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use std::slice;
use super::Shape;
use style::Color;
pub struct Points<'a> {
pub coords: &'a [(f64, f64)],
pub color: Color,
}
impl<'a> Shape<'a> for Points<'a> {
fn color(&self) -> Color {
self.color
}
fn points(&'a self) -> Box<Iterator<Item = (f64, f64)> + 'a> {
Box::new(self.into_iter())
}
}
impl<'a> Default for Points<'a> {
fn default() -> Points<'a> {
Points {
coords: &[],
color: Color::Reset,
}
}
}
impl<'a> IntoIterator for &'a Points<'a> {
type Item = (f64, f64);
type IntoIter = PointsIterator<'a>;
fn into_iter(self) -> Self::IntoIter {
PointsIterator { iter: self.coords.iter() }
}
}
pub struct PointsIterator<'a> {
iter: slice::Iter<'a, (f64, f64)>,
}
impl<'a> From<&'a [(f64, f64)]> for PointsIterator<'a> {
fn from(data: &'a [(f64, f64)]) -> PointsIterator<'a> {
PointsIterator { iter: data.iter() }
}
}
impl<'a> Iterator for PointsIterator<'a> {
type Item = (f64, f64);
fn next(&mut self) -> Option<Self::Item> {
match self.iter.next() {
Some(p) => Some(*p),
None => None,
}
}
}