use image::{ImageBuffer, Rgba};
use crate::types::Color;
pub fn render_png(
matrix: &crate::matrix::QRMatrix,
size_px: u32,
quiet_zone: bool,
) -> ImageBuffer<Rgba<u8>, Vec<u8>> {
let w = matrix.size();
let mut colors = Vec::with_capacity(w * w);
for y in 0..w {
for x in 0..w {
colors.push(if matrix.get(x, y).is_dark() {
Color::Dark
} else {
Color::Light
});
}
}
let mut renderer = super::Renderer::new(&colors, w, matrix.is_micro());
renderer.quiet_zone(quiet_zone).min_dimensions(size_px, size_px);
renderer.build_png()
}
pub fn render_colors(
content: &[Color],
modules_count: usize,
quiet_zone_modules: usize,
has_quiet_zone: bool,
dark: &str,
light: &str,
module_size: (u32, u32),
transparent_background: bool,
) -> ImageBuffer<Rgba<u8>, Vec<u8>> {
let dark = parse_hex_color(dark);
let light = parse_hex_color(light);
let qz = if has_quiet_zone {
quiet_zone_modules
} else {
0
};
let (mw, mh) = module_size;
let total_modules = modules_count + 2 * qz;
let width_px = total_modules as u32 * mw;
let height_px = total_modules as u32 * mh;
let mut img: ImageBuffer<Rgba<u8>, Vec<u8>> = if transparent_background {
ImageBuffer::from_pixel(width_px, height_px, Rgba([0, 0, 0, 0]))
} else {
ImageBuffer::from_pixel(width_px, height_px, light)
};
let mut i = 0usize;
for y in 0..total_modules {
for x in 0..total_modules {
if qz <= x && x < modules_count + qz && qz <= y && y < modules_count + qz {
if content[i] == Color::Dark {
for dy in 0..mh {
for dx in 0..mw {
img.put_pixel(x as u32 * mw + dx, y as u32 * mh + dy, dark);
}
}
} else if !transparent_background {
for dy in 0..mh {
for dx in 0..mw {
img.put_pixel(x as u32 * mw + dx, y as u32 * mh + dy, light);
}
}
}
i += 1;
}
}
}
img
}
fn parse_hex_color(hex: &str) -> Rgba<u8> {
let hex = hex.trim_start_matches('#');
if hex.len() != 6 {
return Rgba([0, 0, 0, 255]);
}
let parse = |start: usize| u8::from_str_radix(&hex[start..start + 2], 16).unwrap_or(0);
Rgba([parse(0), parse(2), parse(4), 255])
}