use super::*;
use shell::ShellCondition;
use truck_geometry::prelude::*;
use truck_topology::Vertex;
const TOL: f64 = 0.05;
fn line(v0: &Vertex<Point3>, v1: &Vertex<Point3>) -> Edge<Point3, BSplineCurve<Point3>> {
let curve = BSplineCurve::new(KnotVec::bezier_knot(1), vec![v0.point(), v1.point()]);
Edge::new(v0, v1, curve)
}
fn parabola(
v0: &Vertex<Point3>,
v1: &Vertex<Point3>,
pt: Point3,
) -> Edge<Point3, BSplineCurve<Point3>> {
let curve = BSplineCurve::new(KnotVec::bezier_knot(2), vec![v0.point(), pt, v1.point()]);
Edge::new(v0, v1, curve)
}
#[test]
fn divide_plane_test() {
let v = Vertex::news([
Point3::new(0.0, 0.0, 0.0),
Point3::new(0.0, 4.0, 0.0),
Point3::new(-1.0, 1.0, 0.0),
Point3::new(-1.0, 3.0, 0.0),
Point3::new(1.0, 1.0, 0.0),
Point3::new(1.0, 3.0, 0.0),
]);
let edge = vec![
parabola(&v[0], &v[1], Point3::new(-4.0, 2.0, 0.0)),
parabola(&v[0], &v[1], Point3::new(4.0, 2.0, 0.0)),
line(&v[0], &v[1]),
parabola(&v[2], &v[3], Point3::new(-3.0, 2.0, 0.0)),
parabola(&v[2], &v[3], Point3::new(-1.0, 2.0, 0.0)),
parabola(&v[4], &v[5], Point3::new(1.0, 2.0, 0.0)),
parabola(&v[4], &v[5], Point3::new(3.0, 2.0, 0.0)),
];
let wire: Vec<Wire<_, _>> = vec![
vec![edge[1].clone(), edge[0].inverse()].into(),
vec![edge[2].clone(), edge[0].inverse()].into(),
vec![edge[1].clone(), edge[2].inverse()].into(),
vec![edge[3].clone(), edge[4].inverse()].into(),
vec![edge[5].clone(), edge[6].inverse()].into(),
];
let face = Face::new(
vec![wire[0].clone(), wire[3].clone(), wire[4].clone()],
Plane::new(
Point3::origin(),
Point3::new(1.0, 0.0, 0.0),
Point3::new(0.0, 1.0, 0.0),
),
);
let loops: Loops<_, _> = vec![
BoundaryWire::new(wire[1].clone(), ShapesOpStatus::Or),
BoundaryWire::new(wire[2].clone(), ShapesOpStatus::And),
BoundaryWire::new(wire[3].clone(), ShapesOpStatus::Unknown),
BoundaryWire::new(wire[4].clone(), ShapesOpStatus::Unknown),
]
.into_iter()
.collect();
let res = divide_one_face(&face, &loops, 0.01).unwrap();
assert_eq!(res.len(), 2);
let (mut or, mut and) = (true, true);
for (face, status) in res {
let bdd = face.absolute_boundaries();
match status {
ShapesOpStatus::Or => {
assert_eq!(bdd.len(), 2);
assert!(bdd[0] == wire[1] || bdd[0] == wire[3]);
assert!(bdd[1] == wire[1] || bdd[1] == wire[3]);
assert_ne!(bdd[0], bdd[1]);
assert!(or);
or = false;
}
ShapesOpStatus::And => {
assert_eq!(bdd.len(), 2);
assert!(bdd[0] == wire[2] || bdd[0] == wire[4]);
assert!(bdd[1] == wire[2] || bdd[1] == wire[4]);
assert_ne!(bdd[0], bdd[1]);
assert!(and);
and = false;
}
_ => panic!("There must be no unknown!"),
}
}
}
type AlternativeIntersection = crate::alternative::Alternative<
NurbsCurve<Vector4>,
IntersectionCurve<PolylineCurve<Point3>, AlternativeSurface>,
>;
type AlternativeSurface = crate::alternative::Alternative<BSplineSurface<Point3>, Plane>;
crate::impl_from!(
NurbsCurve<Vector4>,
IntersectionCurve<PolylineCurve<Point3>, AlternativeSurface>
);
crate::impl_from!(BSplineSurface<Point3>, Plane);
fn parabola_surfaces() -> (AlternativeSurface, AlternativeSurface) {
#[rustfmt::skip]
let ctrl0 = vec![
vec![Point3::new(-1.0, -1.0, 3.0), Point3::new(-1.0, 0.0, -1.0), Point3::new(-1.0, 1.0, 3.0)],
vec![Point3::new(0.0, -1.0, -1.0), Point3::new(0.0, 0.0, -5.0), Point3::new(0.0, 1.0, -1.0)],
vec![Point3::new(1.0, -1.0, 3.0), Point3::new(1.0, 0.0, -1.0), Point3::new(1.0, 1.0, 3.0)],
];
#[rustfmt::skip]
let ctrl1 = vec![
vec![Point3::new(-1.0, -1.0, -3.0), Point3::new(-1.0, 0.0, 1.0), Point3::new(-1.0, 1.0, -3.0)],
