use anyhow::Result;
use std::collections::{HashMap, VecDeque};
use std::time::Instant;
use tracing::debug;
use super::super::types::*;
use crate::device_info::ThermalState;
#[derive(Debug)]
pub struct OptimizationEngine {
config: OptimizationEngineConfig,
active_suggestions: HashMap<String, OptimizationSuggestion>,
optimization_rules: Vec<OptimizationRule>,
suggestion_ranker: SuggestionRanker,
impact_estimator: ImpactEstimator,
suggestion_history: VecDeque<OptimizationEvent>,
engine_stats: OptimizationEngineStats,
}
#[derive(Debug, Clone)]
pub struct OptimizationRule {
pub id: String,
pub name: String,
pub condition: OptimizationCondition,
pub suggestion_template: OptimizationSuggestion,
pub estimated_impact: ImpactLevel,
pub difficulty: DifficultyLevel,
pub confidence: f32,
pub enabled: bool,
}
#[derive(Debug, Clone)]
pub enum OptimizationCondition {
HighMemoryUsage {
threshold_percent: f32,
pattern: MemoryUsagePattern,
},
LowCacheHitRate {
threshold_percent: f32,
cache_type: CacheType,
},
InferenceLatencyHigh {
threshold_ms: f32,
model_type: Option<String>,
},
ThermalThrottling {
frequency: u32,
severity: ThermalState,
},
BatteryDrainHigh {
threshold_mw: f32,
context: BatteryContext,
},
NetworkBandwidthLow {
threshold_mbps: f32,
connection_type: NetworkType,
},
GPUUnderutilized {
threshold_percent: f32,
workload_type: WorkloadType,
},
CPUInefficiency {
pattern: CPUUsagePattern,
severity: f32,
},
}
#[derive(Debug, Clone)]
pub enum MemoryUsagePattern {
SteadyHigh,
RapidGrowth,
MemoryLeaks,
Fragmentation,
LargeAllocations,
}
#[derive(Debug, Clone)]
pub enum CacheType {
Model,
Tensor,
Computation,
Network,
General,
}
#[derive(Debug, Clone)]
pub enum BatteryContext {
Inference,
ModelLoading,
Background,
Network,
General,
}
#[derive(Debug, Clone)]
pub enum NetworkType {
WiFi,
Cellular,
Bluetooth,
Unknown,
}
#[derive(Debug, Clone)]
pub enum WorkloadType {
ComputerVision,
NLP,
Audio,
General,
}
#[derive(Debug, Clone)]
pub enum CPUUsagePattern {
SingleCoreHigh,
PoorMultiCore,
FrequentSwitching,
ThermalLimited,
InefficientAlgorithms,
}
#[derive(Debug, Clone)]
pub struct OptimizationEvent {
pub timestamp: std::time::Instant,
pub suggestion_id: String,
pub event_type: String,
pub performance_impact: f32,
pub implementation_status: String,
pub metadata: std::collections::HashMap<String, String>,
}
#[derive(Debug, Clone, Default)]
pub struct OptimizationEngineStats {
pub suggestions_generated: u64,
pub suggestions_accepted: u64,
pub successful_suggestions: u64,
pub avg_improvement_percent: f32,
pub accuracy_rate: f32,
}
#[derive(Debug)]
pub struct SuggestionRanker {
algorithm: RankingAlgorithm,
}
#[derive(Debug)]
pub struct ImpactEstimator {
models: Vec<ImpactModel>,
}
#[derive(Debug)]
struct RankingAlgorithm;
#[derive(Debug)]
struct ImpactModel;
impl OptimizationEngine {
pub fn new(config: OptimizationEngineConfig) -> Result<Self> {
let optimization_rules = Self::initialize_default_rules();
Ok(Self {
config,
active_suggestions: HashMap::new(),
optimization_rules,
suggestion_ranker: SuggestionRanker {
algorithm: RankingAlgorithm,
},
impact_estimator: ImpactEstimator { models: Vec::new() },
suggestion_history: VecDeque::new(),
engine_stats: OptimizationEngineStats::default(),
})
}
pub fn generate_suggestions(
&mut self,
metrics: &MobileMetricsSnapshot,
bottlenecks: &[PerformanceBottleneck],
) -> Result<Vec<OptimizationSuggestion>> {
let mut suggestions = Vec::new();
for rule in &self.optimization_rules {
if !rule.enabled {
continue;
}
if self.evaluate_optimization_condition(&rule.condition, metrics)? {
let suggestion = self.create_suggestion_from_rule(rule, metrics)?;
suggestions.push(suggestion);
