truffle-core 0.3.25

Truffle mesh networking core (clean architecture)
Documentation
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//! WebSocket transport — [`StreamTransport`] implementation over WebSocket.
//!
//! Uses `tokio-tungstenite` for the WS protocol and delegates all raw TCP
//! connectivity to Layer 3's [`NetworkProvider`].
//!
//! # Connection flow
//!
//! **Client (connect)**:
//! 1. `NetworkProvider::dial_tcp(addr, port)` -> raw `TcpStream`
//! 2. WebSocket client handshake (`tokio_tungstenite::client_async_with_config`)
//! 3. Send [`Handshake`] as a text frame (JSON)
//! 4. Receive peer's [`Handshake`], validate protocol version
//! 5. Split stream into read/write halves, return [`WsFramedStream`]
//!
//! **Server (listen)**:
//! 1. `NetworkProvider::listen_tcp(port)` -> incoming `TcpStream`s
//! 2. For each: WebSocket server handshake (`tokio_tungstenite::accept_async_with_config`)
//! 3. Receive peer's [`Handshake`], validate, send own [`Handshake`]
//! 4. Split stream into read/write halves, yield [`WsFramedStream`] via [`StreamListener`]
//!
//! # Heartbeat
//!
//! After the handshake, a background task sends WebSocket Ping frames at
//! `WsConfig::ping_interval` on the write half. The read half updates a
//! shared `last_pong` timestamp when it receives a Pong. The heartbeat task
//! checks this timestamp on each ping cycle and closes the connection if
//! `pong_timeout` has been exceeded.

use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc;
use std::time::Duration;

use futures_util::stream::SplitSink;
use futures_util::stream::SplitStream;
use futures_util::{SinkExt, StreamExt};
use tokio::net::TcpStream;
use tokio::sync::Mutex;
use tokio_tungstenite::tungstenite::protocol::WebSocketConfig;
use tokio_tungstenite::tungstenite::Message;
use tokio_tungstenite::WebSocketStream;

use crate::network::{NetworkProvider, PeerAddr};

use super::{
    resolve_dial_addr, FramedStream, Handshake, StreamListener, StreamTransport, TransportError,
    WsConfig, PROTOCOL_VERSION,
};

/// Handshake timeout — maximum time to wait for handshake exchange.
const HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(10);

// ---------------------------------------------------------------------------
// WebSocketTransport
// ---------------------------------------------------------------------------

/// WebSocket-based [`StreamTransport`] implementation.
///
/// Generic over the [`NetworkProvider`] type `N`. Owns a shared reference
/// to Layer 3 for establishing raw TCP connections, and a [`WsConfig`]
/// for protocol parameters.
///
/// # Example
///
/// ```ignore
/// use std::sync::Arc;
/// use truffle_core::transport::{WsConfig, websocket::WebSocketTransport};
///
/// let ws = WebSocketTransport::new(Arc::new(provider), WsConfig::default());
/// let stream = ws.connect(&peer_addr).await?;
/// ```
pub struct WebSocketTransport<N: NetworkProvider> {
    /// Layer 3 network provider for raw TCP dial/listen.
    network: Arc<N>,
    /// WebSocket configuration.
    config: WsConfig,
}

impl<N: NetworkProvider + 'static> WebSocketTransport<N> {
    /// Create a new WebSocket transport.
    ///
    /// - `network`: An `Arc<N>` where `N: NetworkProvider`.
    /// - `config`: WebSocket configuration (port, heartbeat intervals, etc.).
    pub fn new(network: Arc<N>, config: WsConfig) -> Self {
        Self { network, config }
    }

    /// Build the local handshake message using the network provider's identity.
    fn local_handshake(&self) -> Handshake {
        let identity = self.network.local_identity();
        Handshake {
            peer_id: identity.id,
            capabilities: vec!["ws".to_string(), "binary".to_string()],
            protocol_version: PROTOCOL_VERSION,
        }
    }

    /// Build a tungstenite `WebSocketConfig` from our `WsConfig`.
    fn ws_protocol_config(&self) -> WebSocketConfig {
        let mut config = WebSocketConfig::default();
        config.max_message_size = Some(self.config.max_message_size);
        config.max_frame_size = Some(self.config.max_message_size);
        config
    }

