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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
// Generated from ../../../cs/src/Contracts/TunnelPortStatus.cs
use crate::contracts::RateStatus;
use crate::contracts::ResourceStatus;
use serde::{Deserialize, Serialize};
// Data contract for `TunnelPort` status.
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all(serialize = "camelCase", deserialize = "camelCase"))]
pub struct TunnelPortStatus {
// Gets or sets the current value and limit for the number of clients connected to the
// port.
//
// This client connection count does not include non-port-specific connections such as
// SDK and SSH clients. See `TunnelStatus.ClientConnectionCount` for status of those
// connections. This count also does not include HTTP client connections, unless they
// are upgraded to websockets. HTTP connections are counted per-request rather than
// per-connection: see `TunnelPortStatus.HttpRequestRate`.
pub client_connection_count: Option<ResourceStatus>,
// Gets or sets the UTC date time when a client was last connected to the port, or
// null if a client has never connected.
pub last_client_connection_time: Option<String>,
// Gets or sets the current value and limit for the rate of client connections to the
// tunnel port.
//
// This client connection rate does not count non-port-specific connections such as
// SDK and SSH clients. See `TunnelStatus.ClientConnectionRate` for those connection
// types. This also does not include HTTP connections, unless they are upgraded to
// websockets. HTTP connections are counted per-request rather than per-connection:
// see `TunnelPortStatus.HttpRequestRate`.
pub client_connection_rate: Option<RateStatus>,
// Gets or sets the current value and limit for the rate of HTTP requests to the
// tunnel port.
pub http_request_rate: Option<RateStatus>,
}