vector {
                        scalar: naga::Scalar {
                            kind: ScalarKind::Float,
                            width: 4,
                        },
                        size: naga::VectorSize::Quad,
                    }
            }
            InputType::Image(_)
            | InputType::Audio(_, _)
            | InputType::AudioFft(_, _)
            | InputType::RawBytes(_) => unreachable!(),
        }
    }
}

impl<'a> From<&'a mut InputType> for MutInput<'a> {
    fn from(val: &'a mut InputType) -> Self {
        MutInput { inner: val }
    }
}

impl std::fmt::Display for InputType {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        let s = match self {
            InputType::Float(_) => "Float",
            InputType::Int(_, _) => "Int",
            InputType::Point(_) => "Point",
            InputType::Bool(_) => "Bool",
            InputType::Color(_) => "Color",
            InputType::Image(_) => "Image",
            InputType::Audio(_, _) => "Audio",
            InputType::AudioFft(_, _) => "AudioFft",
            InputType::Event(_) => "Event",
            InputType::RawBytes(_) => "Raw Bytes",
        };
        write!(f, "{s}")
    }
}

#[derive(Debug, Clone, PartialEq, PartialOrd)]
#[repr(C)]
/// A variant used to indicate the inner type of a
/// [MutInput]
pub enum InputVariant {
    Float,
    Int,
    Point,
    Bool,
    Color,
    Image,
    Audio,
    AudioFft,
    Event,
    Bytes,
}

impl From<&InputType> for InputVariant {
    fn from(variant: &InputType) -> InputVariant {
        match variant {
            InputType::Float(_) => InputVariant::Float,
            InputType::Int(_, _) => InputVariant::Int,
            InputType::Point(_) => InputVariant::Point,
            InputType::Bool(_) => InputVariant::Bool,
            InputType::Color(_) => InputVariant::Color,
            InputType::Image(_) => InputVariant::Image,
            InputType::Audio(_, _) => InputVariant::Audio,
            InputType::AudioFft(_, _) => InputVariant::AudioFft,
            InputType::Event(_) => InputVariant::Event,
            InputType::RawBytes(_) => InputVariant::Bytes,
        }
    }
}