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use std::{cell::Cell, rc::Rc};
use le::{
layout::{Rect, Vec2},
Layout,
};
use crate::{Buffer, Widget, WidgetType};
pub struct LayoutRecord<'a> {
pub widget: WidgetType<'a>,
pub record: Rc<Cell<Rect>>,
}
impl<'a> LayoutRecord<'a> {
pub fn new(widget: WidgetType<'a>, record: Rc<Cell<Rect>>) -> Self {
Self { widget, record }
}
}
impl Layout for LayoutRecord<'_> {
fn width_for_height(&self, height: usize) -> usize {
self.widget.width_for_height(height)
}
fn height_for_width(&self, width: usize) -> usize {
self.widget.height_for_width(width)
}
fn prefered_size(&self) -> Vec2 {
self.widget.prefered_size()
}
}
impl Widget for LayoutRecord<'_> {
fn render(&self, rect: Rect, buffer: &mut Buffer) {
self.record.set(rect);
self.widget.render(rect, buffer);
}
}