#![allow(dead_code)]
use std::os::raw::*;
pub const MENU_BUFSZ: usize = 128;
pub const HOTKEY_BUFSZ: usize = 128;
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ConfigureOffer {
No = 0,
NewThread,
QtThread,
}
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum MessageTarget {
Server = 0,
Channel,
}
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ItemType {
Server = 0,
Channel,
Client,
}
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum MenuType {
Global = 0,
Channel,
Client,
}
#[repr(C)]
pub struct MenuItem {
pub type_name: MenuType,
pub id: c_uint,
pub text: [c_char; MENU_BUFSZ],
pub icon: [c_char; MENU_BUFSZ],
}
#[repr(C)]
pub struct Hotkey {
pub keyword: [c_char; HOTKEY_BUFSZ],
pub description: [c_char; HOTKEY_BUFSZ],
}
#[repr(C)]
pub struct BookmarkItem {
pub name: *mut c_char,
pub is_folder: u8,
pub reserved: [u8; 3],
pub uuid_folder: *mut c_char,
}
impl BookmarkItem {
fn get_uuid(&self) -> *mut c_char {
self.uuid_folder
}
fn get_folder(&self) -> *mut BookmarkList {
self.uuid_folder as *mut BookmarkList
}
fn set_uuid(&mut self, val: *mut c_char) {
self.uuid_folder = val;
}
fn set_folder(&mut self, val: *mut BookmarkList) {
self.uuid_folder = val as *mut c_char;
}
}
#[repr(C)]
pub struct BookmarkList {
pub itemcount: c_int,
pub items: [BookmarkItem; 1],
}
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum GuiProfile {
SoundCapture = 0,
SoundPlayback,
Hotkey,
Soundpack,
Identity,
}
#[repr(C)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ConnectTab {
New = 0,
Current,
NewIfCurrentConnected,
}