#include "tree_sitter/parser.h"
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
#endif
#define LANGUAGE_VERSION 14
#define STATE_COUNT 21
#define LARGE_STATE_COUNT 2
#define SYMBOL_COUNT 22
#define ALIAS_COUNT 0
#define TOKEN_COUNT 12
#define EXTERNAL_TOKEN_COUNT 0
#define FIELD_COUNT 5
#define MAX_ALIAS_SEQUENCE_LENGTH 3
#define PRODUCTION_ID_COUNT 6
enum ts_symbol_identifiers {
anon_sym_Weapons_COLON = 1,
aux_sym_weapons_token1 = 2,
anon_sym_COMMA = 3,
aux_sym_armor_token1 = 4,
anon_sym_Armor_COLON = 5,
aux_sym_armor_token2 = 6,
anon_sym_COLON_LF = 7,
sym_identifier = 8,
sym_empty = 9,
anon_sym_COLON = 10,
aux_sym_pair_token1 = 11,
sym_mek = 12,
sym__definition = 13,
sym_weapons = 14,
sym_weapon = 15,
sym_armor = 16,
sym_limb = 17,
sym_pair = 18,
aux_sym_mek_repeat1 = 19,
aux_sym_weapons_repeat1 = 20,
aux_sym_limb_repeat1 = 21,
};
static const char * const ts_symbol_names[] = {
[ts_builtin_sym_end] = "end",
[anon_sym_Weapons_COLON] = "Weapons:",
[aux_sym_weapons_token1] = "weapons_token1",
[anon_sym_COMMA] = ", ",
[aux_sym_armor_token1] = "armor_token1",
[anon_sym_Armor_COLON] = " Armor:",
[aux_sym_armor_token2] = "armor_token2",
[anon_sym_COLON_LF] = ":\n",
[sym_identifier] = "identifier",
[sym_empty] = "empty",
[anon_sym_COLON] = ":",
[aux_sym_pair_token1] = "pair_token1",
[sym_mek] = "mek",
[sym__definition] = "_definition",
[sym_weapons] = "weapons",
[sym_weapon] = "weapon",
[sym_armor] = "armor",
[sym_limb] = "limb",
[sym_pair] = "pair",
[aux_sym_mek_repeat1] = "mek_repeat1",
[aux_sym_weapons_repeat1] = "weapons_repeat1",
[aux_sym_limb_repeat1] = "limb_repeat1",
};
static const TSSymbol ts_symbol_map[] = {
[ts_builtin_sym_end] = ts_builtin_sym_end,
[anon_sym_Weapons_COLON] = anon_sym_Weapons_COLON,
[aux_sym_weapons_token1] = aux_sym_weapons_token1,
[anon_sym_COMMA] = anon_sym_COMMA,
[aux_sym_armor_token1] = aux_sym_armor_token1,
[anon_sym_Armor_COLON] = anon_sym_Armor_COLON,
[aux_sym_armor_token2] = aux_sym_armor_token2,
[anon_sym_COLON_LF] = anon_sym_COLON_LF,
[sym_identifier] = sym_identifier,
[sym_empty] = sym_empty,
[anon_sym_COLON] = anon_sym_COLON,
[aux_sym_pair_token1] = aux_sym_pair_token1,
[sym_mek] = sym_mek,
[sym__definition] = sym__definition,
[sym_weapons] = sym_weapons,
[sym_weapon] = sym_weapon,
[sym_armor] = sym_armor,
[sym_limb] = sym_limb,
[sym_pair] = sym_pair,
[aux_sym_mek_repeat1] = aux_sym_mek_repeat1,
[aux_sym_weapons_repeat1] = aux_sym_weapons_repeat1,
[aux_sym_limb_repeat1] = aux_sym_limb_repeat1,
};
static const TSSymbolMetadata ts_symbol_metadata[] = {
[ts_builtin_sym_end] = {
.visible = false,
.named = true,
},
[anon_sym_Weapons_COLON] = {
.visible = true,
.named = false,
},
[aux_sym_weapons_token1] = {
.visible = false,
.named = false,
},
[anon_sym_COMMA] = {
.visible = true,
.named = false,
},
[aux_sym_armor_token1] = {
.visible = false,
.named = false,
},
[anon_sym_Armor_COLON] = {
.visible = true,
.named = false,
},
[aux_sym_armor_token2] = {
.visible = false,
.named = false,
},
[anon_sym_COLON_LF] = {
.visible = true,
.named = false,
},
[sym_identifier] = {
.visible = true,
.named = true,
},
[sym_empty] = {
.visible = true,
