pub const BLOCK_SIZE: usize = 512;
pub mod channel {
pub const LEAD_LEVEL: f32 = 0.48;
pub const LEAD_PAN: f32 = 0.08;
pub const BASS_LEVEL: f32 = 0.09;
pub const KICK_LEVEL: f32 = 0.52;
pub const SNARE_LEVEL: f32 = 0.28;
pub const HAT_LEVEL: f32 = 0.12;
pub const HAT_PAN: f32 = 0.25;
pub const SNARE_PAN: f32 = -0.05;
}
pub mod lead_delay {
pub const MS: f64 = 38.0;
pub const FEEDBACK: f64 = 0.40;
pub const MIX: f64 = 0.22;
}
pub mod drum_bus {
pub const LIMITER_CEILING_DB: f64 = -1.0;
pub const LIMITER_RELEASE_MS: f64 = 42.0;
pub const OUTPUT_GAIN: f32 = 0.78;
}
pub mod inst_bus {
pub const COMP_THRESHOLD_DB: f64 = -18.0;
pub const COMP_RATIO: f64 = 3.0;
pub const COMP_ATTACK_MS: f64 = 8.0;
pub const COMP_RELEASE_MS: f64 = 120.0;
pub const OUTPUT_GAIN: f32 = 0.74;
}
pub mod main_bus {
pub const EQ_LOW_DB: f64 = -1.5;
pub const EQ_MID_DB: f64 = 3.0;
pub const EQ_HI_DB: f64 = 1.5;
pub const DELAY_MS: f64 = 260.0;
pub const DELAY_FB: f64 = 0.16;
pub const DELAY_MIX: f64 = 0.035;
pub const REVERB_SIZE: f64 = 0.32;
pub const REVERB_DAMP: f64 = 0.62;
pub const REVERB_MIX: f64 = 0.045;
pub const LIMITER_CEILING_DB: f64 = -0.3;
pub const LIMITER_RELEASE_MS: f64 = 100.0;
pub const OUTPUT_GAIN: f32 = 0.82;
}