#![allow(unused_variables)]
use anyhow::Result;
#[derive(Debug, Clone)]
pub struct QuantumState {
pub amplitudes: Vec<Complex>,
pub num_qubits: usize,
}
#[derive(Debug, Clone, Copy)]
pub struct Complex {
pub real: f64,
pub imag: f64,
}
pub trait QuantumOperation: std::fmt::Debug {
fn apply(&self, state: &QuantumState) -> Result<QuantumState>;
fn dagger(&self) -> Box<dyn QuantumOperation>;
fn num_qubits(&self) -> usize;
fn operation_name(&self) -> String;
fn target_qubits(&self) -> Option<Vec<usize>>;
}
pub trait ParameterizedQuantumOperation: QuantumOperation {
fn parameters(&self) -> &[f64];
fn set_parameters(&mut self, params: &[f64]) -> Result<()>;
fn gradient(&self, state: &QuantumState, param_index: usize) -> Result<QuantumState>;
}
#[derive(Debug, Clone)]
pub struct RotationGate {
pub qubit: usize,
pub axis: RotationAxis,
pub angle: f64,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum RotationAxis {
X,
Y,
Z,
}
#[derive(Debug, Clone)]
pub struct EntanglingGate {
pub control: usize,
pub target: usize,
pub gate_type: EntanglingType,
pub parameters: Vec<f64>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EntanglingType {
CNOT,
CZ,
RZZ,
RXX,
RYY,
}
#[derive(Debug, Clone)]
pub struct QuantumFourierTransform {
pub qubits: Vec<usize>,
pub inverse: bool,
}
#[derive(Debug, Clone)]
pub struct VariationalAnsatz {
pub qubits: Vec<usize>,
pub layers: Vec<AnsatzLayer>,
pub parameters: Vec<f64>,
}
#[derive(Debug, Clone)]
pub struct AnsatzLayer {
pub single_qubit_rotations: Vec<RotationGate>,
pub entangling_gates: Vec<EntanglingGate>,
}
#[derive(Debug, Clone)]
pub struct QuantumMeasurement {
pub qubits: Vec<usize>,
pub basis: MeasurementBasis,
}
#[derive(Debug, Clone, Copy, serde::Serialize, serde::Deserialize)]
pub enum MeasurementBasis {
Computational,
Pauli(RotationAxis),
Custom,
}
impl Complex {
pub fn new(real: f64, imag: f64) -> Self {
Self { real, imag }
}
pub fn magnitude(&self) -> f64 {
(self.real * self.real + self.imag * self.imag).sqrt()
}
pub fn phase(&self) -> f64 {
self.imag.atan2(self.real)
}
pub fn conjugate(&self) -> Self {
Self::new(self.real, -self.imag)
}
}
impl std::ops::Add for Complex {
type Output = Self;
fn add(self, other: Self) -> Self {
Self::new(self.real + other.real, self.imag + other.imag)
}
}
impl std::ops::Mul for Complex {
type Output = Self;
fn mul(self, other: Self) -> Self {
Self::new(
self.real * other.real - self.imag * other.imag,
self.real * other.imag + self.imag * other.real,
)
}
}
impl QuantumState {
pub fn zero_state(num_qubits: usize) -> Self {
let size = 2_usize.pow(num_qubits as u32);
let mut amplitudes = vec![Complex::new(0.0, 0.0); size];
amplitudes[0] = Complex::new(1.0, 0.0);
Self {
amplitudes,
num_qubits,
}
}
pub fn superposition_state(num_qubits: usize) -> Self {
let size = 2_usize.pow(num_qubits as u32);
let amplitude = Complex::new(1.0 / (size as f64).sqrt(), 0.0);
let amplitudes = vec![amplitude; size];
Self {
amplitudes,
num_qubits,
}
}
pub fn probability(&self, state_index: usize) -> f64 {
if state_index >= self.amplitudes.len() {
0.0
} else {
self.amplitudes[state_index].magnitude().powi(2)
}
}
pub fn normalize(&mut self) {
let norm: f64 =
self.amplitudes.iter().map(|amp| amp.magnitude().powi(2)).sum::<f64>().sqrt();
if norm > 1e-10 {
for amp in &mut self.amplitudes {
amp.real /= norm;
amp.imag /= norm;
}
}
}
pub fn fidelity(&self, other: &QuantumState) -> f64 {
if self.num_qubits != other.num_qubits {
return 0.0;
}
let overlap: Complex = self
.amplitudes
.iter()
.zip(&other.amplitudes)
.map(|(a, b)| a.conjugate() * *b)
.fold(Complex::new(0.0, 0.0), |acc, x| acc + x);
overlap.magnitude().powi(2)
}
}
impl QuantumOperation for RotationGate {
fn apply(&self, state: &QuantumState) -> Result<QuantumState> {