.named = true,
},
[anon_sym_COLON] = {
.visible = true,
.named = false,
},
[aux_sym_pair_token1] = {
.visible = false,
.named = false,
},
[sym_mek] = {
.visible = true,
.named = true,
},
[sym__definition] = {
.visible = false,
.named = true,
},
[sym_weapons] = {
.visible = true,
.named = true,
},
[sym_weapon] = {
.visible = true,
.named = true,
},
[sym_armor] = {
.visible = true,
.named = true,
},
[sym_limb] = {
.visible = true,
.named = true,
},
[sym_pair] = {
.visible = true,
.named = true,
},
[aux_sym_mek_repeat1] = {
.visible = false,
.named = false,
},
[aux_sym_weapons_repeat1] = {
.visible = false,
.named = false,
},
[aux_sym_limb_repeat1] = {
.visible = false,
.named = false,
},
};
enum ts_field_identifiers {
field_amount = 1,
field_body = 2,
field_location = 3,
field_name = 4,
field_wep_count = 5,
};
static const char * const ts_field_names[] = {
[0] = NULL,
[field_amount] = "amount",
[field_body] = "body",
[field_location] = "location",
[field_name] = "name",
[field_wep_count] = "wep_count",
};
static const TSFieldMapSlice ts_field_map_slices[PRODUCTION_ID_COUNT] = {
[1] = {.index = 0, .length = 1},
[2] = {.index = 1, .length = 1},
[3] = {.index = 2, .length = 2},
[4] = {.index = 4, .length = 2},
[5] = {.index = 6, .length = 2},
};
static const TSFieldMapEntry ts_field_map_entries[] = {
[0] =
{field_wep_count, 1},
[1] =
{field_name, 0},
[2] =
{field_amount, 2},
{field_location, 0},
[4] =
{field_location, 2},
{field_name, 0},
[6] =
{field_body, 2},
{field_name, 0},
};
static const TSSymbol ts_alias_sequences[PRODUCTION_ID_COUNT][MAX_ALIAS_SEQUENCE_LENGTH] = {
[0] = {0},
};
static const uint16_t ts_non_terminal_alias_map[] = {
0,
};
static const TSStateId ts_primary_state_ids[STATE_COUNT] = {
[0] = 0,
[1] = 1,
[2] = 2,
[3] = 3,
[4] = 4,
[5] = 5,
[6] = 6,
[7] = 7,
[8] = 8,
[9] = 9,
[10] = 10,
[11] = 11,
[12] = 12,
[13] = 13,
[14] = 14,
[15] = 15,
[16] = 16,
[17] = 17,
[18] = 18,
[19] = 19,
[20] = 20,
};
static bool ts_lex(TSLexer *lexer, TSStateId state) {
START_LEXER();
eof = lexer->eof(lexer);
switch (state) {
case 0:
if (eof) ADVANCE(28);
if (lookahead == ' ') ADVANCE(3);
if (lookahead == ',') ADVANCE(5);
if (lookahead == '-') ADVANCE(12);
if (lookahead == ':') ADVANCE(58);
if (lookahead == 'W') ADVANCE(32);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(0);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(38);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 1:
if (lookahead == '\n') ADVANCE(30);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(1);
END_STATE();
case 2:
if (lookahead == '\n') SKIP(2);
if (('\t' <= lookahead && lookahead <= '\r') ||
lookahead == ' ') ADVANCE(59);
if (lookahead != 0) ADVANCE(60);
END_STATE();
case 3:
if (lookahead == ' ') ADVANCE(3);
if (lookahead == ',') ADVANCE(5);
if (lookahead == '-') ADVANCE(12);
if (lookahead == ':') ADVANCE(58);
if (lookahead == 'A') ADVANCE(34);
if (lookahead == 'W') ADVANCE(32);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(4);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(38);
if (('B' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 4:
if (lookahead == ' ') ADVANCE(3);
