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use std::io; use buffer::Cell; use layout::Rect; #[cfg(feature = "rustbox")] mod rustbox; #[cfg(feature = "rustbox")] pub use self::rustbox::RustboxBackend; #[cfg(feature = "termion")] mod termion; #[cfg(feature = "termion")] pub use self::termion::{AlternateScreenBackend, MouseBackend, RawBackend, TermionBackend}; pub trait Backend { fn draw<'a, I>(&mut self, content: I) -> Result<(), io::Error> where I: Iterator<Item = (u16, u16, &'a Cell)>; fn hide_cursor(&mut self) -> Result<(), io::Error>; fn show_cursor(&mut self) -> Result<(), io::Error>; fn clear(&mut self) -> Result<(), io::Error>; fn size(&self) -> Result<Rect, io::Error>; fn flush(&mut self) -> Result<(), io::Error>; }