trustformers-mobile 0.1.1

Mobile deployment support for TrustformeRS (iOS, Android)
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
//! Bottleneck Detection Engine
//!
//! This module provides comprehensive performance bottleneck detection for mobile
//! ML inference workloads. It uses configurable rules, statistical analysis, and
//! machine learning models to identify performance issues.

use anyhow::{Context, Result};
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, Instant};
use tracing::{debug, error, info, warn};

use super::super::types::*;
use crate::device_info::{MobileDeviceDetector, MobileDeviceInfo, ThermalState};

/// Comprehensive bottleneck detection engine
#[derive(Debug)]
pub struct BottleneckDetector {
    /// Detection configuration
    config: BottleneckDetectionConfig,
    /// Currently detected bottlenecks
    active_bottlenecks: HashMap<String, PerformanceBottleneck>,
    /// Historical bottleneck data
    bottleneck_history: VecDeque<BottleneckDetectionEvent>,
    /// Detection rules and thresholds
    detection_rules: Vec<BottleneckRule>,
    /// Severity calculation engine
    severity_calculator: SeverityCalculator,
    /// Historical analysis for trend detection
    historical_analyzer: HistoricalAnalyzer,
    /// Detection statistics
    detection_stats: BottleneckDetectionStats,
}

/// Bottleneck detection rule
#[derive(Debug, Clone)]
pub struct BottleneckRule {
    /// Rule identifier
    pub id: String,
    /// Human-readable rule name
    pub name: String,
    /// Detection condition
    pub condition: BottleneckCondition,
    /// Severity level when triggered
    pub severity: BottleneckSeverity,
    /// Suggested remediation
    pub suggestion: String,
    /// Rule confidence level
    pub confidence: f32,
    /// Whether the rule is enabled
    pub enabled: bool,
}

/// Detection conditions for bottlenecks
#[derive(Debug, Clone)]
pub enum BottleneckCondition {
    /// Memory usage exceeds threshold
    MemoryUsageHigh {
        threshold_percent: f32,
        duration_ms: u64,
    },
    /// CPU usage exceeds threshold
    CPUUsageHigh {
        threshold_percent: f32,
        duration_ms: u64,
    },
    /// GPU usage exceeds threshold
    GPUUsageHigh {
        threshold_percent: f32,
        duration_ms: u64,
    },
    /// Inference latency exceeds threshold
    LatencyHigh {
        threshold_ms: f32,
        sample_count: u32,
    },
    /// Thermal throttling detected
    ThermalThrottling { severity: ThermalState },
    /// Battery drain rate exceeds threshold
    BatteryDrainHigh { threshold_mw: f32, duration_ms: u64 },
    /// Network latency exceeds threshold
    NetworkLatencyHigh {
        threshold_ms: f32,
        sample_count: u32,
    },
    /// Cache hit rate below threshold
    CacheHitRateLow {
        threshold_percent: f32,
        sample_count: u32,
    },
    /// Memory pressure detected
    MemoryPressure { pressure_level: u8 },
    /// Custom condition with user-defined logic
    Custom { name: String, evaluator: String },
}

/// Bottleneck detection event for historical tracking
#[derive(Debug, Clone)]
pub struct BottleneckDetectionEvent {
    pub timestamp: std::time::Instant,
    pub bottleneck_type: BottleneckType,
    pub severity: BottleneckSeverity,
    pub detected_value: f32,
    pub threshold_value: f32,
    pub duration_ms: u64,
    pub rule_id: String,
    pub metadata: std::collections::HashMap<String, String>,
}

/// Bottleneck detection statistics
#[derive(Debug, Clone, Default)]
pub struct BottleneckDetectionStats {
    /// Total detections made
    pub total_detections: u64,
    /// True positive detections
    pub true_positives: u64,
    /// False positive detections
    pub false_positives: u64,
    /// Average detection latency
    pub avg_detection_latency_ms: f32,
    /// Detection accuracy rate
    pub accuracy_rate: f32,
}

