truck_geometry/specifieds/
sphere.rs1use super::*;
2use std::f64::consts::PI;
3
4impl Sphere {
5 #[inline(always)]
7 pub const fn new(center: Point3, radius: f64) -> Sphere { Sphere { center, radius } }
8 #[inline(always)]
10 pub const fn center(&self) -> Point3 { self.center }
11 #[inline(always)]
13 pub const fn radius(&self) -> f64 { self.radius }
14 #[inline(always)]
16 pub fn include(&self, pt: Point3) -> bool { self.center.distance(pt).near(&self.radius) }
17}
18
19impl ParametricSurface for Sphere {
20 type Point = Point3;
21 type Vector = Vector3;
22 #[inline(always)]
23 fn subs(&self, u: f64, v: f64) -> Point3 { self.center() + self.radius * self.normal(u, v) }
24 #[inline(always)]
25 fn uder(&self, u: f64, v: f64) -> Vector3 {
26 self.radius
27 * Vector3::new(
28 f64::cos(u) * f64::cos(v),
29 f64::cos(u) * f64::sin(v),
30 -f64::sin(u),
31 )
32 }
33 #[inline(always)]
34 fn vder(&self, u: f64, v: f64) -> Vector3 {
35 self.radius * f64::sin(u) * Vector3::new(-f64::sin(v), f64::cos(v), 0.0)
36 }
37 #[inline(always)]
38 fn uuder(&self, u: f64, v: f64) -> Vector3 { -self.radius * self.normal(u, v) }
39 #[inline(always)]
40 fn uvder(&self, u: f64, v: f64) -> Vector3 {
41 self.radius * f64::cos(u) * Vector3::new(-f64::sin(v), f64::cos(v), 0.0)
42 }
43 #[inline(always)]
44 fn vvder(&self, u: f64, v: f64) -> Vector3 {
45 -self.radius * f64::sin(u) * Vector3::new(f64::cos(v), f64::sin(v), 0.0)
46 }
47 #[inline(always)]
48 fn parameter_range(&self) -> (ParameterRange, ParameterRange) {
49 (
50 (Bound::Included(0.0), Bound::Included(PI)),
51 (Bound::Included(0.0), Bound::Excluded(2.0 * PI)),
52 )
53 }
54 #[inline(always)]
55 fn v_period(&self) -> Option<f64> { Some(2.0 * PI) }
56}
57
58impl ParametricSurface3D for Sphere {
59 #[inline(always)]
60 fn normal(&self, u: f64, v: f64) -> Vector3 {
61 Vector3::new(
62 f64::sin(u) * f64::cos(v),
63 f64::sin(u) * f64::sin(v),
64 f64::cos(u),
65 )
66 }
67}
68
69#[test]
70fn sphere_derivation_test() {
71 let center = Point3::new(1.0, 2.0, 3.0);
72 let radius = 4.56;
73 let sphere = Sphere::new(center, radius);
74 const N: usize = 100;
75 for i in 0..N {
76 for j in 0..N {
77 let u = PI * i as f64 / N as f64;
78 let v = 2.0 * PI * j as f64 / N as f64;
79 let normal = sphere.normal(u, v);
80 assert!(normal.dot(sphere.uder(u, v)).so_small());
81 assert!(normal.dot(sphere.vder(u, v)).so_small());
82 }
83 }
84}
85
86impl BoundedSurface for Sphere {}
87
88impl IncludeCurve<BSplineCurve<Point3>> for Sphere {
89 #[inline(always)]
90 fn include(&self, curve: &BSplineCurve<Point3>) -> bool {
91 curve.is_const() && self.include(curve.front())
92 }
93}
94
95impl IncludeCurve<NurbsCurve<Vector4>> for Sphere {
96 fn include(&self, curve: &NurbsCurve<Vector4>) -> bool {
97 let (knots, _) = curve.knot_vec().to_single_multi();
98 let degree = curve.degree() * 2;
99 knots
100 .windows(2)
101 .flat_map(move |window| (1..degree).map(move |i| (window, i)))
102 .all(move |(window, i)| {
103 let t = i as f64 / degree as f64;
104 let t = window[0] * (1.0 - t) + window[1] * t;
105 self.include(curve.subs(t))
106 })
107 }
108}
109
110impl ParameterDivision2D for Sphere {
111 #[inline(always)]
112 fn parameter_division(
113 &self,
114 (urange, vrange): ((f64, f64), (f64, f64)),
115 tol: f64,
116 ) -> (Vec<f64>, Vec<f64>) {
117 nonpositive_tolerance!(tol);
118 assert!(
119 tol < self.radius,
120 "Tolerance is larger than the radius of sphere."
