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//! This module exposes the component traits
use Any;
use Frame;
// Despite how it seems, rust allows duplicate names if one is a proc_macro and the other anything else.
pub use Component;
use crate;
use crateEvent;
use crate;
use crateRect;
use crateState;
/// A Component represents a reusable graphic element which defines all the properties and states it can handle and represent
/// and the way it should be rendered. It must also define how to behave in case of a [`Cmd`] (command).
///
/// Despite that, it won't define how to behave after an [`Event`] and it won't send any `Msg`.
/// The Component is intended to be used as a reusable component to implement your application component.
///
/// ### In practice
///
/// A real life example would be an Input field.
/// The component is represented by the `Input`, which will define the properties (e.g. max input length, input type, ...)
/// and by its behaviour (e.g. when the user types 'a', 'a' char is added to input state).
///
/// In your application though, you may use a `IpAddressInput` which is the [`AppComponent`] using the `Input` component.
/// If you want more example, just dive into the `examples/` folder in the project root.
/// The app component describes the application level component, which is a wrapper around the [`Component`],
/// which, in addition to all the methods exposed by the base component, it will handle the [`Event`]s coming from the `View`.
///
/// The Event are passed to the `on` method, which will eventually return a `Msg`,
/// which is defined in your application as an enum.
/// In your application you should have a Component for each element on your UI, but the logic to implement
/// is very tiny, since the most of the work should already be done into the [`Component`]
/// and many of them are available in the standard library at [`tui-realm-stdlib`](https://github.com/veeso/tui-realm/tree/feature/main/crates/tuirealm-stdlib).
///
/// Don't forget you can find an example in the `examples/` directory and you can discover many more information
/// about components in the repository documentation.