/// Severity calculation engine
#[derive(Debug)]
pub struct SeverityCalculator {
    /// Severity calculation rules
    rules: Vec<SeverityRule>,
}

/// Historical analysis for trend detection
#[derive(Debug)]
pub struct HistoricalAnalyzer {
    /// Historical data window size
    window_size: usize,
    /// Trend detection model
    trend_detector: TrendDetector,
    /// Statistical analysis model
    statistical_model: StatisticalModel,
}

/// Internal severity rule
#[derive(Debug)]
struct SeverityRule;

/// Internal trend detector
#[derive(Debug)]
struct TrendDetector;

/// Internal statistical model
#[derive(Debug)]
struct StatisticalModel;

impl BottleneckDetector {
    /// Create a new bottleneck detector with the given configuration
    pub fn new(config: BottleneckDetectionConfig) -> Result<Self> {
        let detection_rules = Self::initialize_default_rules();

        Ok(Self {
            config,
            active_bottlenecks: HashMap::new(),
            bottleneck_history: VecDeque::new(),
            detection_rules,
            severity_calculator: SeverityCalculator { rules: Vec::new() },
            historical_analyzer: HistoricalAnalyzer {
                window_size: 100,
                trend_detector: TrendDetector,
                statistical_model: StatisticalModel,
            },
            detection_stats: BottleneckDetectionStats::default(),
        })
    }

    /// Detect bottlenecks in the current metrics snapshot
    pub fn detect_bottlenecks(&mut self, metrics: &MobileMetricsSnapshot) -> Result<Vec<PerformanceBottleneck>> {
        let mut detected_bottlenecks = Vec::new();

        for rule in &self.detection_rules {
            if !rule.enabled {
                continue;
            }

            if self.evaluate_rule(rule, metrics)? {
                let bottleneck = self.create_bottleneck_from_rule(rule, metrics)?;
                detected_bottlenecks.push(bottleneck.clone());

                // Track active bottlenecks
                self.active_bottlenecks.insert(rule.id.clone(), bottleneck);

                // Record detection event
                let event = BottleneckDetectionEvent {
                    timestamp: Instant::now(),
                    bottleneck_type: self.rule_to_bottleneck_type(rule),
                    severity: rule.severity.clone(),
                    detected_value: self.extract_metric_value(rule, metrics)?,
                    threshold_value: self.extract_threshold_value(rule)?,
                    duration_ms: 0, // Will be updated by continuous monitoring
                    rule_id: rule.id.clone(),
                    metadata: HashMap::new(),
                };

                self.bottleneck_history.push_back(event);
                self.detection_stats.total_detections += 1;

                debug!("Bottleneck detected: {} ({})", rule.name, rule.id);
            }
        }

        Ok(detected_bottlenecks)
    }

    /// Initialize default detection rules
    fn initialize_default_rules() -> Vec<BottleneckRule> {
        vec![
            BottleneckRule {
                id: "memory_usage_high".to_string(),
                name: "High Memory Usage".to_string(),
                condition: BottleneckCondition::MemoryUsageHigh {
                    threshold_percent: 85.0,
                    duration_ms: 5000,
                },
                severity: BottleneckSeverity::High,
                suggestion: "Consider reducing batch size or enabling memory optimization".to_string(),
                confidence: 0.9,
                enabled: true,
            },
            BottleneckRule {
                id: "cpu_usage_high".to_string(),
                name: "High CPU Usage".to_string(),
                condition: BottleneckCondition::CPUUsageHigh {
                    threshold_percent: 90.0,
                    duration_ms: 3000,
                },
                severity: BottleneckSeverity::High,
                suggestion: "Consider optimizing model operations or reducing thread count".to_string(),
                confidence: 0.85,
                enabled: true,
            },
            BottleneckRule {
                id: "inference_latency_high".to_string(),
                name: "High Inference Latency".to_string(),
                condition: BottleneckCondition::LatencyHigh {
                    threshold_ms: 500.0,
                    sample_count: 10,
                },
                severity: BottleneckSeverity::Medium,
                suggestion: "Consider enabling quantization or hardware acceleration".to_string(),
                confidence: 0.8,
                enabled: true,
            },
            BottleneckRule {
                id: "thermal_throttling".to_string(),
                name: "Thermal Throttling".to_string(),
                condition: BottleneckCondition::ThermalThrottling {
                    severity: ThermalState::Hot,
                },
                severity: BottleneckSeverity::Critical,
                suggestion: "Reduce inference frequency or implement thermal management".to_string(),
                confidence: 0.95,
                enabled: true,
            },
        ]
    }