if (lookahead == ',') ADVANCE(5);
if (lookahead == '-') ADVANCE(12);
if (lookahead == ':') ADVANCE(58);
if (lookahead == 'W') ADVANCE(32);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(4);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(38);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 5:
if (lookahead == ' ') ADVANCE(31);
END_STATE();
case 6:
if (lookahead == ' ') ADVANCE(6);
if (lookahead == 'A') ADVANCE(22);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(7);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(1);
END_STATE();
case 7:
if (lookahead == ' ') ADVANCE(6);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(7);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(1);
END_STATE();
case 8:
if (lookahead == ' ') ADVANCE(42);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(8);
if (lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 9:
if (lookahead == '-') ADVANCE(56);
END_STATE();
case 10:
if (lookahead == ':') ADVANCE(37);
END_STATE();
case 11:
if (lookahead == ':') ADVANCE(29);
END_STATE();
case 12:
if (lookahead == 'E') ADVANCE(14);
END_STATE();
case 13:
if (lookahead == 'a') ADVANCE(20);
END_STATE();
case 14:
if (lookahead == 'm') ADVANCE(19);
END_STATE();
case 15:
if (lookahead == 'm') ADVANCE(17);
END_STATE();
case 16:
if (lookahead == 'n') ADVANCE(23);
END_STATE();
case 17:
if (lookahead == 'o') ADVANCE(21);
END_STATE();
case 18:
if (lookahead == 'o') ADVANCE(16);
END_STATE();
case 19:
if (lookahead == 'p') ADVANCE(24);
END_STATE();
case 20:
if (lookahead == 'p') ADVANCE(18);
END_STATE();
case 21:
if (lookahead == 'r') ADVANCE(10);
END_STATE();
case 22:
if (lookahead == 'r') ADVANCE(15);
END_STATE();
case 23:
if (lookahead == 's') ADVANCE(11);
END_STATE();
case 24:
if (lookahead == 't') ADVANCE(25);
END_STATE();
case 25:
if (lookahead == 'y') ADVANCE(9);
END_STATE();
case 26:
if (eof) ADVANCE(28);
if (lookahead == ' ') ADVANCE(40);
if (lookahead == 'W') ADVANCE(33);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(26);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 27:
if (eof) ADVANCE(28);
if (lookahead == ' ') ADVANCE(41);
if (lookahead == '-') ADVANCE(45);
if (lookahead == 'W') ADVANCE(33);
if (('\t' <= lookahead && lookahead <= '\r')) SKIP(27);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 28:
ACCEPT_TOKEN(ts_builtin_sym_end);
END_STATE();
case 29:
ACCEPT_TOKEN(anon_sym_Weapons_COLON);
END_STATE();
case 30:
ACCEPT_TOKEN(aux_sym_weapons_token1);
END_STATE();
case 31:
ACCEPT_TOKEN(anon_sym_COMMA);
END_STATE();
case 32:
ACCEPT_TOKEN(aux_sym_armor_token1);
if (lookahead == 'e') ADVANCE(13);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 33:
ACCEPT_TOKEN(aux_sym_armor_token1);
if (lookahead == 'e') ADVANCE(46);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 34:
ACCEPT_TOKEN(aux_sym_armor_token1);
if (lookahead == 'r') ADVANCE(15);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 35:
ACCEPT_TOKEN(aux_sym_armor_token1);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(35);
END_STATE();
case 36:
ACCEPT_TOKEN(aux_sym_armor_token1);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 37:
