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//! Stack-profile `skillOverrides` for the project settings tier (#7751).
//!
//! Why: every agent holding the `Skill` tool, and the PM, pays the skills
//! listing on every turn — about 7.7K tokens at 109 entries. Some of those
//! families cannot be used by a project of a given type: a Rust workspace has no
//! use for a React design system, and a Svelte app has no use for Rust build
//! tuning. Claude Code's `skillOverrides` settings key removes an `"off"` skill
//! from the listing, and a project-tier entry was verified to shrink it. The
//! owner ruling (2026-09-13) settles the rule: tm reads the project's detected
//! stack and turns off the families that stack cannot use, from a table in code.
//! It is not a usage count and not a hand-maintained per-project list. Design:
//! `docs/specs/agent-context-minimization.md` §C and Slice 2.
//! What: [`SKILL_FAMILY_TABLE`] is the one source — each family names its skills
//! and the stacks it is relevant to. [`irrelevant_skills`] resolves the table
//! against a detected stack set, and [`write_skill_overrides`] merges the result
//! into `<project_dir>/.claude/settings.json` at `prepare_session`. Stacks are
//! the engineer stems of [`detected_stack_engineers`], the same detector the
//! "Detected Project Stack" prompt section and the agent roster read — and a
//! detection a resource cap cut short turns NOTHING off, because the `"off"`
//! this writes is sticky and no later, complete detection takes it back (#7781).
//! Test: `svelte_project_turns_off_every_family_the_table_marks_irrelevant`,
//! `truncated_detection_writes_no_overrides`,
//! `prepare_session_writes_stack_profile_skill_overrides_for_a_svelte_project`.
use std::collections::BTreeSet;
use std::path::{Path, PathBuf};
use crate::core::manifest::framework::{StackDetection, detected_stack_engineers};
/// The Claude Code settings key this module writes.
pub const SKILL_OVERRIDES_KEY: &str = "skillOverrides";
/// The `skillOverrides` value that removes a skill from the listing.
pub const OFF: &str = "off";
/// One row of [`SKILL_FAMILY_TABLE`]: a skill family and where it is relevant.
///
/// Why: a family is relevant to a set of stacks rather than irrelevant to one,
/// so a polyglot project keeps a family when ANY of its stacks can use it.
/// What: `skills` are exact `skillOverrides` keys — no wildcard, because only
/// exact names were verified to shrink the listing. `relevant_stacks` are
/// engineer stems from the bundled framework manifest; an empty list means no
/// code stack uses the family.
/// Test: `every_table_stack_is_a_detectable_stem`.
#[derive(Debug)]
pub struct SkillFamily {
/// A label for reports and test messages; never written to settings.
pub name: &'static str,
/// The exact skill names the family turns off.
pub skills: &'static [&'static str],
/// The detected-stack stems that keep the family on.
pub relevant_stacks: &'static [&'static str],
}
/// Stacks that build or serve a web application.
///
/// Why: the browser-facing families are the widest-relevance rows in the table,
/// and a wrong "off" hides a skill the project needs, so the list is generous —
/// every server-side web stack is on it. Only Rust and Dart are left out: their
/// root markers do not signal a web front end.
const WEB_STACKS: &[&str] = &[
"dotnet-engineer",
"elixir-engineer",
"golang-engineer",
"java-engineer",
"javascript-engineer",
"nextjs-engineer",
"phoenix-engineer",
"php-engineer",
"python-engineer",
"react-engineer",
"ruby-engineer",
"svelte-engineer",
"tauri-engineer",
"typescript-engineer",
];
/// The stack-to-skill-family table — the only source of tm's `skillOverrides`.
///
/// Why: owner ruling 2026-09-13 (#7751) — the "never-used" families are read
/// off the project's stack profile, from a table in code.
/// What: a family is turned off for a project when none of the project's
/// detected stacks is in its `relevant_stacks`. Plugin families (`aws-agents:*`,
/// `aws-core:*`) are absent on purpose: the managed config's `enabledPlugins`
/// already turns those plugins off (#7422), which removes their skills too.
