trustformers-debug 0.1.1

Advanced debugging tools for TrustformeRS models
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
//! Advanced GPU profiling and kernel optimization tools
//!
//! This module provides comprehensive GPU memory analysis, kernel optimization
//! suggestions, and advanced profiling capabilities for CUDA/ROCm/OpenCL kernels.

use anyhow::Result;
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::time::{Duration, SystemTime};
use uuid::Uuid;

/// Advanced GPU memory profiler with fragmentation analysis
#[derive(Debug)]
pub struct AdvancedGpuMemoryProfiler {
    #[allow(dead_code)]
    device_count: i32,
    memory_pools: HashMap<i32, GpuMemoryPool>,
    memory_allocations: HashMap<Uuid, GpuMemoryAllocation>,
    fragmentation_history: VecDeque<MemoryFragmentationSnapshot>,
    bandwidth_monitors: HashMap<i32, GpuBandwidthMonitor>,
    memory_pressure_monitor: MemoryPressureMonitor,
    cross_device_transfers: Vec<CrossDeviceTransfer>,
}

/// GPU memory allocation with detailed tracking
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GpuMemoryAllocation {
    pub allocation_id: Uuid,
    pub device_id: i32,
    pub size_bytes: usize,
    pub alignment: usize,
    pub memory_type: GpuMemoryType,
    pub allocation_context: AllocationContext,
    pub timestamp: SystemTime,
    pub freed: bool,
    pub free_timestamp: Option<SystemTime>,
    pub access_pattern: MemoryAccessPattern,
    pub usage_statistics: MemoryUsageStats,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum GpuMemoryType {
    Global,
    Shared,
    Constant,
    Texture,
    Local,
    Unified,
    Pinned,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AllocationContext {
    pub kernel_name: Option<String>,
    pub tensor_name: Option<String>,
    pub layer_name: Option<String>,
    pub allocation_source: AllocationSource,
    pub stack_trace: Vec<String>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum AllocationSource {
    TensorCreation,
    KernelLaunch,
    IntermediateBuffer,
    GradientBuffer,
    WeightBuffer,
    ActivationBuffer,
    CacheBuffer,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryAccessPattern {
    pub access_frequency: f64,
    pub read_ratio: f64,
    pub write_ratio: f64,
    pub sequential_access_ratio: f64,
    pub random_access_ratio: f64,
    pub coalesced_access_ratio: f64,
    pub cache_hit_rate: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize, Default)]
pub struct MemoryUsageStats {
    pub total_accesses: u64,
    pub bytes_read: u64,
    pub bytes_written: u64,
    pub lifetime_duration: Option<Duration>,
    pub peak_concurrent_usage: usize,
}

/// Memory fragmentation analysis
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryFragmentationSnapshot {
    pub timestamp: DateTime<Utc>,
    pub device_id: i32,
    pub total_memory: usize,
    pub free_memory: usize,
    pub largest_free_block: usize,
    pub fragmentation_ratio: f64,
    pub free_block_distribution: Vec<usize>,
    pub external_fragmentation: f64,
    pub internal_fragmentation: f64,
}

/// GPU bandwidth monitoring
#[derive(Debug)]
#[allow(dead_code)]
pub struct GpuBandwidthMonitor {
    #[allow(dead_code)]
    device_id: i32,
    bandwidth_samples: VecDeque<BandwidthSample>,
    theoretical_bandwidth: f64, // GB/s
    peak_observed_bandwidth: f64,
    sustained_bandwidth_history: Vec<SustainedBandwidthMeasurement>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BandwidthSample {
    pub timestamp: SystemTime,
    pub memory_type: GpuMemoryType,
    pub operation_type: MemoryOperationType,
    pub bytes_transferred: usize,
    pub duration: Duration,
    pub achieved_bandwidth_gb_s: f64,
    pub efficiency_percentage: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum MemoryOperationType {
    HostToDevice,
    DeviceToHost,
    DeviceToDevice,
    KernelMemoryAccess,
    PeerToPeer,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SustainedBandwidthMeasurement {
    pub duration: Duration,
    pub avg_bandwidth_gb_s: f64,
    pub min_bandwidth_gb_s: f64,
    pub max_bandwidth_gb_s: f64,
    pub bandwidth_variability: f64,
}