ACCEPT_TOKEN(anon_sym_Armor_COLON);
END_STATE();
case 38:
ACCEPT_TOKEN(aux_sym_armor_token2);
if (('0' <= lookahead && lookahead <= '9')) ADVANCE(38);
END_STATE();
case 39:
ACCEPT_TOKEN(anon_sym_COLON_LF);
END_STATE();
case 40:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == ' ') ADVANCE(40);
if (lookahead == 'W') ADVANCE(33);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 41:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == ' ') ADVANCE(41);
if (lookahead == '-') ADVANCE(45);
if (lookahead == 'W') ADVANCE(33);
if (('A' <= lookahead && lookahead <= 'Z')) ADVANCE(36);
if (('0' <= lookahead && lookahead <= '9') ||
('[' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 42:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == ' ') ADVANCE(42);
if (lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 43:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == '-') ADVANCE(57);
if (lookahead == ' ' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 44:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == ':') ADVANCE(29);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 45:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'E') ADVANCE(47);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 46:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'a') ADVANCE(50);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 47:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'm') ADVANCE(51);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 48:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'n') ADVANCE(52);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 49:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'o') ADVANCE(48);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 50:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'p') ADVANCE(49);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 51:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'p') ADVANCE(53);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 52:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 's') ADVANCE(44);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 53:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 't') ADVANCE(54);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 54:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == 'y') ADVANCE(43);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 55:
ACCEPT_TOKEN(sym_identifier);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 56:
ACCEPT_TOKEN(sym_empty);
END_STATE();
case 57:
ACCEPT_TOKEN(sym_empty);
if (lookahead == ' ' ||
lookahead == '-' ||
('0' <= lookahead && lookahead <= '9') ||
('A' <= lookahead && lookahead <= 'z')) ADVANCE(55);
END_STATE();
case 58:
ACCEPT_TOKEN(anon_sym_COLON);
if (lookahead == '\n') ADVANCE(39);
END_STATE();
case 59:
ACCEPT_TOKEN(aux_sym_pair_token1);
if (lookahead == '\t' ||
(0x0b <= lookahead && lookahead <= '\r') ||
lookahead == ' ') ADVANCE(59);
if (lookahead != 0 &&
(lookahead < '\t' || '\r' < lookahead)) ADVANCE(60);
END_STATE();
case 60:
ACCEPT_TOKEN(aux_sym_pair_token1);
if (lookahead != 0 &&
lookahead != '\n') ADVANCE(60);