/// Test: `rust_project_turns_off_every_family_the_table_marks_irrelevant`,
/// `svelte_project_turns_off_every_family_the_table_marks_irrelevant`,
/// `every_table_stack_is_a_detectable_stem`.
pub const SKILL_FAMILY_TABLE: &[SkillFamily] = &[
SkillFamily {
name: "rust-build",
// #8192: `rust-delivery-workflow` joins the same family — a non-Rust
// project has no use for either, and both are gated on the same stacks.
skills: &["rust-build-performance", "rust-delivery-workflow"],
// `tauri-engineer` preloads this skill, so a Tauri project keeps it.
relevant_stacks: &["rust-engineer", "tauri-engineer"],
},
SkillFamily {
// #7751 review round 1: `claude-in-chrome` was listed here and is not a
// skill file in any skill root — it is the Chrome MCP server
// (`mcp__claude-in-chrome__*`). A `skillOverrides` key that names no
// skill turns nothing off; keeping a browser MCP server away from a
// non-web project is a `tools:`/MCP gate, not this table.
name: "web-app",
skills: &["web-performance-optimization", "webapp-testing"],
relevant_stacks: WEB_STACKS,
},
SkillFamily {
name: "react-design-system",
skills: &["duetto-design-system"],
relevant_stacks: &["nextjs-engineer", "react-engineer"],
},
SkillFamily {
name: "spreadsheets",
// The skill's recipes are openpyxl, pandas, and the `xlsx` npm package.
skills: &["xlsx"],
relevant_stacks: &[
"javascript-engineer",
"python-engineer",
"typescript-engineer",
],
},
SkillFamily {
name: "voice-media",
skills: &["breeze-voice"],
relevant_stacks: &[],
},
SkillFamily {
name: "knowledge-base-ingest",
skills: &["cto-kb-ingest"],
relevant_stacks: &[],
},
];
/// Table skills the framework manifest does not bundle (#7751 review round 1).
///
/// Why: `skillOverrides` addresses every skill root Claude Code lists, not only
/// tm's bundle, so a name missing from the bundled roster is not by itself a
/// typo. It does have to be a name somebody checked, because a misspelt entry
/// turns nothing off and still reports success.
/// What: each name here was verified on 2026-09-13 to exist as a skill
/// directory under `~/.claude/skills` AND under
/// `~/.trusty-tools/trusty-mpm/claude-config/skills` on the owner's host.
/// Every other table skill must appear in the bundled roster.
/// Test: `every_table_skill_is_bundled_or_vouched_for`.
pub const UNBUNDLED_TABLE_SKILLS: &[&str] =
&["breeze-voice", "cto-kb-ingest", "duetto-design-system"];
/// The skills [`SKILL_FAMILY_TABLE`] turns off for a project with `stacks`.
///
/// Why: the pure half of the rule, so both directions of the table are testable
/// without a filesystem.
/// What: the skills of every family whose `relevant_stacks` shares no stem with
/// `stacks`. An empty `stacks` turns nothing off.
/// Test: `rust_project_turns_off_every_family_the_table_marks_irrelevant`,
/// `unknown_stack_turns_nothing_off`.
pub fn irrelevant_skills(stacks: &BTreeSet<String>) -> BTreeSet<&'static str> {
// #7751: an unknown stack shares no stem with any family, so without this
// guard it would turn EVERY family off. The detector also answers empty when
// it fails, and a failure must never hide a skill the project needs.
if stacks.is_empty() {
return BTreeSet::new();
}
SKILL_FAMILY_TABLE
.iter()
.filter(|family| {
!family
.relevant_stacks
.iter()
.any(|stem| stacks.contains(*stem))
})
.flat_map(|family| family.skills.iter().copied())
.collect()
}
/// What one [`write_skill_overrides`] call did.
#[derive(Debug, PartialEq, Eq)]
pub enum SkillOverridesOutcome {
/// No stack was detected, so nothing was turned off and no file was touched.
NoStack,
/// A resource cap cut stack detection short, so the stack may be partial:
/// nothing was turned off and no file was touched (#7781).
Truncated,
/// Every planned entry was already present; the file was not rewritten.
