use objc2::{rc::Retained, AllocAnyThread};
use objc2_app_kit::NSImage;
use objc2_core_foundation::CGFloat;
use objc2_foundation::{NSData, NSSize};
use crate::icon::{BadIcon, RgbaIcon};
use std::io::Cursor;
#[derive(Debug, Clone)]
pub struct PlatformIcon(RgbaIcon);
impl PlatformIcon {
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
Ok(PlatformIcon(RgbaIcon::from_rgba(rgba, width, height)?))
}
pub fn get_size(&self) -> (u32, u32) {
(self.0.width, self.0.height)
}
pub fn to_png(&self) -> crate::Result<Vec<u8>> {
let mut png = Vec::new();
{
let mut encoder =
png::Encoder::new(Cursor::new(&mut png), self.0.width as _, self.0.height as _);
encoder.set_color(png::ColorType::Rgba);
encoder.set_depth(png::BitDepth::Eight);
let mut writer = encoder.write_header()?;
writer.write_image_data(&self.0.rgba)?;
}
Ok(png)
}
pub fn to_nsimage(&self, max_height: Option<f64>) -> crate::Result<Retained<NSImage>> {
let (width, height) = self.get_size();
let icon = self.to_png()?;
let mut icon_width = width as CGFloat;
let mut icon_height = height as CGFloat;
if let Some(max_height) = max_height.map(|max_height| max_height as CGFloat) {
if icon_height > max_height {
icon_width /= icon_height / max_height;
icon_height = max_height;
}
}
let nsdata = NSData::from_vec(icon);
let nsimage = NSImage::initWithData(NSImage::alloc(), &nsdata).unwrap();
nsimage.setSize(NSSize::new(icon_width, icon_height));
Ok(nsimage)
}
}