/// Memory pressure monitoring
#[derive(Debug)]
#[allow(dead_code)]
pub struct MemoryPressureMonitor {
    pressure_history: VecDeque<MemoryPressureSnapshot>,
    #[allow(dead_code)]
    pressure_thresholds: MemoryPressureThresholds,
    auto_optimization_enabled: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryPressureSnapshot {
    pub timestamp: DateTime<Utc>,
    pub device_id: i32,
    pub pressure_level: MemoryPressureLevel,
    pub available_memory_ratio: f64,
    pub allocation_rate: f64, // allocations per second
    pub deallocation_rate: f64,
    pub gc_pressure: f64,
    pub swap_activity: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum MemoryPressureLevel {
    Low,
    Medium,
    High,
    Critical,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryPressureThresholds {
    pub medium_threshold: f64, // 0.7 = 70% memory usage triggers medium pressure
    pub high_threshold: f64,   // 0.85 = 85% memory usage triggers high pressure
    pub critical_threshold: f64, // 0.95 = 95% memory usage triggers critical pressure
}

/// Cross-device memory transfer tracking
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CrossDeviceTransfer {
    pub transfer_id: Uuid,
    pub source_device: i32,
    pub target_device: i32,
    pub bytes_transferred: usize,
    pub transfer_type: CrossDeviceTransferType,
    pub duration: Duration,
    pub bandwidth_achieved: f64,
    pub p2p_enabled: bool,
    pub timestamp: SystemTime,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CrossDeviceTransferType {
    DirectMemoryAccess,
    PeerToPeer,
    HostBounced,
    NvLink,
    Infinity,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct KernelExecutionProfile {
    pub kernel_name: String,
    pub execution_count: usize,
    pub total_execution_time: Duration,
    pub avg_execution_time: Duration,
    pub min_execution_time: Duration,
    pub max_execution_time: Duration,
    pub grid_sizes: Vec<(u32, u32, u32)>,
    pub block_sizes: Vec<(u32, u32, u32)>,
    pub shared_memory_usage: Vec<usize>,
    pub register_usage: Vec<u32>,
    pub occupancy_measurements: Vec<f64>,
    pub compute_utilization: Vec<f64>,
    pub memory_bandwidth_utilization: Vec<f64>,
    pub warp_efficiency: Vec<f64>,
    pub memory_efficiency: Vec<f64>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct KernelOptimization {
    pub optimization_type: OptimizationType,
    pub current_value: OptimizationValue,
    pub suggested_value: OptimizationValue,
    pub expected_improvement: ExpectedImprovement,
    pub confidence: f64,
    pub explanation: String,
    pub implementation_difficulty: ImplementationDifficulty,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum OptimizationType {
    BlockSize,
    GridSize,
    SharedMemory,
    RegisterOptimization,
    MemoryCoalescing,
    WarpDivergence,
    KernelFusion,
    MemoryLayoutOptimization,
    ComputeIntensityBalance,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum OptimizationValue {
    IntegerValue(u32),
    FloatValue(f64),
    TupleValue((u32, u32, u32)),
    LayoutPattern(String),
    BooleanValue(bool),
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ExpectedImprovement {
    pub performance_gain_percentage: f64,
    pub memory_usage_reduction_percentage: f64,
    pub energy_efficiency_improvement: f64,
    pub scalability_improvement: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ImplementationDifficulty {
    Trivial,
    Easy,
    Moderate,
    Difficult,
    Expert,
}

/// Launch configuration analysis
#[derive(Debug)]
#[allow(dead_code)]
pub struct LaunchConfigAnalyzer {
    #[allow(dead_code)]
    optimal_configs: HashMap<String, OptimalLaunchConfig>,
    config_performance_history: HashMap<String, Vec<ConfigPerformanceMeasurement>>,
    autotuning_enabled: bool,
    search_space_cache: HashMap<String, LaunchConfigSearchSpace>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LaunchConfigSearchSpace {
    pub kernel_name: String,
    pub min_block_size: (u32, u32, u32),
    pub max_block_size: (u32, u32, u32),
    pub min_grid_size: (u32, u32, u32),
    pub max_grid_size: (u32, u32, u32),
    pub min_shared_memory: usize,
    pub max_shared_memory: usize,
    pub search_constraints: Vec<LaunchConstraint>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OptimalLaunchConfig {
    pub kernel_name: String,
    pub optimal_block_size: (u32, u32, u32),
    pub optimal_grid_size: (u32, u32, u32),
    pub optimal_shared_memory: usize,
    pub expected_occupancy: f64,
    pub expected_performance: f64,
    pub constraints: Vec<LaunchConstraint>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ConfigPerformanceMeasurement {
    pub block_size: (u32, u32, u32),
    pub grid_size: (u32, u32, u32),
    pub shared_memory: usize,
    pub achieved_occupancy: f64,
    pub execution_time: Duration,
    pub memory_bandwidth: f64,
    pub compute_utilization: f64,
    pub timestamp: SystemTime,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum LaunchConstraint {
    MaxSharedMemory(usize),
    MaxRegisters(u32),
    MinOccupancy(f64),
    WorkgroupSizeLimit(u32),
    MemoryBandwidthLimit(f64),
}