    /// Perform the client-side handshake: send our handshake, receive theirs.
    async fn client_handshake(
        ws: &mut WebSocketStream<TcpStream>,
        local_hs: &Handshake,
    ) -> Result<Handshake, TransportError> {
        // Send our handshake as a text frame
        let hs_json = serde_json::to_string(local_hs)
            .map_err(|e| TransportError::Serialize(e.to_string()))?;
        ws.send(Message::Text(hs_json.into()))
            .await
            .map_err(|e| TransportError::HandshakeFailed(format!("send handshake: {e}")))?;

        // Receive peer's handshake
        let remote_hs = receive_handshake(ws).await?;

        // Validate protocol version
        if remote_hs.protocol_version != PROTOCOL_VERSION {
            return Err(TransportError::VersionMismatch {
                local: PROTOCOL_VERSION,
                remote: remote_hs.protocol_version,
            });
        }

        Ok(remote_hs)
    }
}

/// Receive and parse a handshake message from a WebSocket stream.
async fn receive_handshake(
    ws: &mut WebSocketStream<TcpStream>,
) -> Result<Handshake, TransportError> {
    match ws.next().await {
        Some(Ok(Message::Text(text))) => serde_json::from_str::<Handshake>(&text)
            .map_err(|e| TransportError::HandshakeFailed(format!("parse handshake: {e}"))),
        Some(Ok(other)) => Err(TransportError::HandshakeFailed(format!(
            "expected text frame for handshake, got: {other:?}"
        ))),
        Some(Err(e)) => Err(TransportError::HandshakeFailed(format!(
            "receive handshake: {e}"
        ))),
        None => Err(TransportError::HandshakeFailed(
            "connection closed before handshake".to_string(),
        )),
    }
}

impl<N: NetworkProvider + 'static> StreamTransport for WebSocketTransport<N> {
    type Stream = WsFramedStream;

    async fn connect(&self, addr: &PeerAddr) -> Result<Self::Stream, TransportError> {
        // Step 1: Dial TCP via Layer 3
        let dial_addr = resolve_dial_addr(addr);
        tracing::debug!(addr = %dial_addr, port = self.config.port, "ws: dialing peer");

        let tcp_stream = self
            .network
            .dial_tcp(&dial_addr, self.config.port)
            .await
            .map_err(|e| TransportError::ConnectFailed(format!("dial tcp: {e}")))?;

        // Step 2: WebSocket client upgrade (with max_message_size config)
        let ws_url = format!("ws://{dial_addr}:{}/ws", self.config.port);
        let ws_config = self.ws_protocol_config();
        let (mut ws, _response) =
            tokio_tungstenite::client_async_with_config(ws_url, tcp_stream, Some(ws_config))
                .await
                .map_err(|e| TransportError::ConnectFailed(format!("ws upgrade: {e}")))?;

        // Step 3: Exchange handshake (with timeout)
        let local_hs = self.local_handshake();
        let remote_hs = tokio::time::timeout(HANDSHAKE_TIMEOUT, Self::client_handshake(&mut ws, &local_hs))
            .await
            .map_err(|_| TransportError::Timeout("handshake timed out".to_string()))??;

        tracing::info!(
            remote_peer = %remote_hs.peer_id,
            remote_version = remote_hs.protocol_version,
            "ws: connected"
        );

        // Step 4: Build framed stream with split read/write halves
        Ok(WsFramedStream::new(
            ws,
            remote_hs.peer_id,
            dial_addr,
            self.config.ping_interval,
            self.config.pong_timeout,
        ))
    }

    async fn listen(&self) -> Result<StreamListener<Self::Stream>, TransportError> {
        let port = self.config.port;
        tracing::debug!(port, "ws: starting listener");

        // Step 1: Listen on TCP via Layer 3
        let mut tcp_listener = self
            .network
            .listen_tcp(port)
            .await
            .map_err(|e| TransportError::ListenFailed(format!("listen tcp: {e}")))?;