121 );
122 let delta = 2.0 * f64::acos(1.0 - tol / self.radius);
123 let u_div = 1 + ((urange.1 - urange.0) / delta).floor() as usize;
124 let v_div = 1 + ((vrange.1 - vrange.0) / delta).floor() as usize;
125 (
126 (0..=u_div)
127 .map(|i| urange.0 + (urange.1 - urange.0) * i as f64 / u_div as f64)
128 .collect(),
129 (0..=v_div)
130 .map(|j| vrange.0 + (vrange.1 - vrange.0) * j as f64 / v_div as f64)
131 .collect(),
132 )
133 }
134}
135
136impl SearchParameter<D2> for Sphere {
137 type Point = Point3;
138 #[inline(always)]
139 fn search_parameter<H: Into<SPHint2D>>(
140 &self,
141 point: Point3,
142 hint: H,
143 _: usize,
144 ) -> Option<(f64, f64)> {
145 let radius = point - self.center;
146 if (self.radius * self.radius).near(&radius.magnitude2()) {
147 let radius = radius.normalize();
148 let u = f64::acos(radius[2]);
149 let sinu = f64::sqrt(1.0 - radius[2] * radius[2]);
150 let cosv = f64::clamp(radius[0] / sinu, -1.0, 1.0);
151 let v = if sinu.so_small() {
152 match hint.into() {
153 SPHint2D::Parameter(_, hint) => hint,
154 _ => 0.0,
155 }
156 } else if radius[1] > 0.0 {
157 f64::acos(cosv)
158 } else {
159 2.0 * PI - f64::acos(cosv)
160 };
161 Some((u, v))
162 } else {
163 None
164 }
165 }
166}
167
168impl SearchNearestParameter<D2> for Sphere {
169 type Point = Point3;
170 #[inline(always)]
171 fn search_nearest_parameter<H: Into<SPHint2D>>(
172 &self,
173 point: Point3,
174 _: H,
175 _: usize,
176 ) -> Option<(f64, f64)> {
177 let radius = (point - self.center).normalize();
178 let u = f64::acos(radius[2]);
179 let sinu = f64::sqrt(1.0 - radius[2] * radius[2]);
180 let cosv = radius[0] / sinu;
181 let v = if radius[1] > 0.0 {
182 f64::acos(cosv)
183 } else {
184 2.0 * PI - f64::acos(cosv)
185 };
186 Some((u, v))
187 }
188}
189
190#[cfg(test)]
191fn exec_search_parameter_test() {
192 let center = Point3::new(
193 100.0 * rand::random::<f64>() - 50.0,
194 100.0 * rand::random::<f64>() - 50.0,
195 100.0 * rand::random::<f64>() - 50.0,
196 );
197 let radius = 100.0 * rand::random::<f64>();
198 let sphere = Sphere::new(center, radius);
199 let u = PI * rand::random::<f64>();
200 let v = 2.0 * PI * rand::random::<f64>();
201 let pt = sphere.subs(u, v);
202 let (u0, v0) = sphere.search_parameter(pt, None, 100).unwrap();
203 assert_near!(Vector2::new(u, v), Vector2::new(u0, v0));
204 let pt = pt
205 + Vector3::new(
206 (0.1 * rand::random::<f64>() + 0.01) * f64::signum(rand::random::<f64>() - 0.5),
207 (0.1 * rand::random::<f64>() + 0.01) * f64::signum(rand::random::<f64>() - 0.5),
208 (0.1 * rand::random::<f64>() + 0.01) * f64::signum(rand::random::<f64>() - 0.5),
209 );
210 assert!(sphere.search_parameter(pt, None, 100).is_none());
211 let (u, v) = sphere.search_nearest_parameter(pt, None, 100).unwrap();
212 assert_near!(
213 sphere.subs(u, v),
214 center + (pt - center).normalize() * radius
215 );
216}
217
218#[test]
219fn search_parameter_test() { (0..10).for_each(|_| exec_search_parameter_test()) }