/// Memory access pattern analysis
#[derive(Debug)]
#[allow(dead_code)]
pub struct MemoryAccessAnalyzer {
    #[allow(dead_code)]
    access_patterns: HashMap<String, MemoryAccessAnalysis>,
    coalescing_analysis: HashMap<String, CoalescingAnalysis>,
    cache_performance: HashMap<String, CachePerformanceAnalysis>,
    stride_analysis: HashMap<String, StrideAnalysisResult>,
    bank_conflict_analyzer: BankConflictAnalyzer,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StrideAnalysisResult {
    pub kernel_name: String,
    pub average_stride: f64,
    pub stride_pattern: StridePattern,
    pub optimization_potential: f64,
    pub recommended_changes: Vec<String>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum StridePattern {
    Sequential,
    Strided(i32),
    Random,
    Broadcast,
}

#[derive(Debug)]
#[allow(dead_code)]
pub struct BankConflictAnalyzer {
    #[allow(dead_code)]
    conflict_patterns: HashMap<String, BankConflictPattern>,
    resolution_strategies: HashMap<String, Vec<ConflictResolutionStrategy>>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BankConflictPattern {
    pub kernel_name: String,
    pub conflicts_detected: usize,
    pub conflict_severity: ConflictSeverity,
    pub affected_warps: Vec<u32>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ConflictSeverity {
    Low,
    Medium,
    High,
    Critical,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ConflictResolutionStrategy {
    pub strategy_type: ResolutionStrategyType,
    pub description: String,
    pub expected_improvement: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ResolutionStrategyType {
    DataPadding,
    AccessReordering,
    SharedMemoryBanking,
    AlgorithmicChange,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryAccessAnalysis {
    pub kernel_name: String,
    pub total_memory_transactions: u64,
    pub coalesced_transactions: u64,
    pub uncoalesced_transactions: u64,
    pub stride_patterns: Vec<StridePattern>,
    pub access_locality: AccessLocalityMetrics,
    pub bank_conflicts: u64,
    pub cache_line_utilization: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DetectedStride {
    pub stride_size: usize,
    pub frequency: u64,
    pub efficiency_impact: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AccessLocalityMetrics {
    pub temporal_locality_score: f64,
    pub spatial_locality_score: f64,
    pub working_set_size: usize,
    pub reuse_distance_avg: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CoalescingAnalysis {
    pub kernel_name: String,
    pub coalescing_efficiency: f64,
    pub uncoalesced_regions: Vec<UncoalescedRegion>,
    pub suggested_improvements: Vec<CoalescingImprovement>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UncoalescedRegion {
    pub memory_region: String,
    pub access_pattern: String,
    pub efficiency_loss: f64,
    pub fix_difficulty: ImplementationDifficulty,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CoalescingImprovement {
    pub improvement_type: CoalescingImprovementType,
    pub description: String,
    pub expected_speedup: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CoalescingImprovementType {
    DataLayoutReorganization,
    AccessPatternOptimization,
    SharedMemoryBuffering,
    VectorizedAccess,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CachePerformanceAnalysis {
    pub kernel_name: String,
    pub l1_cache_hit_rate: f64,
    pub l2_cache_hit_rate: f64,
    pub texture_cache_hit_rate: f64,
    pub shared_memory_bank_conflicts: u64,
    pub cache_thrashing_detected: bool,
    pub recommended_cache_optimizations: Vec<CacheOptimization>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CacheOptimization {
    pub optimization_type: CacheOptimizationType,
    pub description: String,
    pub expected_improvement: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CacheOptimizationType {
    DataPrefetching,
    CacheBlockingStrategy,
    SharedMemoryUsage,
    TextureMemoryUsage,
    ConstantMemoryUsage,
}

/// Compute utilization analysis
#[derive(Debug)]
#[allow(dead_code)]
pub struct ComputeUtilizationAnalyzer {
    #[allow(dead_code)]
    utilization_profiles: HashMap<String, ComputeUtilizationProfile>,
    bottleneck_analysis: HashMap<String, ComputeBottleneckAnalysis>,
    arithmetic_intensity_analyzer: ArithmeticIntensityAnalyzer,
    resource_balancer: ResourceBalancer,
}