        // Step 2: Spawn accept loop that upgrades each connection to WS
        let (tx, rx) = tokio::sync::mpsc::channel::<WsFramedStream>(64);
        let local_hs = self.local_handshake();
        let ping_interval = self.config.ping_interval;
        let pong_timeout = self.config.pong_timeout;
        let ws_config = self.ws_protocol_config();

        tokio::spawn(async move {
            loop {
                match tcp_listener.incoming.recv().await {
                    Some(incoming) => {
                        let tx = tx.clone();
                        let local_hs = local_hs.clone();
                        let remote_addr = incoming.remote_addr.clone();
                        let ws_config = ws_config;

                        tokio::spawn(async move {
                            // WS server upgrade (with max_message_size config)
                            let mut ws =
                                match tokio_tungstenite::accept_async_with_config(
                                    incoming.stream,
                                    Some(ws_config),
                                )
                                .await
                                {
                                    Ok(ws) => ws,
                                    Err(e) => {
                                        tracing::warn!(
                                            remote = %remote_addr,
                                            "ws: upgrade failed: {e}"
                                        );
                                        return;
                                    }
                                };

                            // Server-side handshake (with timeout)
                            let remote_hs = match tokio::time::timeout(
                                HANDSHAKE_TIMEOUT,
                                server_handshake_standalone(&mut ws, &local_hs),
                            )
                            .await
                            {
                                Ok(Ok(hs)) => hs,
                                Ok(Err(e)) => {
                                    tracing::warn!(
                                        remote = %remote_addr,
                                        "ws: handshake failed: {e}"
                                    );
                                    return;
                                }
                                Err(_) => {
                                    tracing::warn!(
                                        remote = %remote_addr,
                                        "ws: handshake timed out"
                                    );
                                    return;
                                }
                            };

                            tracing::info!(
                                remote_peer = %remote_hs.peer_id,
                                remote_addr = %remote_addr,
                                "ws: accepted connection"
                            );

                            let stream = WsFramedStream::new(
                                ws,
                                remote_hs.peer_id,
                                remote_addr,
                                ping_interval,
                                pong_timeout,
                            );

                            if tx.send(stream).await.is_err() {
                                tracing::debug!("ws: listener channel closed");
                            }
                        });
                    }
                    None => {
                        tracing::debug!("ws: tcp listener channel closed");
                        break;
                    }
                }
            }
        });

        Ok(StreamListener::new(rx, port))
    }
}

/// Standalone server-side handshake (non-generic, used in spawned tasks).
async fn server_handshake_standalone(
    ws: &mut WebSocketStream<TcpStream>,
    local_hs: &Handshake,
) -> Result<Handshake, TransportError> {
    // Receive peer's handshake first
    let remote_hs = receive_handshake(ws).await?;

    // Validate protocol version
    if remote_hs.protocol_version != PROTOCOL_VERSION {
        return Err(TransportError::VersionMismatch {
            local: PROTOCOL_VERSION,
            remote: remote_hs.protocol_version,
        });
    }

    // Send our handshake
    let hs_json = serde_json::to_string(local_hs)
        .map_err(|e| TransportError::Serialize(e.to_string()))?;
    ws.send(Message::Text(hs_json.into()))
        .await
        .map_err(|e| TransportError::HandshakeFailed(format!("send handshake: {e}")))?;

    Ok(remote_hs)
}

// ---------------------------------------------------------------------------
// WsFramedStream
// ---------------------------------------------------------------------------

/// A WebSocket-backed [`FramedStream`].
///
/// Uses split read/write halves to avoid mutex contention between the
/// heartbeat task and the main send/recv path:
///
/// - **Write half** (`SplitSink`): Shared via `Arc<Mutex<_>>` between
///   `send()` and the heartbeat task (which sends Ping frames).
/// - **Read half** (`SplitStream`): Owned exclusively by `recv()` — no
///   mutex needed.
/// - **Heartbeat**: Sends Ping on the write half at `ping_interval`. Tracks
///   last Pong via `Arc<AtomicU64>` (epoch millis). If `last_pong` exceeds
///   `pong_timeout`, the connection is closed.
pub struct WsFramedStream {
    /// Write half of the WebSocket stream, shared with heartbeat task.
    write: Arc<Mutex<SplitSink<WebSocketStream<TcpStream>, Message>>>,
    /// Read half of the WebSocket stream, owned exclusively by recv().
    read: SplitStream<WebSocketStream<TcpStream>>,
    /// Remote peer ID (from handshake).
    remote_peer_id: String,
    /// Remote address string.
    remote_addr: String,
    /// Handle to the heartbeat task (aborted on close/drop).
    heartbeat_handle: Option<tokio::task::JoinHandle<()>>,
    /// Timestamp (epoch millis) of the last received Pong.
    last_pong: Arc<AtomicU64>,
    /// Flag indicating the connection has been closed.
    closed: Arc<AtomicBool>,
}