END_STATE();
default:
return false;
}
}
static const TSLexMode ts_lex_modes[STATE_COUNT] = {
[0] = {.lex_state = 0},
[1] = {.lex_state = 26},
[2] = {.lex_state = 26},
[3] = {.lex_state = 26},
[4] = {.lex_state = 26},
[5] = {.lex_state = 27},
[6] = {.lex_state = 27},
[7] = {.lex_state = 26},
[8] = {.lex_state = 26},
[9] = {.lex_state = 27},
[10] = {.lex_state = 26},
[11] = {.lex_state = 26},
[12] = {.lex_state = 26},
[13] = {.lex_state = 0},
[14] = {.lex_state = 7},
[15] = {.lex_state = 0},
[16] = {.lex_state = 7},
[17] = {.lex_state = 0},
[18] = {.lex_state = 8},
[19] = {.lex_state = 2},
[20] = {.lex_state = 0},
};
static const uint16_t ts_parse_table[LARGE_STATE_COUNT][SYMBOL_COUNT] = {
[0] = {
[ts_builtin_sym_end] = ACTIONS(1),
[anon_sym_Weapons_COLON] = ACTIONS(1),
[anon_sym_COMMA] = ACTIONS(1),
[aux_sym_armor_token1] = ACTIONS(1),
[anon_sym_Armor_COLON] = ACTIONS(1),
[aux_sym_armor_token2] = ACTIONS(1),
[anon_sym_COLON_LF] = ACTIONS(1),
[sym_empty] = ACTIONS(1),
[anon_sym_COLON] = ACTIONS(1),
},
[1] = {
[sym_mek] = STATE(15),
[sym__definition] = STATE(2),
[sym_weapons] = STATE(2),
[sym_weapon] = STATE(2),
[sym_armor] = STATE(2),
[sym_limb] = STATE(2),
[sym_pair] = STATE(2),
[aux_sym_mek_repeat1] = STATE(2),
[ts_builtin_sym_end] = ACTIONS(3),
[anon_sym_Weapons_COLON] = ACTIONS(5),
[aux_sym_armor_token1] = ACTIONS(7),
[sym_identifier] = ACTIONS(9),
},
};
static const uint16_t ts_small_parse_table[] = {
[0] = 5,
ACTIONS(5), 1,
anon_sym_Weapons_COLON,
ACTIONS(7), 1,
aux_sym_armor_token1,
ACTIONS(9), 1,
sym_identifier,
ACTIONS(11), 1,
ts_builtin_sym_end,
STATE(3), 7,
sym__definition,
sym_weapons,
sym_weapon,
sym_armor,
sym_limb,
sym_pair,
aux_sym_mek_repeat1,
[22] = 5,
ACTIONS(13), 1,
ts_builtin_sym_end,
ACTIONS(15), 1,
anon_sym_Weapons_COLON,
ACTIONS(18), 1,
aux_sym_armor_token1,
ACTIONS(21), 1,
sym_identifier,
STATE(3), 7,
sym__definition,
sym_weapons,
sym_weapon,
sym_armor,
sym_limb,
sym_pair,
aux_sym_mek_repeat1,
[44] = 4,
ACTIONS(24), 1,
ts_builtin_sym_end,
ACTIONS(28), 1,
sym_identifier,
ACTIONS(26), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
STATE(7), 2,
sym_weapon,
aux_sym_weapons_repeat1,
[59] = 5,
ACTIONS(31), 1,
ts_builtin_sym_end,
ACTIONS(35), 1,
sym_identifier,
ACTIONS(38), 1,
sym_empty,
STATE(9), 1,
aux_sym_limb_repeat1,
ACTIONS(33), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
[76] = 5,
ACTIONS(40), 1,
ts_builtin_sym_end,
ACTIONS(44), 1,
sym_identifier,
ACTIONS(47), 1,
sym_empty,
STATE(5), 1,
aux_sym_limb_repeat1,
ACTIONS(42), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
[93] = 4,
ACTIONS(49), 1,
ts_builtin_sym_end,
ACTIONS(53), 1,
sym_identifier,
ACTIONS(51), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
STATE(8), 2,
sym_weapon,
aux_sym_weapons_repeat1,
[108] = 4,
ACTIONS(56), 1,
ts_builtin_sym_end,
ACTIONS(60), 1,
sym_identifier,
ACTIONS(58), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
STATE(8), 2,
sym_weapon,
aux_sym_weapons_repeat1,
[123] = 4,
ACTIONS(63), 1,
ts_builtin_sym_end,
STATE(9), 1,
aux_sym_limb_repeat1,
ACTIONS(65), 2,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
ACTIONS(67), 2,