    /// Evaluate a detection rule against current metrics
    fn evaluate_rule(&self, rule: &BottleneckRule, metrics: &MobileMetricsSnapshot) -> Result<bool> {
        match &rule.condition {
            BottleneckCondition::MemoryUsageHigh { threshold_percent, .. } => {
                Ok(metrics.memory_usage_percent > *threshold_percent)
            }
            BottleneckCondition::CPUUsageHigh { threshold_percent, .. } => {
                Ok(metrics.cpu_usage_percent > *threshold_percent)
            }
            BottleneckCondition::LatencyHigh { threshold_ms, .. } => {
                Ok(metrics.inference_latency_ms > *threshold_ms)
            }
            BottleneckCondition::ThermalThrottling { severity } => {
                Ok(metrics.thermal_state >= *severity)
            }
            _ => Ok(false), // Simplified for other conditions
        }
    }

    /// Create a performance bottleneck from a triggered rule
    fn create_bottleneck_from_rule(
        &self,
        rule: &BottleneckRule,
        metrics: &MobileMetricsSnapshot,
    ) -> Result<PerformanceBottleneck> {
        Ok(PerformanceBottleneck {
            bottleneck_type: self.rule_to_bottleneck_type(rule),
            severity: rule.severity.clone(),
            description: rule.name.clone(),
            impact_score: self.calculate_impact_score(rule, metrics)?,
            suggestions: vec![rule.suggestion.clone()],
            detected_at: Instant::now(),
            confidence: rule.confidence,
            affected_components: self.identify_affected_components(rule, metrics),
            estimated_performance_loss: self.estimate_performance_loss(rule, metrics)?,
            resolution_priority: self.calculate_resolution_priority(rule)?,
        })
    }

    /// Convert rule to bottleneck type
    fn rule_to_bottleneck_type(&self, rule: &BottleneckRule) -> BottleneckType {
        match &rule.condition {
            BottleneckCondition::MemoryUsageHigh { .. } => BottleneckType::Memory,
            BottleneckCondition::CPUUsageHigh { .. } => BottleneckType::CPU,
            BottleneckCondition::GPUUsageHigh { .. } => BottleneckType::GPU,
            BottleneckCondition::LatencyHigh { .. } => BottleneckType::Latency,
            BottleneckCondition::ThermalThrottling { .. } => BottleneckType::Thermal,
            BottleneckCondition::BatteryDrainHigh { .. } => BottleneckType::Battery,
            BottleneckCondition::NetworkLatencyHigh { .. } => BottleneckType::Network,
            _ => BottleneckType::Other,
        }
    }

    /// Extract metric value for the rule condition
    fn extract_metric_value(&self, rule: &BottleneckRule, metrics: &MobileMetricsSnapshot) -> Result<f32> {
        match &rule.condition {
            BottleneckCondition::MemoryUsageHigh { .. } => Ok(metrics.memory_usage_percent),
            BottleneckCondition::CPUUsageHigh { .. } => Ok(metrics.cpu_usage_percent),
            BottleneckCondition::LatencyHigh { .. } => Ok(metrics.inference_latency_ms),
            _ => Ok(0.0),
        }
    }

