use serde::Serialize;
/// Dice animation type for [`crate::methods::SendDice`].
#[derive(Debug, Serialize)]
pub enum DiceType {
/// Standard dice animation.
#[serde(rename = "🎲")]
Dice,
/// Dartboard animation.
#[serde(rename = "🎯")]
Dart,
/// Slot machine animation.
#[serde(rename = "🎰")]
Slot,
}