sym_identifier,
sym_empty,
[138] = 2,
ACTIONS(70), 1,
ts_builtin_sym_end,
ACTIONS(72), 3,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
sym_identifier,
[147] = 2,
ACTIONS(74), 1,
ts_builtin_sym_end,
ACTIONS(76), 3,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
sym_identifier,
[156] = 2,
ACTIONS(78), 1,
ts_builtin_sym_end,
ACTIONS(80), 3,
anon_sym_Weapons_COLON,
aux_sym_armor_token1,
sym_identifier,
[165] = 3,
ACTIONS(82), 1,
anon_sym_COMMA,
ACTIONS(84), 1,
anon_sym_COLON_LF,
ACTIONS(86), 1,
anon_sym_COLON,
[175] = 1,
ACTIONS(88), 1,
anon_sym_Armor_COLON,
[179] = 1,
ACTIONS(90), 1,
ts_builtin_sym_end,
[183] = 1,
ACTIONS(92), 1,
aux_sym_weapons_token1,
[187] = 1,
ACTIONS(94), 1,
aux_sym_armor_token2,
[191] = 1,
ACTIONS(96), 1,
sym_identifier,
[195] = 1,
ACTIONS(98), 1,
aux_sym_pair_token1,
[199] = 1,
ACTIONS(82), 1,
anon_sym_COMMA,
};
static const uint32_t ts_small_parse_table_map[] = {
[SMALL_STATE(2)] = 0,
[SMALL_STATE(3)] = 22,
[SMALL_STATE(4)] = 44,
[SMALL_STATE(5)] = 59,
[SMALL_STATE(6)] = 76,
[SMALL_STATE(7)] = 93,
[SMALL_STATE(8)] = 108,
[SMALL_STATE(9)] = 123,
[SMALL_STATE(10)] = 138,
[SMALL_STATE(11)] = 147,
[SMALL_STATE(12)] = 156,
[SMALL_STATE(13)] = 165,
[SMALL_STATE(14)] = 175,
[SMALL_STATE(15)] = 179,
[SMALL_STATE(16)] = 183,
[SMALL_STATE(17)] = 187,
[SMALL_STATE(18)] = 191,
[SMALL_STATE(19)] = 195,
[SMALL_STATE(20)] = 199,
};
static const TSParseActionEntry ts_parse_actions[] = {
[0] = {.entry = {.count = 0, .reusable = false}},
[1] = {.entry = {.count = 1, .reusable = false}}, RECOVER(),
[3] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_mek, 0, 0, 0),
[5] = {.entry = {.count = 1, .reusable = false}}, SHIFT(16),
[7] = {.entry = {.count = 1, .reusable = false}}, SHIFT(14),
[9] = {.entry = {.count = 1, .reusable = false}}, SHIFT(13),
[11] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_mek, 1, 0, 0),
[13] = {.entry = {.count = 1, .reusable = true}}, REDUCE(aux_sym_mek_repeat1, 2, 0, 0),
[15] = {.entry = {.count = 2, .reusable = false}}, REDUCE(aux_sym_mek_repeat1, 2, 0, 0), SHIFT_REPEAT(16),
[18] = {.entry = {.count = 2, .reusable = false}}, REDUCE(aux_sym_mek_repeat1, 2, 0, 0), SHIFT_REPEAT(14),
[21] = {.entry = {.count = 2, .reusable = false}}, REDUCE(aux_sym_mek_repeat1, 2, 0, 0), SHIFT_REPEAT(13),
[24] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_weapons, 2, 0, 1),
[26] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_weapons, 2, 0, 1),
[28] = {.entry = {.count = 2, .reusable = false}}, REDUCE(sym_weapons, 2, 0, 1), SHIFT(20),
[31] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_limb, 3, 0, 2),
[33] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_limb, 3, 0, 2),
[35] = {.entry = {.count = 2, .reusable = false}}, REDUCE(sym_limb, 3, 0, 2), SHIFT(9),
[38] = {.entry = {.count = 1, .reusable = false}}, SHIFT(9),
[40] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_limb, 2, 0, 2),
[42] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_limb, 2, 0, 2),
[44] = {.entry = {.count = 2, .reusable = false}}, REDUCE(sym_limb, 2, 0, 2), SHIFT(5),
[47] = {.entry = {.count = 1, .reusable = false}}, SHIFT(5),