self.engine_stats.suggestions_generated += 1;
debug!("Generated optimization suggestion: {}", rule.name);
}
}
for bottleneck in bottlenecks {
let bottleneck_suggestions =
self.generate_bottleneck_suggestions(bottleneck, metrics)?;
suggestions.extend(bottleneck_suggestions);
}
let ranked_suggestions = self.rank_suggestions(suggestions, metrics)?;
Ok(ranked_suggestions)
}
fn initialize_default_rules() -> Vec<OptimizationRule> {
vec![
OptimizationRule {
id: "enable_quantization".to_string(),
name: "Enable Model Quantization".to_string(),
condition: OptimizationCondition::InferenceLatencyHigh {
threshold_ms: 200.0,
model_type: None,
},
suggestion_template: OptimizationSuggestion {
suggestion_type: SuggestionType::ModelOptimization,
title: "Enable INT8 Quantization".to_string(),
description:
"Reduce model size and inference latency by using 8-bit quantization"
.to_string(),
implementation_steps: vec![
"Configure quantization in model settings".to_string(),
"Test accuracy impact on validation dataset".to_string(),
"Deploy quantized model if accuracy is acceptable".to_string(),
],
estimated_improvement: "30% latency reduction".to_string(),
difficulty: DifficultyLevel::Medium,
priority: PriorityLevel::High,
},
estimated_impact: ImpactLevel::High,
difficulty: DifficultyLevel::Medium,
confidence: 0.85,
enabled: true,
},
OptimizationRule {
id: "enable_gpu_acceleration".to_string(),
name: "Enable GPU Acceleration".to_string(),
condition: OptimizationCondition::CPUInefficiency {
pattern: CPUUsagePattern::SingleCoreHigh,
severity: 0.8,
},
suggestion_template: OptimizationSuggestion {
suggestion_type: SuggestionType::HardwareOptimization,
title: "Enable GPU Acceleration".to_string(),
description:
"Offload computation to GPU for better performance and lower CPU usage"
.to_string(),
implementation_steps: vec![
"Check GPU availability and compatibility".to_string(),
"Configure GPU backend in inference settings".to_string(),
"Monitor GPU utilization and performance".to_string(),
],
estimated_improvement: "40% performance improvement".to_string(),
difficulty: DifficultyLevel::Low,
priority: PriorityLevel::High,
},
estimated_impact: ImpactLevel::High,
difficulty: DifficultyLevel::Low,
confidence: 0.9,
enabled: true,
},
OptimizationRule {
id: "reduce_batch_size".to_string(),
name: "Reduce Batch Size".to_string(),
condition: OptimizationCondition::HighMemoryUsage {
threshold_percent: 85.0,
pattern: MemoryUsagePattern::SteadyHigh,
},
suggestion_template: OptimizationSuggestion {
suggestion_type: SuggestionType::PerformanceOptimization,
title: "Reduce Inference Batch Size".to_string(),
description: "Lower memory usage by processing smaller batches of data"
.to_string(),
implementation_steps: vec![
"Identify current batch size configuration".to_string(),
"Reduce batch size by 25-50%".to_string(),
"Monitor latency and throughput impact".to_string(),
],
estimated_improvement: "25% memory reduction".to_string(),
difficulty: DifficultyLevel::Low,
priority: PriorityLevel::Medium,
},
estimated_impact: ImpactLevel::Medium,
difficulty: DifficultyLevel::Low,
confidence: 0.95,
enabled: true,
},
]
}
fn evaluate_optimization_condition(
&self,
condition: &OptimizationCondition,
metrics: &MobileMetricsSnapshot,
) -> Result<bool> {
match condition {
OptimizationCondition::HighMemoryUsage {
threshold_percent, ..
} => Ok(
(metrics.memory.heap_used_mb / metrics.memory.heap_total_mb * 100.0)
> *threshold_percent,
),
OptimizationCondition::InferenceLatencyHigh { threshold_ms, .. } => {
Ok(metrics.inference.avg_latency_ms > *threshold_ms as f64)
},
OptimizationCondition::LowCacheHitRate {
threshold_percent, ..
