use std::path::{Path, PathBuf};
use anyhow::{Result, bail};
#[derive(Debug, Clone)]
pub struct AudioProcess {
pub object: u32,
pub pid: i32,
pub bundle_id: Option<String>,
pub running_output: bool,
}
pub fn processes() -> Vec<AudioProcess> {
Vec::new()
}
pub fn running_output(_object: u32) -> bool {
false
}
pub fn take_process_list_changed() -> bool {
false
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Target {
Include(Vec<u32>),
Exclude(Vec<u32>),
}
pub struct Tap;
impl Tap {
pub fn start(_target: &Target) -> Result<Tap> {
bail!("ducking is only supported on macOS")
}
pub fn take_peak(&self) -> f32 {
0.0
}
}
pub fn process_name(_pid: i32) -> Option<String> {
None
}
pub fn process_path(_pid: i32) -> Option<PathBuf> {
None
}
pub fn parent_pid(_pid: i32) -> Option<i32> {
None
}
pub fn responsible_pid(_pid: i32) -> Option<i32> {
None
}
pub fn bundle_id(_path: &Path) -> Option<String> {
None
}