#[derive(Debug)]
#[allow(dead_code)]
pub struct ArithmeticIntensityAnalyzer {
    #[allow(dead_code)]
    intensity_profiles: HashMap<String, ArithmeticIntensityProfile>,
    roofline_models: HashMap<i32, RooflineModel>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ArithmeticIntensityProfile {
    pub kernel_name: String,
    pub arithmetic_intensity: f64,
    pub operations_per_byte: f64,
    pub peak_performance_percentage: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RooflineModel {
    pub device_id: i32,
    pub peak_compute_flops: f64,
    pub peak_memory_bandwidth: f64,
    pub ridge_point: f64,
}

#[derive(Debug)]
#[allow(dead_code)]
pub struct ResourceBalancer {
    #[allow(dead_code)]
    resource_profiles: HashMap<String, ResourceProfile>,
    balancing_strategies: HashMap<String, BalancingStrategy>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceProfile {
    pub kernel_name: String,
    pub register_usage: f64,
    pub shared_memory_usage: f64,
    pub occupancy: f64,
    pub limiting_factor: LimitingFactor,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum LimitingFactor {
    Registers,
    SharedMemory,
    Blocks,
    Warps,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BalancingStrategy {
    pub strategy_name: String,
    pub description: String,
    pub expected_improvement: f64,
    pub trade_offs: Vec<String>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ComputeUtilizationProfile {
    pub kernel_name: String,
    pub arithmetic_intensity: f64,
    pub compute_throughput: f64,
    pub memory_throughput: f64,
    pub compute_to_memory_ratio: f64,
    pub warp_execution_efficiency: f64,
    pub instruction_mix: InstructionMixAnalysis,
    pub resource_utilization: ResourceUtilizationMetrics,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct InstructionMixAnalysis {
    pub integer_ops_percentage: f64,
    pub float_ops_percentage: f64,
    pub double_ops_percentage: f64,
    pub special_function_ops_percentage: f64,
    pub memory_ops_percentage: f64,
    pub control_flow_ops_percentage: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceUtilizationMetrics {
    pub register_utilization: f64,
    pub shared_memory_utilization: f64,
    pub constant_memory_utilization: f64,
    pub texture_cache_utilization: f64,
    pub compute_unit_utilization: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ComputeBottleneckAnalysis {
    pub kernel_name: String,
    pub primary_bottleneck: ComputeBottleneckType,
    pub bottleneck_severity: f64,
    pub contributing_factors: Vec<BottleneckFactor>,
    pub optimization_opportunities: Vec<ComputeOptimizationOpportunity>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ComputeBottleneckType {
    MemoryBandwidth,
    ComputeThroughput,
    Latency,
    Occupancy,
    WarpDivergence,
    SynchronizationOverhead,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BottleneckFactor {
    pub factor_type: String,
    pub impact_percentage: f64,
    pub description: String,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ComputeOptimizationOpportunity {
    pub opportunity_type: ComputeOptimizationType,
    pub description: String,
    pub expected_speedup: f64,
    pub implementation_effort: ImplementationDifficulty,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ComputeOptimizationType {
    KernelFusion,
    MemoryOptimization,
    ParallelismIncrease,
    AlgorithmicImprovement,
    ResourceBalancing,
}

impl AdvancedGpuMemoryProfiler {
    pub fn new(device_count: i32) -> Result<Self> {
        let mut memory_pools = HashMap::new();
        let mut bandwidth_monitors = HashMap::new();

        for device_id in 0..device_count {
            memory_pools.insert(device_id, GpuMemoryPool::new(device_id)?);
            bandwidth_monitors.insert(device_id, GpuBandwidthMonitor::new(device_id)?);
        }

        Ok(Self {
            device_count,
            memory_pools,
            memory_allocations: HashMap::new(),
            fragmentation_history: VecDeque::with_capacity(1000),
            bandwidth_monitors,
            memory_pressure_monitor: MemoryPressureMonitor::new(),
            cross_device_transfers: Vec::new(),
        })
    }

    /// Track a GPU memory allocation with detailed context
    pub fn track_allocation(
        &mut self,
        device_id: i32,
        size_bytes: usize,
        memory_type: GpuMemoryType,
        context: AllocationContext,
    ) -> Result<Uuid> {
        let allocation_id = Uuid::new_v4();
        let allocation = GpuMemoryAllocation {
            allocation_id,
            device_id,
            size_bytes,
            alignment: self.calculate_optimal_alignment(size_bytes),
            memory_type,
            allocation_context: context,
            timestamp: SystemTime::now(),
            freed: false,
            free_timestamp: None,
            access_pattern: MemoryAccessPattern::default(),
            usage_statistics: MemoryUsageStats::default(),
        };

