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//! The Model trait - the core of the Elm Architecture.
use crateCommand;
use crateEvent;
/// The core trait for Cauldron applications.
///
/// Implement this trait to define your application's behavior.
/// The Model represents your application state and defines how it
/// responds to messages and how it renders itself.
///
/// # Example
///
/// ```rust
/// use cauldron::{Model, Command, Event, Key};
///
/// struct Counter {
/// count: i32,
/// }
///
/// enum Msg {
/// Increment,
/// Decrement,
/// Quit,
/// }
///
/// impl Model for Counter {
/// type Message = Msg;
///
/// fn update(&mut self, msg: Msg) -> Command<Msg> {
/// match msg {
/// Msg::Increment => self.count += 1,
/// Msg::Decrement => self.count -= 1,
/// Msg::Quit => return Command::quit(),
/// }
/// Command::none()
/// }
///
/// fn view(&self) -> String {
/// format!("Count: {}", self.count)
/// }
///
/// fn handle_event(&self, event: Event) -> Option<Msg> {
/// match event {
/// Event::Key(Key::Char('+')) => Some(Msg::Increment),
/// Event::Key(Key::Char('-')) => Some(Msg::Decrement),
/// Event::Key(Key::Char('q')) => Some(Msg::Quit),
/// _ => None,
/// }
/// }
/// }
/// ```