let mut new_state = state.clone();
let cos_half = (self.angle / 2.0).cos();
let sin_half = (self.angle / 2.0).sin();
let size = state.amplitudes.len();
let qubit_mask = 1 << self.qubit;
for i in 0..size {
if i & qubit_mask == 0 {
let j = i | qubit_mask;
let amp0 = state.amplitudes[i];
let amp1 = state.amplitudes[j];
match self.axis {
RotationAxis::X => {
new_state.amplitudes[i] = Complex::new(
cos_half * amp0.real - sin_half * amp1.imag,
cos_half * amp0.imag + sin_half * amp1.real,
);
new_state.amplitudes[j] = Complex::new(
cos_half * amp1.real - sin_half * amp0.imag,
cos_half * amp1.imag + sin_half * amp0.real,
);
},
RotationAxis::Y => {
new_state.amplitudes[i] = Complex::new(
cos_half * amp0.real + sin_half * amp1.real,
cos_half * amp0.imag + sin_half * amp1.imag,
);
new_state.amplitudes[j] = Complex::new(
cos_half * amp1.real - sin_half * amp0.real,
cos_half * amp1.imag - sin_half * amp0.imag,
);
},
RotationAxis::Z => {
new_state.amplitudes[i] = Complex::new(
cos_half * amp0.real - sin_half * amp0.imag,
cos_half * amp0.imag + sin_half * amp0.real,
);
new_state.amplitudes[j] = Complex::new(
cos_half * amp1.real + sin_half * amp1.imag,
cos_half * amp1.imag - sin_half * amp1.real,
);
},
}
}
}
Ok(new_state)
}
fn dagger(&self) -> Box<dyn QuantumOperation> {
Box::new(RotationGate {
qubit: self.qubit,
axis: self.axis,
angle: -self.angle,
})
}
fn num_qubits(&self) -> usize {
self.qubit + 1
}
fn operation_name(&self) -> String {
format!("R{:?}({:.3})_{}", self.axis, self.angle, self.qubit)
}
fn target_qubits(&self) -> Option<Vec<usize>> {
Some(vec![self.qubit])
}
}
impl ParameterizedQuantumOperation for RotationGate {
fn parameters(&self) -> &[f64] {
std::slice::from_ref(&self.angle)
}
fn set_parameters(&mut self, params: &[f64]) -> Result<()> {
if params.len() != 1 {
return Err(anyhow::anyhow!("RotationGate requires exactly 1 parameter"));
}
self.angle = params[0];
Ok(())
}
fn gradient(&self, state: &QuantumState, param_index: usize) -> Result<QuantumState> {
if param_index != 0 {
return Err(anyhow::anyhow!("Invalid parameter index for RotationGate"));
}
let shifted_gate_plus = RotationGate {
qubit: self.qubit,
axis: self.axis,
angle: self.angle + std::f64::consts::PI / 2.0,
};
let shifted_gate_minus = RotationGate {
qubit: self.qubit,
axis: self.axis,
angle: self.angle - std::f64::consts::PI / 2.0,
};
let state_plus = shifted_gate_plus.apply(state)?;
let state_minus = shifted_gate_minus.apply(state)?;
let mut gradient_state = state_plus.clone();
for (i, (plus_amp, minus_amp)) in
state_plus.amplitudes.iter().zip(&state_minus.amplitudes).enumerate()
{
gradient_state.amplitudes[i] = Complex::new(
(plus_amp.real - minus_amp.real) / 2.0,
(plus_amp.imag - minus_amp.imag) / 2.0,
);
}
Ok(gradient_state)
}
}
impl QuantumOperation for EntanglingGate {
fn apply(&self, state: &QuantumState) -> Result<QuantumState> {
let mut new_state = state.clone();
match self.gate_type {
EntanglingType::CNOT => {
self.apply_cnot(&mut new_state)?;
},
EntanglingType::CZ => {
self.apply_cz(&mut new_state)?;
},
EntanglingType::RZZ => {
if self.parameters.is_empty() {
return Err(anyhow::anyhow!("RZZ gate requires angle parameter"));
}
self.apply_rzz(&mut new_state, self.parameters[0])?;
},
EntanglingType::RXX => {
if self.parameters.is_empty() {
return Err(anyhow::anyhow!("RXX gate requires angle parameter"));
}
self.apply_rxx(&mut new_state, self.parameters[0])?;
},
EntanglingType::RYY => {
if self.parameters.is_empty() {
return Err(anyhow::anyhow!("RYY gate requires angle parameter"));
}
self.apply_ryy(&mut new_state, self.parameters[0])?;
},
}
Ok(new_state)
}
fn dagger(&self) -> Box<dyn QuantumOperation> {
match self.gate_type {
EntanglingType::CNOT | EntanglingType::CZ => {
Box::new(self.clone())
