pub struct Float64 { /* private fields */ }
Expand description
The definition of a float variable
Implementations
sourceimpl Float64
impl Float64
sourcepub const fn new(
category: &'static str,
name: &'static str,
default: f64,
min: Option<f64>,
max: Option<f64>
) -> Self
pub const fn new(
category: &'static str,
name: &'static str,
default: f64,
min: Option<f64>,
max: Option<f64>
) -> Self
Define a new float variable that can be registered with tuna
sourcepub fn register(&self)
pub fn register(&self)
Explicitly register the float with tuna. This is not required, but it’ll reduce risk of stuttering when variables get registered.
Trait Implementations
sourceimpl AsTuneable for Float64
impl AsTuneable for Float64
impl Copy for Float64
Auto Trait Implementations
impl RefUnwindSafe for Float64
impl Send for Float64
impl Sync for Float64
impl Unpin for Float64
impl UnwindSafe for Float64
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more