Checkbox

Struct Checkbox 

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pub struct Checkbox<'a> { /* private fields */ }
Expand description

A widget that displays a checkbox with a label.

A Checkbox can be in a checked or unchecked state. The checkbox is rendered with a symbol (default for unchecked and for checked) followed by a label.

The widget can be styled using Checkbox::style which affects both the checkbox symbol and the label. You can also style just the checkbox symbol using Checkbox::checkbox_style or the label using Checkbox::label_style.

You can create a Checkbox using Checkbox::new or Checkbox::default.

§Examples

use ratatui::style::{Color, Style, Stylize};
use tui_checkbox::Checkbox;

Checkbox::new("Enable feature", true)
    .style(Style::default().fg(Color::White))
    .checkbox_style(Style::default().fg(Color::Green))
    .label_style(Style::default().fg(Color::Gray));

With a block:

use ratatui::widgets::Block;
use tui_checkbox::Checkbox;

Checkbox::new("Accept terms", false).block(Block::bordered().title("Settings"));

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impl<'a> Checkbox<'a>

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pub fn new<T>(label: T, checked: bool) -> Self
where T: Into<Line<'a>>,

Creates a new Checkbox with the given label and checked state.

§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Enable feature", true);

With styled label:

use ratatui::style::Stylize;
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Enable feature".blue(), false);
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pub fn label<T>(self, label: T) -> Self
where T: Into<Line<'a>>,

Sets the label of the checkbox.

The label can be any type that converts into a Line, such as a string or a styled span.

§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::default().label("My checkbox");
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pub const fn checked(self, checked: bool) -> Self

Sets the checked state of the checkbox.

§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::default().checked(true);
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pub fn block(self, block: Block<'a>) -> Self

Wraps the checkbox with the given block.

§Examples
use ratatui::widgets::Block;
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", false).block(Block::bordered().title("Settings"));
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pub fn style<S: Into<Style>>(self, style: S) -> Self

Sets the base style of the widget.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

This style will be applied to both the checkbox symbol and the label unless overridden by more specific styles.

§Examples
use ratatui::style::{Color, Style};
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", false).style(Style::default().fg(Color::White));
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pub fn checkbox_style<S: Into<Style>>(self, style: S) -> Self

Sets the style of the checkbox symbol.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

This style will be combined with the base style set by Checkbox::style.

§Examples
use ratatui::style::{Color, Style};
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", true).checkbox_style(Style::default().fg(Color::Green));
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pub fn label_style<S: Into<Style>>(self, style: S) -> Self

Sets the style of the label text.

style accepts any type that is convertible to Style (e.g. Style, Color, or your own type that implements Into<Style>).

This style will be combined with the base style set by Checkbox::style.

§Examples
use ratatui::style::{Color, Style};
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", false).label_style(Style::default().fg(Color::Gray));
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pub fn checked_symbol<T>(self, symbol: T) -> Self
where T: Into<Cow<'a, str>>,

Sets the symbol to use when the checkbox is checked.

The default is (U+2611).

§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", true).checked_symbol("[X]");
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pub fn unchecked_symbol<T>(self, symbol: T) -> Self
where T: Into<Cow<'a, str>>,

Sets the symbol to use when the checkbox is unchecked.

The default is (U+2610).

§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::new("Option", false).unchecked_symbol("[ ]");

Trait Implementations§

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impl<'a> Clone for Checkbox<'a>

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fn clone(&self) -> Checkbox<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Checkbox<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Checkbox<'_>

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fn default() -> Self

Returns a default Checkbox widget.

The default widget has:

  • Empty label
  • Unchecked state
  • No block
  • Default style for all elements
  • Unicode checkbox symbols (☐ and ☑)
§Examples
use tui_checkbox::Checkbox;

let checkbox = Checkbox::default();
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impl<'a> Hash for Checkbox<'a>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a> PartialEq for Checkbox<'a>

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fn eq(&self, other: &Checkbox<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Styled for Checkbox<'_>

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type Item = Checkbox<'_>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S: Into<Style>>(self, style: S) -> Self::Item

Sets the style of the object. Read more
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impl Widget for &Checkbox<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl Widget for Checkbox<'_>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.
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impl<'a> Eq for Checkbox<'a>

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impl<'a> StructuralPartialEq for Checkbox<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Checkbox<'a>

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impl<'a> RefUnwindSafe for Checkbox<'a>

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impl<'a> Send for Checkbox<'a>

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impl<'a> Sync for Checkbox<'a>

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impl<'a> Unpin for Checkbox<'a>

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impl<'a> UnwindSafe for Checkbox<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> Stylize<'a, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the BOLD modifier.
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fn not_bold(self) -> T

Removes the BOLD modifier.
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fn dim(self) -> T

Adds the DIM modifier.
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fn not_dim(self) -> T

Removes the DIM modifier.
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fn italic(self) -> T

Adds the ITALIC modifier.
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fn not_italic(self) -> T

Removes the ITALIC modifier.
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fn underlined(self) -> T

Adds the UNDERLINED modifier.
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fn not_underlined(self) -> T

Removes the UNDERLINED modifier.
Adds the SLOW_BLINK modifier.
Removes the SLOW_BLINK modifier.
Adds the RAPID_BLINK modifier.
Removes the RAPID_BLINK modifier.
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fn reversed(self) -> T

Adds the REVERSED modifier.
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fn not_reversed(self) -> T

Removes the REVERSED modifier.
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fn hidden(self) -> T

Adds the HIDDEN modifier.
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fn not_hidden(self) -> T

Removes the HIDDEN modifier.
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fn crossed_out(self) -> T

Adds the CROSSED_OUT modifier.
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fn not_crossed_out(self) -> T

Removes the CROSSED_OUT modifier.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.