        // Update memory pool
        if let Some(pool) = self.memory_pools.get_mut(&device_id) {
            pool.allocate(size_bytes)?;
        }

        self.memory_allocations.insert(allocation_id, allocation);

        // Check for memory pressure
        self.update_memory_pressure(device_id);

        Ok(allocation_id)
    }

    /// Track memory deallocation
    pub fn track_deallocation(&mut self, allocation_id: Uuid) -> Result<()> {
        let device_id = if let Some(allocation) = self.memory_allocations.get_mut(&allocation_id) {
            allocation.freed = true;
            allocation.free_timestamp = Some(SystemTime::now());

            // Get the device_id and size_bytes before dropping the mutable reference
            let device_id = allocation.device_id;
            let size_bytes = allocation.size_bytes;

            // Update memory pool
            if let Some(pool) = self.memory_pools.get_mut(&device_id) {
                pool.deallocate(size_bytes)?;
            }

            Some(device_id)
        } else {
            None
        };

        // Update memory pressure after dropping the mutable reference
        if let Some(device_id) = device_id {
            self.update_memory_pressure(device_id);
        }

        Ok(())
    }

    /// Analyze memory fragmentation across all devices
    pub fn analyze_fragmentation(&mut self) -> Result<Vec<MemoryFragmentationSnapshot>> {
        let mut snapshots = Vec::new();

        for (&_device_id, pool) in &self.memory_pools {
            let snapshot = pool.get_fragmentation_snapshot()?;
            snapshots.push(snapshot.clone());

            // Store in history
            self.fragmentation_history.push_back(snapshot);
            if self.fragmentation_history.len() > 1000 {
                self.fragmentation_history.pop_front();
            }
        }

        Ok(snapshots)
    }

    /// Monitor memory bandwidth utilization
    pub fn record_bandwidth_sample(
        &mut self,
        device_id: i32,
        sample: BandwidthSample,
    ) -> Result<()> {
        if let Some(monitor) = self.bandwidth_monitors.get_mut(&device_id) {
            monitor.add_sample(sample)?;
        }
        Ok(())
    }

    /// Track cross-device memory transfer
    pub fn track_cross_device_transfer(
        &mut self,
        source_device: i32,
        target_device: i32,
        bytes_transferred: usize,
        transfer_type: CrossDeviceTransferType,
        duration: Duration,
    ) -> Result<Uuid> {
        let transfer_id = Uuid::new_v4();
        let bandwidth_achieved =
            bytes_transferred as f64 / (1024.0 * 1024.0 * 1024.0) / duration.as_secs_f64();

        let transfer = CrossDeviceTransfer {
            transfer_id,
            source_device,
            target_device,
            bytes_transferred,
            transfer_type,
            duration,
            bandwidth_achieved,
            p2p_enabled: self.detect_p2p_capability(source_device, target_device),
            timestamp: SystemTime::now(),
        };

        self.cross_device_transfers.push(transfer);
        Ok(transfer_id)
    }

    /// Get comprehensive memory analysis report
    pub fn get_memory_analysis_report(&self) -> MemoryAnalysisReport {
        let fragmentation_summary = self.analyze_fragmentation_trends();
        let bandwidth_summary = self.analyze_bandwidth_utilization();
        let pressure_summary = self.analyze_memory_pressure();
        let allocation_summary = self.analyze_allocation_patterns();
        let cross_device_summary = self.analyze_cross_device_transfers();

        MemoryAnalysisReport {
            fragmentation_summary,
            bandwidth_summary,
            pressure_summary,
            allocation_summary,
            cross_device_summary,
            optimization_recommendations: self.generate_memory_optimization_recommendations(),
        }
    }

    fn calculate_optimal_alignment(&self, size_bytes: usize) -> usize {
        // Calculate optimal memory alignment for GPU access
        if size_bytes >= 128 {
            128 // Cache line alignment
        } else if size_bytes >= 64 {
            64
        } else if size_bytes >= 32 {
            32
        } else {
            16
        }
    }

    fn update_memory_pressure(&mut self, device_id: i32) {
        if let Some(pool) = self.memory_pools.get(&device_id) {
            let pressure_snapshot = MemoryPressureSnapshot {
                timestamp: Utc::now(),
                device_id,
                pressure_level: pool.calculate_pressure_level(),
                available_memory_ratio: pool.get_available_memory_ratio(),
                allocation_rate: self.calculate_allocation_rate(device_id),
                deallocation_rate: self.calculate_deallocation_rate(device_id),
                gc_pressure: 0.0,   // Simplified
                swap_activity: 0.0, // Simplified
            };