[49] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_weapons, 3, 0, 1),
[51] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_weapons, 3, 0, 1),
[53] = {.entry = {.count = 2, .reusable = false}}, REDUCE(sym_weapons, 3, 0, 1), SHIFT(20),
[56] = {.entry = {.count = 1, .reusable = true}}, REDUCE(aux_sym_weapons_repeat1, 2, 0, 0),
[58] = {.entry = {.count = 1, .reusable = false}}, REDUCE(aux_sym_weapons_repeat1, 2, 0, 0),
[60] = {.entry = {.count = 2, .reusable = false}}, REDUCE(aux_sym_weapons_repeat1, 2, 0, 0), SHIFT_REPEAT(20),
[63] = {.entry = {.count = 1, .reusable = true}}, REDUCE(aux_sym_limb_repeat1, 2, 0, 0),
[65] = {.entry = {.count = 1, .reusable = false}}, REDUCE(aux_sym_limb_repeat1, 2, 0, 0),
[67] = {.entry = {.count = 2, .reusable = false}}, REDUCE(aux_sym_limb_repeat1, 2, 0, 0), SHIFT_REPEAT(9),
[70] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_pair, 3, 0, 5),
[72] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_pair, 3, 0, 5),
[74] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_armor, 3, 0, 3),
[76] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_armor, 3, 0, 3),
[78] = {.entry = {.count = 1, .reusable = true}}, REDUCE(sym_weapon, 3, 0, 4),
[80] = {.entry = {.count = 1, .reusable = false}}, REDUCE(sym_weapon, 3, 0, 4),
[82] = {.entry = {.count = 1, .reusable = true}}, SHIFT(18),
[84] = {.entry = {.count = 1, .reusable = true}}, SHIFT(6),
[86] = {.entry = {.count = 1, .reusable = false}}, SHIFT(19),
[88] = {.entry = {.count = 1, .reusable = true}}, SHIFT(17),
[90] = {.entry = {.count = 1, .reusable = true}}, ACCEPT_INPUT(),
[92] = {.entry = {.count = 1, .reusable = true}}, SHIFT(4),
[94] = {.entry = {.count = 1, .reusable = true}}, SHIFT(11),
[96] = {.entry = {.count = 1, .reusable = true}}, SHIFT(12),
[98] = {.entry = {.count = 1, .reusable = true}}, SHIFT(10),
};
#ifdef __cplusplus
extern "C" {
#endif
#ifdef TREE_SITTER_HIDE_SYMBOLS
#define TS_PUBLIC
#elif defined(_WIN32)
#define TS_PUBLIC __declspec(dllexport)
#else
#define TS_PUBLIC __attribute__((visibility("default")))
#endif
TS_PUBLIC const TSLanguage *tree_sitter_mtf(void) {
static const TSLanguage language = {
.version = LANGUAGE_VERSION,
.symbol_count = SYMBOL_COUNT,
.alias_count = ALIAS_COUNT,
.token_count = TOKEN_COUNT,
.external_token_count = EXTERNAL_TOKEN_COUNT,
.state_count = STATE_COUNT,
.large_state_count = LARGE_STATE_COUNT,
.production_id_count = PRODUCTION_ID_COUNT,
.field_count = FIELD_COUNT,
.max_alias_sequence_length = MAX_ALIAS_SEQUENCE_LENGTH,
.parse_table = &ts_parse_table[0][0],
.small_parse_table = ts_small_parse_table,
.small_parse_table_map = ts_small_parse_table_map,
.parse_actions = ts_parse_actions,
.symbol_names = ts_symbol_names,
.field_names = ts_field_names,
.field_map_slices = ts_field_map_slices,
.field_map_entries = ts_field_map_entries,
.symbol_metadata = ts_symbol_metadata,
.public_symbol_map = ts_symbol_map,
.alias_map = ts_non_terminal_alias_map,
.alias_sequences = &ts_alias_sequences[0][0],
.lex_modes = ts_lex_modes,
.lex_fn = ts_lex,
.primary_state_ids = ts_primary_state_ids,
};
return &language;
}
#ifdef __cplusplus
}
#endif