Unchanged,
/// The named skills were added as `"off"`.
Written(Vec<String>),
/// The settings file, or its `skillOverrides` value, was not a JSON object;
/// it was left byte-for-byte as found.
Skipped(String),
}
/// A failure reading or writing the project settings file.
#[derive(Debug, thiserror::Error)]
pub enum SkillOverridesError {
/// The settings file exists but could not be read.
#[error("read {path}: {source}")]
Read {
/// The settings file.
path: PathBuf,
/// The underlying IO error.
source: std::io::Error,
},
/// The merged settings could not be written.
#[error("write {path}: {message}")]
Write {
/// The settings file.
path: PathBuf,
/// The atomic writer's error chain.
message: String,
},
/// The cross-process settings lock could not be acquired, so the file was
/// neither read nor written (#7762).
#[error("lock {path}: {source}")]
Lock {
/// The settings file.
path: PathBuf,
/// The underlying IO error.
source: std::io::Error,
},
}
/// Merge this project's stack-profile `skillOverrides` into its settings (#7751).
///
/// Why: `.claude/settings.json` is the project tier the listing was verified
/// against, and it is often a tracked, user-edited file, so the write merges.
/// What: detects the stack with [`detected_stack_engineers`] and hands the whole
/// [`StackDetection`] — engineers and scan-bound flags alike — to
/// [`write_skill_overrides_for`].
/// Test: `prepare_session_writes_stack_profile_skill_overrides_for_a_rust_project`,
/// `prepare_session_on_an_unknown_stack_writes_no_skill_overrides`.
pub fn write_skill_overrides(
project_dir: &Path,
) -> Result<SkillOverridesOutcome, SkillOverridesError> {
write_skill_overrides_for(project_dir, &detected_stack_engineers(project_dir))
}
/// [`write_skill_overrides`] against an explicit [`StackDetection`].
///
/// Why: the detector reads marker files, so the merge rules are tested here
/// against a pinned detection.
/// What, in order:
/// - a detection whose [`StackDetection::truncated`] is set returns
/// [`SkillOverridesOutcome::Truncated`] after one warning, before anything is
/// read. [`StackDetection::depth_limited`] alone does not block — it is the
/// walk's declared scope rather than a resource cap (#7781);
/// - the whole read → mutate → write cycle runs under
/// [`crate::core::claude_json_guard::lock`], the in-process mutex every other
/// read-modify-write of this file already holds (#4072, #7617);
/// - an empty `detection.engineers` returns [`SkillOverridesOutcome::NoStack`]
/// before reading anything. The detector also answers empty when it fails, so
/// a failure hides no skill;
/// - a missing file starts from `{}`; a file or `skillOverrides` value that is
/// not a JSON object is left alone with a warning;
/// - each planned skill is inserted as `"off"` only when the key is absent, so
/// every existing key and every user entry wins;
/// - nothing is written when nothing was added, so a repeat run leaves the file
/// byte-identical; otherwise the file is written atomically.
///
/// The "left alone" rule above is this function's own behaviour, reachable from
/// a direct call. It is NOT what a launch does: `prepare_session` runs
/// `session_launch::settings::merge_settings` first, which replaces a settings
/// file it cannot parse with a fresh object (#7780), so by the time this runs
/// the file always parses.
///
/// Test: `unknown_stack_turns_nothing_off`,
/// `truncated_detection_writes_no_overrides`,
/// `depth_limited_detection_still_writes`,
/// `user_entries_and_foreign_keys_survive_the_merge`,
/// `malformed_settings_are_left_untouched`,
/// `second_write_is_byte_identical`,
/// `a_concurrent_statusline_write_loses_no_skill_overrides`.
pub fn write_skill_overrides_for(
project_dir: &Path,
detection: &StackDetection,
) -> Result<SkillOverridesOutcome, SkillOverridesError> {
// #7751 review round 2 (HIGH-2): fail closed on a PARTIAL detection, the
// same way the empty-set path below fails closed on no detection. A resource
// cap makes an absent stem mean "not scanned" rather than "not present", and
// the merge below only ever ADDS `"off"` — no later, complete detection takes
// one back — so a skill hidden from a partial scan stays hidden. The depth
// bound is the walk's declared scope, not a cap: it trips on most real
// repositories, so blocking on it would block nearly always (#7781).