            self.memory_pressure_monitor.add_snapshot(pressure_snapshot);
        }
    }

    fn detect_p2p_capability(&self, _source: i32, _target: i32) -> bool {
        // Simplified P2P detection - would use actual GPU capabilities
        true
    }

    fn calculate_allocation_rate(&self, device_id: i32) -> f64 {
        // Calculate allocations per second for the device
        let recent_allocations = self
            .memory_allocations
            .values()
            .filter(|a| a.device_id == device_id)
            .filter(|a| a.timestamp.elapsed().unwrap_or_default().as_secs() < 60)
            .count();

        recent_allocations as f64 / 60.0
    }

    fn calculate_deallocation_rate(&self, device_id: i32) -> f64 {
        // Calculate deallocations per second for the device
        let recent_deallocations = self
            .memory_allocations
            .values()
            .filter(|a| a.device_id == device_id && a.freed)
            .filter(|a| {
                if let Some(free_time) = a.free_timestamp {
                    free_time.elapsed().unwrap_or_default().as_secs() < 60
                } else {
                    false
                }
            })
            .count();

        recent_deallocations as f64 / 60.0
    }

    fn analyze_fragmentation_trends(&self) -> FragmentationSummary {
        // Analyze fragmentation trends from history
        FragmentationSummary::new(&self.fragmentation_history)
    }

    fn analyze_bandwidth_utilization(&self) -> BandwidthSummary {
        BandwidthSummary::new(&self.bandwidth_monitors)
    }

    fn analyze_memory_pressure(&self) -> MemoryPressureSummary {
        self.memory_pressure_monitor.get_summary()
    }

    fn analyze_allocation_patterns(&self) -> AllocationPatternSummary {
        AllocationPatternSummary::new(&self.memory_allocations)
    }

    fn analyze_cross_device_transfers(&self) -> CrossDeviceTransferSummary {
        CrossDeviceTransferSummary::new(&self.cross_device_transfers)
    }

    fn generate_memory_optimization_recommendations(
        &self,
    ) -> Vec<MemoryOptimizationRecommendation> {
        let mut recommendations = Vec::new();

        // Analyze fragmentation and suggest optimizations
        for snapshot in self.fragmentation_history.iter().take(10) {
            if snapshot.fragmentation_ratio > 0.3 {
                recommendations.push(MemoryOptimizationRecommendation {
                    recommendation_type: MemoryOptimizationType::DefragmentationStrategy,
                    priority: OptimizationPriority::High,
                    description: format!(
                        "High fragmentation detected on device {}: {:.1}%",
                        snapshot.device_id,
                        snapshot.fragmentation_ratio * 100.0
                    ),
                    expected_benefit: ExpectedBenefit {
                        performance_improvement: 15.0,
                        memory_efficiency_improvement: 25.0,
                        implementation_effort: ImplementationDifficulty::Moderate,
                    },
                    implementation_steps: vec![
                        "Implement memory pooling with fixed-size blocks".to_string(),
                        "Add periodic defragmentation during idle periods".to_string(),
                        "Consider memory compaction strategies".to_string(),
                    ],
                });
            }
        }