impl std::fmt::Debug for WsFramedStream {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        f.debug_struct("WsFramedStream")
            .field("remote_peer_id", &self.remote_peer_id)
            .field("remote_addr", &self.remote_addr)
            .field("closed", &self.closed.load(Ordering::Relaxed))
            .finish_non_exhaustive()
    }
}

// SAFETY: All fields are Send. `SplitStream` is Send because
// `WebSocketStream<TcpStream>` is Send. The Arc-wrapped fields are Sync.
// We need the explicit Sync impl because `SplitStream` is not Sync,
// but `WsFramedStream` is only accessed via `&mut self` (exclusive ref)
// so Sync is safe.
unsafe impl Sync for WsFramedStream {}

/// Get the current epoch time in milliseconds.
fn epoch_millis() -> u64 {
    std::time::SystemTime::now()
        .duration_since(std::time::UNIX_EPOCH)
        .unwrap_or_default()
        .as_millis() as u64
}

impl WsFramedStream {
    /// Create a new framed stream with split read/write halves and heartbeat.
    fn new(
        ws: WebSocketStream<TcpStream>,
        remote_peer_id: String,
        remote_addr: String,
        ping_interval: Duration,
        pong_timeout: Duration,
    ) -> Self {
        let (write, read) = ws.split();
        let write = Arc::new(Mutex::new(write));
        let last_pong = Arc::new(AtomicU64::new(epoch_millis()));
        let closed = Arc::new(AtomicBool::new(false));

        // Spawn heartbeat task
        let hb_write = write.clone();
        let hb_last_pong = last_pong.clone();
        let hb_closed = closed.clone();
        let hb_addr = remote_addr.clone();
        let heartbeat_handle = tokio::spawn(async move {
            heartbeat_loop(hb_write, hb_last_pong, hb_closed, ping_interval, pong_timeout, &hb_addr)
                .await;
        });

        Self {
            write,
            read,
            remote_peer_id,
            remote_addr,
            heartbeat_handle: Some(heartbeat_handle),
            last_pong,
            closed,
        }
    }

    /// Get the remote peer ID (from the transport handshake).
    pub fn remote_peer_id(&self) -> &str {
        &self.remote_peer_id
    }
}

/// Background heartbeat loop that sends Ping frames and monitors Pong timestamps.
///
/// On each `ping_interval` tick:
/// 1. Check if `last_pong` is within `pong_timeout` — if not, close.
/// 2. Send a Ping frame on the write half.
///
/// This design avoids the old bug where `select!` between `ping_interval` (10s)
/// and `pong_timeout` (30s) always picked the shorter timer, making timeout
/// detection dead code.
async fn heartbeat_loop(
    write: Arc<Mutex<SplitSink<WebSocketStream<TcpStream>, Message>>>,
    last_pong: Arc<AtomicU64>,
    closed: Arc<AtomicBool>,
    ping_interval: Duration,
    pong_timeout: Duration,
    remote_addr: &str,
) {
    let mut interval = tokio::time::interval(ping_interval);
    // Skip the first immediate tick
    interval.tick().await;

    loop {
        interval.tick().await;

        // If the connection was closed externally, stop.
        if closed.load(Ordering::Acquire) {
            return;
        }

        // Check if last pong is within timeout
        let last = last_pong.load(Ordering::Acquire);
        let now = epoch_millis();
        let elapsed = Duration::from_millis(now.saturating_sub(last));

        if elapsed > pong_timeout {
            tracing::warn!(
                remote = %remote_addr,
                elapsed = ?elapsed,
                "heartbeat: pong timeout after {pong_timeout:?}"
            );
            // Close the connection
            closed.store(true, Ordering::Release);
            let mut w = write.lock().await;
            let _ = w.close().await;
            return;
        }