vec![Point3::new(0.0, -1.0, 1.0), Point3::new(0.0, 0.0, 5.0), Point3::new(0.0, 1.0, 1.0)],
vec![Point3::new(1.0, -1.0, -3.0), Point3::new(1.0, 0.0, 1.0), Point3::new(1.0, 1.0, -3.0)],
];
(
BSplineSurface::new((KnotVec::bezier_knot(2), KnotVec::bezier_knot(2)), ctrl0).into(),
BSplineSurface::new((KnotVec::bezier_knot(2), KnotVec::bezier_knot(2)), ctrl1).into(),
)
}
#[test]
fn independent_intersection() {
let arc00: AlternativeIntersection = NurbsCurve::new(BSplineCurve::new(
KnotVec::bezier_knot(2),
vec![
Vector4::new(1.0, 0.0, 1.0, 1.0),
Vector4::new(0.0, 1.0, 0.0, 0.0),
Vector4::new(-1.0, 0.0, 1.0, 1.0),
],
))
.into();
let arc01: AlternativeIntersection = NurbsCurve::new(BSplineCurve::new(
KnotVec::bezier_knot(2),
vec![
Vector4::new(-1.0, 0.0, 1.0, 1.0),
Vector4::new(0.0, -1.0, 0.0, 0.0),
Vector4::new(1.0, 0.0, 1.0, 1.0),
],
))
.into();
let arc10: AlternativeIntersection = NurbsCurve::new(BSplineCurve::new(
KnotVec::bezier_knot(2),
vec![
Vector4::new(1.0, 0.0, -1.0, 1.0),
Vector4::new(0.0, 1.0, 0.0, 0.0),
Vector4::new(-1.0, 0.0, -1.0, 1.0),
],
))
.into();
let arc11: AlternativeIntersection = NurbsCurve::new(BSplineCurve::new(
KnotVec::bezier_knot(2),
vec![
Vector4::new(-1.0, 0.0, -1.0, 1.0),
Vector4::new(0.0, -1.0, 0.0, 0.0),
Vector4::new(1.0, 0.0, -1.0, 1.0),
],
))
.into();
let (surface0, surface1) = parabola_surfaces();
let plane0: AlternativeSurface = Plane::new(
Point3::new(0.0, 0.0, 1.0),
Point3::new(1.0, 0.0, 1.0),
Point3::new(0.0, 1.0, 1.0),
)
.into();
let plane1: AlternativeSurface = Plane::new(
Point3::new(0.0, 0.0, -1.0),
Point3::new(1.0, 0.0, -1.0),
Point3::new(0.0, 1.0, -1.0),
)
.into();
let v00 = Vertex::new(Point3::new(1.0, 0.0, 1.0));
let v01 = Vertex::new(Point3::new(-1.0, 0.0, 1.0));
let v10 = Vertex::new(Point3::new(1.0, 0.0, -1.0));
let v11 = Vertex::new(Point3::new(-1.0, 0.0, -1.0));
let wire0: Wire<_, _> = vec![Edge::new(&v00, &v01, arc00), Edge::new(&v01, &v00, arc01)].into();
let wire1: Wire<_, _> = vec![Edge::new(&v10, &v11, arc10), Edge::new(&v11, &v10, arc11)].into();
let shell0: Shell<_, _, _> = vec![
Face::new(vec![wire0.clone()], plane0),
Face::new(vec![wire0], surface0).inverse(),
]
.into();
assert_eq!(shell0.shell_condition(), ShellCondition::Closed);
let shell1: Shell<_, _, _> = vec![
Face::new(vec![wire1.clone()], plane1).inverse(),
Face::new(vec![wire1], surface1),
]
.into();
assert_eq!(shell1.shell_condition(), ShellCondition::Closed);
let poly_shell0 = shell0.triangulation(TOL);
let poly_shell1 = shell1.triangulation(TOL);
let LoopsStoreQuadruple {
geom_loops_store0: loops_store0,
geom_loops_store1: loops_store1,
..
} = create_loops_stores(&shell0, &poly_shell0, &shell1, &poly_shell1, TOL).unwrap();
let [and0, or0, unknown0] = divide_faces(&shell0, &loops_store0, TOL)
.unwrap()
.and_or_unknown();
let [and1, or1, unknown1] = divide_faces(&shell1, &loops_store1, TOL)
.unwrap()
.and_or_unknown();
assert_eq!(and0.len(), 1);
assert_eq!(or0.len(), 1);
assert_eq!(unknown0.len(), 1);
assert_eq!(and1.len(), 1);
assert_eq!(or1.len(), 1);
assert_eq!(unknown1.len(), 1);
match unknown0[0].surface() {
AlternativeSurface::FirstType(_) => panic!("This face must plane!"),
AlternativeSurface::SecondType(_) => {}
}
match unknown1[0].surface() {
AlternativeSurface::FirstType(_) => panic!("This face must plane!"),
AlternativeSurface::SecondType(_) => {}
}
let and_shell: Shell<_, _, _> = vec![and0[0].clone(), and1[0].clone()].into();
assert_eq!(and_shell.shell_condition(), ShellCondition::Closed);
}