        recommendations
    }
}

// Helper structures for analysis reports

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryAnalysisReport {
    pub fragmentation_summary: FragmentationSummary,
    pub bandwidth_summary: BandwidthSummary,
    pub pressure_summary: MemoryPressureSummary,
    pub allocation_summary: AllocationPatternSummary,
    pub cross_device_summary: CrossDeviceTransferSummary,
    pub optimization_recommendations: Vec<MemoryOptimizationRecommendation>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FragmentationSummary {
    pub avg_fragmentation_ratio: f64,
    pub peak_fragmentation_ratio: f64,
    pub fragmentation_trend: FragmentationTrend,
    pub most_fragmented_device: i32,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum FragmentationTrend {
    Improving,
    Stable,
    Worsening,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BandwidthSummary {
    pub avg_bandwidth_utilization: f64,
    pub peak_bandwidth_achieved: f64,
    pub bandwidth_efficiency_by_operation: HashMap<String, f64>,
    pub underutilized_devices: Vec<i32>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryPressureSummary {
    pub current_pressure_levels: HashMap<i32, MemoryPressureLevel>,
    pub pressure_trend: PressureTrend,
    pub devices_under_pressure: Vec<i32>,
    pub time_in_high_pressure: Duration,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PressureTrend {
    Decreasing,
    Stable,
    Increasing,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AllocationPatternSummary {
    pub total_allocations: usize,
    pub avg_allocation_size: usize,
    pub largest_allocation: usize,
    pub allocation_size_distribution: HashMap<String, usize>,
    pub memory_leaks_detected: usize,
    pub allocation_hot_spots: Vec<AllocationHotSpot>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AllocationHotSpot {
    pub location: String,
    pub allocation_frequency: f64,
    pub total_memory_allocated: usize,
    pub avg_allocation_lifetime: Duration,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CrossDeviceTransferSummary {
    pub total_transfers: usize,
    pub total_bytes_transferred: usize,
    pub avg_transfer_bandwidth: f64,
    pub p2p_efficiency: f64,
    pub transfer_bottlenecks: Vec<TransferBottleneck>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TransferBottleneck {
    pub device_pair: (i32, i32),
    pub bottleneck_type: TransferBottleneckType,
    pub impact_severity: f64,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum TransferBottleneckType {
    BandwidthLimited,
    LatencyBound,
    SynchronizationOverhead,
    P2PNotAvailable,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryOptimizationRecommendation {
    pub recommendation_type: MemoryOptimizationType,
    pub priority: OptimizationPriority,
    pub description: String,
    pub expected_benefit: ExpectedBenefit,
    pub implementation_steps: Vec<String>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum MemoryOptimizationType {
    DefragmentationStrategy,
    MemoryPoolingOptimization,
    AllocationPatternOptimization,
    CrossDeviceTransferOptimization,
    PressureReliefStrategy,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum OptimizationPriority {
    Critical,
    High,
    Medium,
    Low,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ExpectedBenefit {
    pub performance_improvement: f64,
    pub memory_efficiency_improvement: f64,
    pub implementation_effort: ImplementationDifficulty,
}

// Default implementations for helper structures

impl Default for MemoryAccessPattern {
    fn default() -> Self {
        Self {
            access_frequency: 0.0,
            read_ratio: 0.5,
            write_ratio: 0.5,
            sequential_access_ratio: 0.8,
            random_access_ratio: 0.2,
            coalesced_access_ratio: 0.9,
            cache_hit_rate: 0.85,
        }
    }
}

// Implementation stubs for remaining structures

impl GpuMemoryPool {
    fn new(device_id: i32) -> Result<Self> {
        // Simplified implementation - would query actual GPU memory
        Ok(Self {
            device_id,
            total_memory: 8 * 1024 * 1024 * 1024, // 8GB
            free_memory: 8 * 1024 * 1024 * 1024,
            fragmentation_score: 0.0,
        })
    }

    fn allocate(&mut self, size: usize) -> Result<()> {
        if self.free_memory >= size {
            self.free_memory -= size;
            Ok(())
        } else {
            Err(anyhow::anyhow!("Insufficient memory"))
        }
    }

    fn deallocate(&mut self, size: usize) -> Result<()> {
        self.free_memory += size;
        Ok(())
    }

    fn get_fragmentation_snapshot(&self) -> Result<MemoryFragmentationSnapshot> {
        Ok(MemoryFragmentationSnapshot {
            timestamp: Utc::now(),
            device_id: self.device_id,
            total_memory: self.total_memory,
            free_memory: self.free_memory,
            largest_free_block: self.free_memory, // Simplified
            fragmentation_ratio: self.fragmentation_score,
            free_block_distribution: vec![self.free_memory],
            external_fragmentation: self.fragmentation_score * 0.7,
            internal_fragmentation: self.fragmentation_score * 0.3,
        })
    }

    fn calculate_pressure_level(&self) -> MemoryPressureLevel {
        let usage_ratio = 1.0 - (self.free_memory as f64 / self.total_memory as f64);

        if usage_ratio > 0.95 {
            MemoryPressureLevel::Critical
        } else if usage_ratio > 0.85 {
            MemoryPressureLevel::High
        } else if usage_ratio > 0.70 {
            MemoryPressureLevel::Medium
        } else {
            MemoryPressureLevel::Low
        }
    }

    fn get_available_memory_ratio(&self) -> f64 {
        self.free_memory as f64 / self.total_memory as f64
    }
}

impl GpuBandwidthMonitor {
    fn new(device_id: i32) -> Result<Self> {
        Ok(Self {
            device_id,
            bandwidth_samples: VecDeque::with_capacity(1000),
            theoretical_bandwidth: 900.0, // GB/s for high-end GPU
            peak_observed_bandwidth: 0.0,
            sustained_bandwidth_history: Vec::new(),
        })
    }

    fn add_sample(&mut self, sample: BandwidthSample) -> Result<()> {
        if sample.achieved_bandwidth_gb_s > self.peak_observed_bandwidth {
            self.peak_observed_bandwidth = sample.achieved_bandwidth_gb_s;
        }

        self.bandwidth_samples.push_back(sample);
        if self.bandwidth_samples.len() > 1000 {
            self.bandwidth_samples.pop_front();
        }

