use zerocopy::{FromBytes, Immutable, IntoBytes, KnownLayout, network_endian::U32};
use crate::frame::{Body, FrameType};
/// Sent from server to client to indicate that the server is restarting.
#[derive(Debug, Copy, Clone, PartialEq, KnownLayout, Immutable, IntoBytes, FromBytes)]
#[repr(C)]
pub struct Restarting {
/// How long to wait before reconnecting (milliseconds).
pub reconnect: U32,
/// How long to try to reconnect overall (milliseconds).
pub total: U32,
}
impl Body for Restarting {
const FRAME_TYPE: FrameType = FrameType::Restarting;
}