use truck_modeling::*;
fn main() {
let v = builder::vertex(Point3::new(-0.5, -0.5, -0.5));
let e = builder::tsweep(&v, Vector3::unit_x());
let f = builder::tsweep(&e, Vector3::unit_y());
let cube = builder::tsweep(&f, Vector3::unit_z());
let json = serde_json::to_vec_pretty(&cube).unwrap();
std::fs::write("cube.json", json).unwrap();
}