if detection.truncated {
tracing::warn!(
"stack detection for {} stopped at a scan bound, so the detected \
stack may be partial; no stack-profile skillOverrides written",
project_dir.display()
);
return Ok(SkillOverridesOutcome::Truncated);
}
let planned = irrelevant_skills(&detection.engineers);
if planned.is_empty() {
return Ok(SkillOverridesOutcome::NoStack);
}
let path = project_dir.join(".claude").join("settings.json");
// #7751 review round 1 (HIGH): held across the read AND the write below.
// Atomic publishing stops a torn file, not a LOST UPDATE — a sibling writer
// of this same `.claude/settings.json` that read before this store
// republishes its own pre-read snapshot and drops these keys.
//
// #7762: that guard was the process-wide `claude_json_guard` mutex, which
// could not see `tm doctor --fix` writing the file from another PROCESS.
// `settings_lock` is the same discipline against an `flock(2)` sidecar, so
// it covers both. No caller holds it already: `prepare_session_inner` calls
// this outside every other settings writer, and the lock is not reentrant.
crate::core::settings_lock::with_settings_lock(&path, || {
write_skill_overrides_locked(&path, planned)
})
.map_err(|source| SkillOverridesError::Lock {
path: path.clone(),
source,
})?
}
/// The read / merge / publish body of [`write_skill_overrides_for`], run under
/// the settings lock.
///
/// Why (#7762): the lock has to span the read and the write, and inlining the
/// whole cycle as a closure buried the acquisition it exists to show.
/// What: exactly the merge [`write_skill_overrides_for`] documents. `planned` is
/// the already-computed set of skills to turn off.
/// Test: see [`write_skill_overrides_for`].
fn write_skill_overrides_locked(
path: &Path,
planned: BTreeSet<&'static str>,
) -> Result<SkillOverridesOutcome, SkillOverridesError> {
let mut settings = match std::fs::read_to_string(path) {
Ok(text) => match serde_json::from_str::<serde_json::Value>(&text) {
Ok(value) if value.is_object() => value,
_ => return Ok(skip(path, "the file is not a JSON object")),
},
Err(err) if err.kind() == std::io::ErrorKind::NotFound => {
serde_json::Value::Object(serde_json::Map::new())
}
Err(source) => {
return Err(SkillOverridesError::Read {
path: path.to_path_buf(),
source,
});
}
};
let Some(overrides) = settings
.as_object_mut()
.map(|obj| {
obj.entry(SKILL_OVERRIDES_KEY)
.or_insert_with(|| serde_json::Value::Object(serde_json::Map::new()))
})
.and_then(serde_json::Value::as_object_mut)
else {
return Ok(skip(
path,
"its `skillOverrides` value is not a JSON object",
));
};
let mut added = Vec::new();
for skill in planned {
if !overrides.contains_key(skill) {
overrides.insert(
skill.to_string(),
serde_json::Value::String(OFF.to_string()),
);
added.push(skill.to_string());
}
}
if added.is_empty() {
return Ok(SkillOverridesOutcome::Unchanged);
}
// #7762: `settings_lock::publish` rather than `write_json_atomic` — the same
// stage-and-rename, without the `<path>.bak` copy this once-per-launch
// writer would drop into every managed project.
crate::core::settings_lock::publish(path, &settings).map_err(|err| {
SkillOverridesError::Write {
path: path.to_path_buf(),
message: format!("{err:#}"),
}
})?;
Ok(SkillOverridesOutcome::Written(added))
}
/// Warn that `path` was left alone, and say so in the outcome.
fn skip(path: &Path, reason: &str) -> SkillOverridesOutcome {
let message = format!(
"left {} untouched: {reason}; no stack-profile skillOverrides written",
path.display()
);
tracing::warn!("{message}");
SkillOverridesOutcome::Skipped(message)
}
#[cfg(test)]
#[path = "skill_overrides_tests.rs"]
mod tests;