tree-iter 0.3.0

A Rust library for iterating over tree structures
Documentation

Tree-Iter

A Rust library for iterating over tree structures in different traversal orders.

Features

  • Generic support for any tree-like structure
  • Breadth-first and depth-first traversal orders
  • Immutable and mutable iteration
  • Modifying the tree structure during mutable iteration

Usage

Basic Example

use tree_iter::prelude::*;
use tree_iter::tree::Node;

// Create a simple tree
let tree = Node {
    value: 1,
    children: vec![
        Node {
            value: 2,
            children: vec![],
        },
        Node {
            value: 3,
            children: vec![],
        },
    ],
};

// Iterate over the tree in depth-first order
let values: Vec<i32> = tree.iter::<DepthFirst>()
                         .map(|node| node.value)
                         .collect();
assert_eq!(values, vec![1, 2, 3]);

// Iterate over the tree in breadth-first order
let values: Vec<i32> = tree.iter::<BreadthFirst>()
                         .map(|node| node.value)
                         .collect();
assert_eq!(values, vec![1, 2, 3]);

Mutable Iteration

Mutate nodes during iteration, including modifying values and changing the structure by adding or removing children:

use tree_iter::prelude::*;
use tree_iter::tree::Node;

let mut tree = Node {
    value: 1,
    children: vec![
        Node {
            value: 2,
            children: vec![Node {
                value: 4,
                children: vec![],
            }],
        },
        Node {
            value: 3,
            children: vec![],
        },
    ],
};

// Add 10 to each value in the tree, and add a child to node with value 2
let mut iter = tree.iter_mut::<BreadthFirst>();
while let Some(mut node) = iter.next() {
    if node.value == 2 {
        node.children.push(Node {
            value: 10,
            children: vec![],
        });
    }
    node.value += 10;
}

// Verify values were changed in breadth-first order
let values: Vec<i32> = tree.iter::<BreadthFirst>().map(|n| n.value).collect();
assert_eq!(values, vec![11, 12, 13, 14, 20]);

Custom Tree Structures

Implement the traits for your own tree structures:

use tree_iter::prelude::*;

struct MyTree<T> {
    value: T,
    children: Vec<MyTree<T>>,
}

// Implement TreeNode for immutable iteration
impl<T> TreeNode for MyTree<T> {
    fn children(&self) -> impl DoubleEndedIterator<Item = &Self> + '_ {
        self.children.iter()
    }
}

// Implement TreeNodeMut for mutable iteration
impl<T> TreeNodeMut for MyTree<T> {
    fn children_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut Self> + '_ {
        self.children.iter_mut()
    }
}

// Now you can use all iterators with your custom tree