tunm 0.2.1

game server for Rust
{
	"start_lua" : "scripts/server/server.lua",
	"telnet_addr" : "",
	"lua_macros" : {
		"SERVER_ID" : "1",
		"__DIR__" : "../scripts/",
		"UPLOAD_PATH" : "../upload/",
		"_DEBUG" : "true",
		"STANDALONE" : "1",
		"SERVER_TYPE" : "game",
		"CODE_TYPE": "3",
		"CODE_ID": "1",
		"ENABLE_ROOM" : "true",
		"GATE_IP" : "127.0.0.1",
		"IS_SINGLE" : "true",
		"CHECK_PACK" : "true",
		"GATE_PORT" : "10124",
		"VERSION" : "1",
		"GATE_WEBSOCKET_PORT": "11331",
		"GATE_HTTP_PORT" : "11330",
		"GATE_CLIENT_PORT" : "11329",
		"GATE_LOGIC_PORT" : "11326",
		"CURRENT_IP" : "127.0.0.1",
		"BIND_IP" : "127.0.0.1",
		"LOG_LEVEL" : "5",
		"DB_SUFFIX" : "",
		"DB_TYPE" : "sqlite",
		"ENABLE_TEST" : "true",
		"SECRET_KEY" : "tunm_will_be_good"
	},
	"db_info" : {
		"mysql" : "mysql://root:123456@localhost:3306",
		"redis" : "redis://i.haode.fit:6379/10",
		"sqlite": "tunm.db"
	},
	"net_info" : "config/protocol.txt"
}