} => {
Ok(50.0 < *threshold_percent) },
OptimizationCondition::CPUInefficiency { severity, .. } => {
Ok(metrics.cpu.usage_percent > (severity * 100.0))
},
_ => Ok(false), }
}
fn create_suggestion_from_rule(
&self,
rule: &OptimizationRule,
metrics: &MobileMetricsSnapshot,
) -> Result<OptimizationSuggestion> {
let mut suggestion = rule.suggestion_template.clone();
let improvement = self.calculate_estimated_improvement(rule, metrics)?;
suggestion.estimated_improvement = format!("{}% improvement", improvement);
Ok(suggestion)
}
fn generate_bottleneck_suggestions(
&self,
bottleneck: &PerformanceBottleneck,
_metrics: &MobileMetricsSnapshot,
) -> Result<Vec<OptimizationSuggestion>> {
let suggestions = match bottleneck.bottleneck_type {
BottleneckType::Memory => vec![OptimizationSuggestion {
suggestion_type: SuggestionType::PerformanceOptimization,
title: "Memory Optimization".to_string(),
description: format!("Address {} memory bottleneck", bottleneck.description),
implementation_steps: vec!["Optimize memory usage".to_string()],
estimated_improvement: "80% performance recovery".to_string(),
difficulty: DifficultyLevel::Medium,
priority: PriorityLevel::High,
}],
BottleneckType::CPU => vec![OptimizationSuggestion {
suggestion_type: SuggestionType::HardwareOptimization,
title: "CPU Optimization".to_string(),
description: format!("Address {} CPU bottleneck", bottleneck.description),
implementation_steps: vec!["Optimize CPU usage".to_string()],
estimated_improvement: "70% performance recovery".to_string(),
difficulty: DifficultyLevel::Medium,
priority: PriorityLevel::High,
}],
_ => Vec::new(), };
Ok(suggestions)
}
fn rank_suggestions(
&self,
mut suggestions: Vec<OptimizationSuggestion>,
metrics: &MobileMetricsSnapshot,
) -> Result<Vec<OptimizationSuggestion>> {
suggestions.sort_by(|a, b| {
match b.priority.cmp(&a.priority) {
std::cmp::Ordering::Equal => a.difficulty.cmp(&b.difficulty),
other => other,
}
});
suggestions.truncate(10);
Ok(suggestions)
}
fn calculate_estimated_improvement(
&self,
rule: &OptimizationRule,
metrics: &MobileMetricsSnapshot,
) -> Result<f32> {
let base_improvement = 30.0;
let severity_factor = match &rule.condition {
OptimizationCondition::HighMemoryUsage {
threshold_percent, ..
} => {
let memory_percent =
metrics.memory.heap_used_mb / metrics.memory.heap_total_mb * 100.0;
(memory_percent - threshold_percent) / threshold_percent
},
OptimizationCondition::InferenceLatencyHigh { threshold_ms, .. } => {
(metrics.inference.avg_latency_ms as f32 - threshold_ms) / threshold_ms
},
_ => 1.0,
};
Ok(base_improvement * (1.0 + severity_factor * 0.5))
}
fn adjust_confidence_for_context(
&self,
base_confidence: f32,
_metrics: &MobileMetricsSnapshot,
) -> Result<f32> {
Ok(base_confidence.min(1.0).max(0.0))
}
pub fn get_engine_stats(&self) -> &OptimizationEngineStats {
&self.engine_stats
}
pub fn get_active_suggestions(&self) -> Vec<OptimizationSuggestion> {
self.active_suggestions.values().cloned().collect()
}
pub fn mark_suggestion_implemented(
&mut self,
suggestion_id: &str,
performance_gain: f32,
) -> Result<()> {
if let Some(suggestion) = self.active_suggestions.remove(suggestion_id) {
let event = OptimizationEvent {
timestamp: Instant::now(),
suggestion_id: suggestion_id.to_string(),
event_type: "implemented".to_string(),
performance_impact: performance_gain,
implementation_status: "completed".to_string(),
metadata: HashMap::new(),
};
self.suggestion_history.push_back(event);
self.engine_stats.suggestions_accepted += 1;
if performance_gain > 0.0 {
self.engine_stats.successful_suggestions += 1;
}
let total_improvement = self.engine_stats.avg_improvement_percent
* self.engine_stats.successful_suggestions as f32;
self.engine_stats.avg_improvement_percent = (total_improvement + performance_gain)
/ self.engine_stats.successful_suggestions as f32;
}
Ok(())
}
}
impl Default for OptimizationEngine {
fn default() -> Self {
Self::new(OptimizationEngineConfig::default())
.expect("Failed to create default optimization engine")
}
}