        // Send a ping
        {
            let mut w = write.lock().await;
            let ping_data = b"truffle-ping".to_vec();
            if let Err(e) = w.send(Message::Ping(ping_data.into())).await {
                tracing::debug!(remote = %remote_addr, "heartbeat: ping send failed: {e}");
                closed.store(true, Ordering::Release);
                return;
            }
        }
    }
}

impl FramedStream for WsFramedStream {
    async fn send(&mut self, data: &[u8]) -> Result<(), TransportError> {
        if self.closed.load(Ordering::Acquire) {
            return Err(TransportError::ConnectionClosed(
                "connection already closed".to_string(),
            ));
        }
        let mut w = self.write.lock().await;
        w.send(Message::Binary(data.to_vec().into()))
            .await
            .map_err(|e| TransportError::WebSocket(format!("send: {e}")))
    }

    async fn recv(&mut self) -> Result<Option<Vec<u8>>, TransportError> {
        if self.closed.load(Ordering::Acquire) {
            return Ok(None);
        }
        loop {
            match self.read.next().await {
                Some(Ok(Message::Binary(data))) => return Ok(Some(data.to_vec())),
                Some(Ok(Message::Text(text))) => {
                    // Layer 4 treats text frames as binary data
                    return Ok(Some(text.as_bytes().to_vec()));
                }
                Some(Ok(Message::Ping(_))) => {
                    // We received a Ping — tungstenite auto-sends Pong at the
                    // protocol level. Just skip and continue reading.
                    continue;
                }
                Some(Ok(Message::Pong(_))) => {
                    // Update last_pong timestamp for the heartbeat checker
                    self.last_pong.store(epoch_millis(), Ordering::Release);
                    continue;
                }
                Some(Ok(Message::Close(_))) => {
                    self.closed.store(true, Ordering::Release);
                    return Ok(None);
                }
                Some(Ok(Message::Frame(_))) => {
                    // Raw frame — skip
                    continue;
                }
                Some(Err(e)) => {
                    self.closed.store(true, Ordering::Release);
                    return Err(TransportError::WebSocket(format!("recv: {e}")));
                }
                None => {
                    self.closed.store(true, Ordering::Release);
                    return Ok(None);
                }
            }
        }
    }

    async fn close(&mut self) -> Result<(), TransportError> {
        // Abort heartbeat task
        if let Some(handle) = self.heartbeat_handle.take() {
            handle.abort();
        }

        self.closed.store(true, Ordering::Release);

        let mut w = self.write.lock().await;
        w.close()
            .await
            .map_err(|e| TransportError::WebSocket(format!("close: {e}")))
    }

    fn peer_addr(&self) -> String {
        self.remote_addr.clone()
    }
}

impl Drop for WsFramedStream {
    fn drop(&mut self) {
        // Ensure heartbeat task is cleaned up
        if let Some(handle) = self.heartbeat_handle.take() {
            handle.abort();
        }
    }
}

// ---------------------------------------------------------------------------
// Unit tests
// ---------------------------------------------------------------------------

#[cfg(test)]
mod unit_tests {
    use super::*;

    #[test]
    fn resolve_dial_addr_prefers_ip() {
        let addr = PeerAddr {
            ip: Some("100.64.0.1".parse().unwrap()),
            hostname: "peer".to_string(),
            dns_name: Some("peer.tailnet.ts.net".to_string()),
        };
        assert_eq!(resolve_dial_addr(&addr), "100.64.0.1");
    }

    #[test]
    fn resolve_dial_addr_falls_back_to_dns() {
        let addr = PeerAddr {
            ip: None,
            hostname: "peer".to_string(),
            dns_name: Some("peer.tailnet.ts.net".to_string()),
        };
        assert_eq!(resolve_dial_addr(&addr), "peer.tailnet.ts.net");
    }

    #[test]
    fn resolve_dial_addr_falls_back_to_hostname() {
        let addr = PeerAddr {
            ip: None,
            hostname: "peer".to_string(),
            dns_name: None,
        };
        assert_eq!(resolve_dial_addr(&addr), "peer");
    }
}