use tree_sitter_language::LanguageFn;
extern "C" {
fn tree_sitter_blazor() -> *const ();
}
pub const LANGUAGE: LanguageFn = unsafe { LanguageFn::from_raw(tree_sitter_blazor) };
#[must_use]
pub const fn language() -> LanguageFn {
LANGUAGE
}
#[cfg(test)]
mod tests {
use super::LANGUAGE;
#[test]
fn can_load_language() {
let _ = LANGUAGE;
}
}