},
EntanglingType::RZZ | EntanglingType::RXX | EntanglingType::RYY => {
let mut inverted = self.clone();
if !inverted.parameters.is_empty() {
inverted.parameters[0] = -inverted.parameters[0];
}
Box::new(inverted)
},
}
}
fn num_qubits(&self) -> usize {
self.control.max(self.target) + 1
}
fn operation_name(&self) -> String {
format!("{:?}_{}_{}", self.gate_type, self.control, self.target)
}
fn target_qubits(&self) -> Option<Vec<usize>> {
Some(vec![self.control, self.target])
}
}
impl EntanglingGate {
fn apply_cnot(&self, state: &mut QuantumState) -> Result<()> {
let size = state.amplitudes.len();
let control_mask = 1 << self.control;
let target_mask = 1 << self.target;
for i in 0..size {
if i & control_mask != 0 {
let j = i ^ target_mask; if i < j {
state.amplitudes.swap(i, j);
}
}
}
Ok(())
}
fn apply_cz(&self, state: &mut QuantumState) -> Result<()> {
let size = state.amplitudes.len();
let control_mask = 1 << self.control;
let target_mask = 1 << self.target;
for i in 0..size {
if (i & control_mask != 0) && (i & target_mask != 0) {
state.amplitudes[i].real = -state.amplitudes[i].real;
state.amplitudes[i].imag = -state.amplitudes[i].imag;
}
}
Ok(())
}
fn apply_rzz(&self, state: &mut QuantumState, angle: f64) -> Result<()> {
let size = state.amplitudes.len();
let control_mask = 1 << self.control;
let target_mask = 1 << self.target;
let cos_half = (angle / 2.0).cos();
let sin_half = (angle / 2.0).sin();
for i in 0..size {
let parity = ((i & control_mask != 0) as i32) ^ ((i & target_mask != 0) as i32);
let phase_factor = if parity == 0 {
Complex::new(cos_half, -sin_half)
} else {
Complex::new(cos_half, sin_half)
};
state.amplitudes[i] = state.amplitudes[i] * phase_factor;
}
Ok(())
}
fn apply_rxx(&self, state: &mut QuantumState, angle: f64) -> Result<()> {
let size = state.amplitudes.len();
let control_mask = 1 << self.control;
let target_mask = 1 << self.target;
let cos_half = (angle / 2.0).cos();
let sin_half = (angle / 2.0).sin();
for i in 0..size {
let control_bit = (i & control_mask) != 0;
let target_bit = (i & target_mask) != 0;
let j = i ^ control_mask ^ target_mask;
if i < j {
let amp_i = state.amplitudes[i];
let amp_j = state.amplitudes[j];
state.amplitudes[i] = Complex::new(
cos_half * amp_i.real - sin_half * amp_j.imag,
cos_half * amp_i.imag + sin_half * amp_j.real,
);
state.amplitudes[j] = Complex::new(
cos_half * amp_j.real - sin_half * amp_i.imag,
cos_half * amp_j.imag + sin_half * amp_i.real,
);
}
}
Ok(())
}
fn apply_ryy(&self, state: &mut QuantumState, angle: f64) -> Result<()> {
let size = state.amplitudes.len();
let control_mask = 1 << self.control;
let target_mask = 1 << self.target;
let cos_half = (angle / 2.0).cos();
let sin_half = (angle / 2.0).sin();
for i in 0..size {
let control_bit = (i & control_mask) != 0;
let target_bit = (i & target_mask) != 0;
let j = i ^ control_mask ^ target_mask;
if i < j {
let amp_i = state.amplitudes[i];
let amp_j = state.amplitudes[j];
let parity = (control_bit as i32) ^ (target_bit as i32);
let sign = if parity == 0 { 1.0 } else { -1.0 };
state.amplitudes[i] = Complex::new(
cos_half * amp_i.real + sign * sin_half * amp_j.real,
cos_half * amp_i.imag + sign * sin_half * amp_j.imag,
);
state.amplitudes[j] = Complex::new(
cos_half * amp_j.real - sign * sin_half * amp_i.real,
cos_half * amp_j.imag - sign * sin_half * amp_i.imag,
);
}
}
Ok(())
}
}
impl VariationalAnsatz {
pub fn new(qubits: Vec<usize>, depth: usize) -> Self {
let mut layers = Vec::new();
let mut parameters = Vec::new();
for layer_idx in 0..depth {
let mut single_qubit_rotations = Vec::new();
let mut entangling_gates = Vec::new();
for &qubit in &qubits {
for axis in [RotationAxis::X, RotationAxis::Y, RotationAxis::Z] {
single_qubit_rotations.push(RotationGate {