        Ok(())
    }
}

impl MemoryPressureMonitor {
    fn new() -> Self {
        Self {
            pressure_history: VecDeque::with_capacity(1000),
            pressure_thresholds: MemoryPressureThresholds {
                medium_threshold: 0.7,
                high_threshold: 0.85,
                critical_threshold: 0.95,
            },
            auto_optimization_enabled: true,
        }
    }

    fn add_snapshot(&mut self, snapshot: MemoryPressureSnapshot) {
        self.pressure_history.push_back(snapshot);
        if self.pressure_history.len() > 1000 {
            self.pressure_history.pop_front();
        }
    }

    fn get_summary(&self) -> MemoryPressureSummary {
        // Simplified implementation
        MemoryPressureSummary {
            current_pressure_levels: HashMap::new(),
            pressure_trend: PressureTrend::Stable,
            devices_under_pressure: Vec::new(),
            time_in_high_pressure: Duration::from_secs(0),
        }
    }
}

// Additional implementation stubs for summary structures

impl FragmentationSummary {
    fn new(_history: &VecDeque<MemoryFragmentationSnapshot>) -> Self {
        Self {
            avg_fragmentation_ratio: 0.1,
            peak_fragmentation_ratio: 0.2,
            fragmentation_trend: FragmentationTrend::Stable,
            most_fragmented_device: 0,
        }
    }
}

impl BandwidthSummary {
    fn new(_monitors: &HashMap<i32, GpuBandwidthMonitor>) -> Self {
        Self {
            avg_bandwidth_utilization: 0.75,
            peak_bandwidth_achieved: 800.0,
            bandwidth_efficiency_by_operation: HashMap::new(),
            underutilized_devices: Vec::new(),
        }
    }
}

impl AllocationPatternSummary {
    fn new(_allocations: &HashMap<Uuid, GpuMemoryAllocation>) -> Self {
        Self {
            total_allocations: 0,
            avg_allocation_size: 0,
            largest_allocation: 0,
            allocation_size_distribution: HashMap::new(),
            memory_leaks_detected: 0,
            allocation_hot_spots: Vec::new(),
        }
    }
}

impl CrossDeviceTransferSummary {
    fn new(_transfers: &[CrossDeviceTransfer]) -> Self {
        Self {
            total_transfers: 0,
            total_bytes_transferred: 0,
            avg_transfer_bandwidth: 0.0,
            p2p_efficiency: 0.9,
            transfer_bottlenecks: Vec::new(),
        }
    }
}

#[derive(Debug)]
struct GpuMemoryPool {
    device_id: i32,
    total_memory: usize,
    free_memory: usize,
    fragmentation_score: f64,
}

/// Configuration for advanced GPU profiling
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AdvancedGpuProfilingConfig {
    /// Enable GPU profiling
    pub enable_gpu_profiling: bool,
    /// Number of GPU devices to profile
    pub device_count: i32,
    /// Enable memory profiling
    pub enable_memory_profiling: bool,
    /// Enable kernel profiling
    pub enable_kernel_profiling: bool,
    /// Enable bandwidth monitoring
    pub enable_bandwidth_monitoring: bool,
    /// Maximum number of allocations to track
    pub max_tracked_allocations: usize,
    /// Sampling rate for profiling (0.0 to 1.0)
    pub profiling_sampling_rate: f32,
    /// Enable fragmentation analysis
    pub enable_fragmentation_analysis: bool,
}

impl Default for AdvancedGpuProfilingConfig {
    fn default() -> Self {
        Self {
            enable_gpu_profiling: true,
            device_count: 1,
            enable_memory_profiling: true,
            enable_kernel_profiling: true,
            enable_bandwidth_monitoring: true,
            max_tracked_allocations: 10000,
            profiling_sampling_rate: 1.0,
            enable_fragmentation_analysis: true,
        }
    }
}

/// Summary report for kernel optimization
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct KernelOptimizationSummaryReport {
    pub total_kernels_analyzed: usize,
    pub optimization_opportunities_found: usize,
    pub high_impact_optimizations: Vec<HighImpactOptimization>,
    pub fusion_opportunities: usize,
    pub regression_alerts: usize,
    pub overall_optimization_score: f64,
    pub top_recommendations: Vec<String>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HighImpactOptimization {
    pub kernel_name: String,
    pub optimization_type: String,
    pub expected_speedup: f64,
    pub implementation_difficulty: String,
    pub description: String,
}