    /// Extract threshold value for the rule condition
    fn extract_threshold_value(&self, rule: &BottleneckRule) -> Result<f32> {
        match &rule.condition {
            BottleneckCondition::MemoryUsageHigh { threshold_percent, .. } => Ok(*threshold_percent),
            BottleneckCondition::CPUUsageHigh { threshold_percent, .. } => Ok(*threshold_percent),
            BottleneckCondition::LatencyHigh { threshold_ms, .. } => Ok(*threshold_ms),
            _ => Ok(0.0),
        }
    }

    /// Calculate impact score for the bottleneck
    fn calculate_impact_score(&self, rule: &BottleneckRule, metrics: &MobileMetricsSnapshot) -> Result<f32> {
        // Simplified impact calculation based on severity and deviation from threshold
        let base_score = match rule.severity {
            BottleneckSeverity::Low => 0.3,
            BottleneckSeverity::Medium => 0.6,
            BottleneckSeverity::High => 0.8,
            BottleneckSeverity::Critical => 1.0,
        };

        // Adjust based on how much the metric exceeds the threshold
        let deviation_factor = self.calculate_deviation_factor(rule, metrics)?;
        Ok(base_score * (1.0 + deviation_factor * 0.5))
    }

    /// Calculate deviation factor from threshold
    fn calculate_deviation_factor(&self, rule: &BottleneckRule, metrics: &MobileMetricsSnapshot) -> Result<f32> {
        let current_value = self.extract_metric_value(rule, metrics)?;
        let threshold = self.extract_threshold_value(rule)?;

        if threshold > 0.0 {
            Ok((current_value - threshold) / threshold)
        } else {
            Ok(0.0)
        }
    }

    /// Identify affected components for the bottleneck
    fn identify_affected_components(&self, rule: &BottleneckRule, _metrics: &MobileMetricsSnapshot) -> Vec<String> {
        match &rule.condition {
            BottleneckCondition::MemoryUsageHigh { .. } => vec!["Memory Manager", "Model Storage"],
            BottleneckCondition::CPUUsageHigh { .. } => vec!["CPU Scheduler", "Inference Engine"],
            BottleneckCondition::LatencyHigh { .. } => vec!["Inference Pipeline", "Model Executor"],
            BottleneckCondition::ThermalThrottling { .. } => vec!["Thermal Manager", "CPU/GPU"],
            _ => vec!["Unknown"],
        }.into_iter().map(|s| s.to_string()).collect()
    }

    /// Estimate performance loss percentage
    fn estimate_performance_loss(&self, rule: &BottleneckRule, metrics: &MobileMetricsSnapshot) -> Result<f32> {
        let deviation_factor = self.calculate_deviation_factor(rule, metrics)?;
        let base_loss = match rule.severity {
            BottleneckSeverity::Low => 5.0,
            BottleneckSeverity::Medium => 15.0,
            BottleneckSeverity::High => 30.0,
            BottleneckSeverity::Critical => 50.0,
        };

        Ok((base_loss * (1.0 + deviation_factor)).min(90.0))
    }

    /// Calculate resolution priority
    fn calculate_resolution_priority(&self, rule: &BottleneckRule) -> Result<u8> {
        let priority = match rule.severity {
            BottleneckSeverity::Critical => 1,
            BottleneckSeverity::High => 2,
            BottleneckSeverity::Medium => 3,
            BottleneckSeverity::Low => 4,
        };
        Ok(priority)
    }

    /// Get detection statistics
    pub fn get_detection_stats(&self) -> &BottleneckDetectionStats {
        &self.detection_stats
    }

    /// Clear active bottlenecks
    pub fn clear_active_bottlenecks(&mut self) {
        self.active_bottlenecks.clear();
    }

    /// Get active bottlenecks
    pub fn get_active_bottlenecks(&self) -> Vec<PerformanceBottleneck> {
        self.active_bottlenecks.values().cloned().collect()
    }
}

impl Default for BottleneckDetector {
    fn default() -> Self {
        Self::new(BottleneckDetectionConfig::default())
            .expect("Failed to create default bottleneck detector")
    }
}