qubit,
axis,
angle: 0.0, });
parameters.push(0.1 * (layer_idx as f64 + 1.0)); }
}
for i in 0..qubits.len() {
let next_i = (i + 1) % qubits.len();
entangling_gates.push(EntanglingGate {
control: qubits[i],
target: qubits[next_i],
gate_type: EntanglingType::CNOT,
parameters: vec![],
});
}
layers.push(AnsatzLayer {
single_qubit_rotations,
entangling_gates,
});
}
Self {
qubits,
layers,
parameters,
}
}
pub fn apply(&self, state: &QuantumState) -> Result<QuantumState> {
let mut current_state = state.clone();
let mut param_idx = 0;
for layer in &self.layers {
for rotation in &layer.single_qubit_rotations {
let mut parameterized_rotation = rotation.clone();
parameterized_rotation.angle = self.parameters[param_idx];
param_idx += 1;
current_state = parameterized_rotation.apply(¤t_state)?;
}
for entangling in &layer.entangling_gates {
current_state = entangling.apply(¤t_state)?;
}
}
Ok(current_state)
}
pub fn set_parameters(&mut self, new_params: Vec<f64>) -> Result<()> {
if new_params.len() != self.parameters.len() {
return Err(anyhow::anyhow!(
"Parameter count mismatch: expected {}, got {}",
self.parameters.len(),
new_params.len()
));
}
self.parameters = new_params;
Ok(())
}
pub fn num_parameters(&self) -> usize {
self.parameters.len()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_complex_operations() {
let a = Complex::new(1.0, 2.0);
let b = Complex::new(3.0, 4.0);
let sum = a + b;
assert!((sum.real - 4.0).abs() < 1e-10);
assert!((sum.imag - 6.0).abs() < 1e-10);
let product = a * b;
assert!((product.real + 5.0).abs() < 1e-10); assert!((product.imag - 10.0).abs() < 1e-10);
assert!((a.magnitude() - (5.0_f64).sqrt()).abs() < 1e-10);
}
#[test]
fn test_quantum_state_creation() {
let state = QuantumState::zero_state(2);
assert_eq!(state.num_qubits, 2);
assert_eq!(state.amplitudes.len(), 4);
assert!((state.amplitudes[0].real - 1.0).abs() < 1e-10);
assert!(state.amplitudes[1].magnitude() < 1e-10);
let superposition = QuantumState::superposition_state(2);
assert!((superposition.amplitudes[0].real - 0.5).abs() < 1e-10);
}
#[test]
fn test_rotation_gate() {
let state = QuantumState::zero_state(1);
let x_gate = RotationGate {
qubit: 0,
axis: RotationAxis::X,
angle: std::f64::consts::PI,
};
let result = x_gate.apply(&state).expect("operation failed in test");
assert!(result.amplitudes[0].magnitude() < 1e-10);
assert!((result.amplitudes[1].magnitude() - 1.0).abs() < 1e-10);
}
#[test]
fn test_cnot_gate() {
let mut state = QuantumState::zero_state(2);
state.amplitudes[0] = Complex::new(0.0, 0.0);
state.amplitudes[2] = Complex::new(1.0, 0.0);
let cnot = EntanglingGate {
control: 1,
target: 0,
gate_type: EntanglingType::CNOT,
parameters: vec![],
};
let result = cnot.apply(&state).expect("operation failed in test");
assert!(result.amplitudes[2].magnitude() < 1e-10);
assert!((result.amplitudes[3].magnitude() - 1.0).abs() < 1e-10);
}
#[test]
fn test_variational_ansatz() {
let ansatz = VariationalAnsatz::new(vec![0, 1], 2);
assert_eq!(ansatz.qubits, vec![0, 1]);
assert_eq!(ansatz.layers.len(), 2);
assert!(ansatz.num_parameters() > 0);
let state = QuantumState::zero_state(2);
let result = ansatz.apply(&state);
assert!(result.is_ok());
}
#[test]
fn test_state_fidelity() {
let state1 = QuantumState::zero_state(2);
let state2 = QuantumState::zero_state(2);
let state3 = QuantumState::superposition_state(2);
assert!((state1.fidelity(&state2) - 1.0).abs() < 1e-10);
assert!(state1.fidelity(&state3) < 1.0);
assert!(state1.fidelity(&state3) > 0.0);
}
#[test]
fn test_parameter_gradient() {
let state = QuantumState::zero_state(1);
let rotation = RotationGate {
qubit: 0,
axis: RotationAxis::X,
angle: 0.5,
};
let gradient = rotation.gradient(&state, 0);
assert!(gradient.is_ok());
}
}