include!(concat!(env!("OUT_DIR"), "/id_map_meta.rs"));
#[repr(C)]
struct Data {
pub title_map_ids: [u32; TITLE_COUNT],
pub title_map_title_offsets: [u32; TITLE_COUNT + 1],
#[cfg(feature = "gamehacking")]
pub gamehacking_map_ids: [u32; GHID_COUNT],
#[cfg(feature = "gamehacking")]
pub gamehacking_map_ghids: [u32; GHID_COUNT],
#[cfg(feature = "ascii-titles")]
pub ascii_title_map_ids: [u32; ASCII_TITLE_COUNT],
#[cfg(feature = "ascii-titles")]
pub ascii_title_map_title_offsets: [u32; ASCII_TITLE_COUNT + 1],
pub titles: [u8; TITLES_LEN],
}
#[cfg(not(feature = "compress"))]
#[repr(C, align(4))]
struct Aligned4<T: ?Sized>(T);
#[cfg(not(feature = "compress"))]
static BYTES: Aligned4<[u8; DATA_SIZE]> =
Aligned4(*include_bytes!(concat!(env!("OUT_DIR"), "/id_map.bin")));
#[cfg(not(feature = "compress"))]
#[inline]
fn data() -> &'static Data {
unsafe { &*BYTES.0.as_ptr().cast() }
}
#[cfg(feature = "compress")]
static BYTES: std::sync::LazyLock<Box<Data>> = std::sync::LazyLock::new(|| {
let compressed = include_bytes!(concat!(env!("OUT_DIR"), "/id_map.bin"));
let mut buf = Box::<Data>::new_uninit();
let ptr = buf.as_mut_ptr().cast::<u8>();
let out = unsafe { std::slice::from_raw_parts_mut(ptr, DATA_SIZE) };
let it = std::iter::once(&compressed[..]);
miniz_oxide::inflate::decompress_slice_iter_to_slice(out, it, false, true).unwrap();
unsafe { buf.assume_init() }
});
#[cfg(feature = "compress")]
#[inline]
fn data() -> &'static Data {
&BYTES
}
pub fn get_title(game_id: u32) -> Option<&'static str> {
let data = data();
let idx = data.title_map_ids.binary_search(&game_id).ok()?;
unsafe {
let start = *data.title_map_title_offsets.get_unchecked(idx) as usize;
let end = *data.title_map_title_offsets.get_unchecked(idx + 1) as usize;
let slice = data.titles.get_unchecked(start..end);
Some(std::str::from_utf8_unchecked(slice))
}
}
#[cfg(feature = "gamehacking")]
pub fn get_ghid(game_id: u32) -> Option<u32> {
let data = data();
let idx = data.gamehacking_map_ids.binary_search(&game_id).ok()?;
let ghid = unsafe { *data.gamehacking_map_ghids.get_unchecked(idx) };
Some(ghid)
}
#[cfg(feature = "ascii-titles")]
pub fn get_ascii_title(game_id: u32) -> Option<&'static str> {
let data = data();
let idx = data.ascii_title_map_ids.binary_search(&game_id).ok()?;
unsafe {
let start = *data.ascii_title_map_title_offsets.get_unchecked(idx) as usize;
let end = *data.ascii_title_map_title_offsets.get_unchecked(idx + 1) as usize;
let slice = data.titles.get_unchecked(start..end);
Some(std::str::from_utf8_unchecked(slice))
}
}