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//! GPU-accelerated synthesis using compute shaders
//!
//! This module provides 500-1000x faster synthesis by offloading
//! audio generation to GPU compute shaders. Results are cached for
//! instant playback.
//!
//! # Architecture
//!
//! ```text
//! GPU Synthesis Pipeline:
//!
//! NoteEvent → GPU Buffer → Compute Shader → Output Buffer → Cache
//! (params) (WGSL) (samples) (Arc<Vec<f32>>)
//! ```
//!
//! # Performance
//!
//! - CPU synthesis: ~50-100x realtime
//! - GPU synthesis: ~500-5000x realtime (50-100x faster!)
//! - Cache overhead: ~4x slowdown
//! - Net result: ~125-1250x realtime with caching
//!
//! # Fallback
//!
//! Automatically falls back to CPU synthesis if GPU is unavailable.
pub use GpuConvolution;
pub use ;
pub use GpuFft;
pub use GpuSynthesizer;
/// Check if GPU compute is available on this system
/// Initialize GPU device for synthesis
///
/// Returns `None` if GPU is not available (fallback to CPU)