pub mod default {
pub const FOREST_GREEN: &str = "228b22";
}
pub mod presets {
pub const MOSS_GREEN: &str = "4a7a4a";
pub const COSMIC_PURPLE: &str = "8a2be2";
pub const FIRE_ORANGE: &str = "ff4500";
pub const ZEN_WHITE: &str = "ffffff";
pub const STORM_BLUE: &str = "4682b4";
pub const RIVER_BLUE: &str = "1e90ff";
pub const ETHEREAL_LAVENDER: &str = "e6e6fa";
pub const MOLD_YELLOW: &str = "d4ff00";
pub const VORTEX_PURPLE: &str = "9370db";
pub const LIGHTNING_CYAN: &str = "00ffff";
pub const CRYSTAL_ICE: &str = "b0e0e6";
pub const CHAOS_RED: &str = "ff6347";
pub const BLOB_LIME: &str = "32cd32";
pub const WORM_GOLD: &str = "daa520";
}
pub mod ui {
pub const BLACK: &str = "000000";
pub const WHITE: &str = "ffffff";
pub const GRID_DEFAULT: &str = "ffffff";
}
pub fn default_species_color() -> String {
default::FOREST_GREEN.to_string()
}