trapezoid-core 0.3.0

A PSX emulator, backed by vulkano for rendering
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
use crate::memory::{interrupts::InterruptRequester, BusLine, Result};
use bitflags::bitflags;

bitflags! {
    #[derive(Default, Debug)]
    struct CounterMode: u16 {
        const SYNC_ENABLE        = 0b0000000000000001;
        const SYNC_MODE          = 0b0000000000000110;
        const RESET_AFTER_TARGET = 0b0000000000001000;
        const IRQ_ON_TARGET      = 0b0000000000010000;
        const IRQ_ON_FFFF        = 0b0000000000100000;
        const IRQ_REPEAT_MODE    = 0b0000000001000000;
        const IRQ_TOGGLE_MODE    = 0b0000000010000000;
        const CLK_SOURCE         = 0b0000001100000000;
        /// inverted, (0=Yes, 1=No)
        const NOT_IRQ_REQUEST    = 0b0000010000000000;
        const REACHED_TARGET     = 0b0000100000000000;
        const REACHED_FFFF       = 0b0001000000000000;
        // const NOT_USED        = 0b1110000000000000;
    }
}

impl CounterMode {
    fn sync_enable(&self) -> bool {
        self.intersects(Self::SYNC_ENABLE)
    }

    fn sync_mode(&self) -> u8 {
        ((self.bits() & Self::SYNC_MODE.bits()) >> 1) as u8
    }

    fn clk_source(&self) -> u8 {
        ((self.bits() & Self::CLK_SOURCE.bits()) >> 8) as u8
    }

    fn reset_after_target(&self) -> bool {
        self.intersects(Self::RESET_AFTER_TARGET)
    }

    fn irq_on_target(&self) -> bool {
        self.intersects(Self::IRQ_ON_TARGET)
    }

    fn irq_on_ffff(&self) -> bool {
        self.intersects(Self::IRQ_ON_FFFF)
    }

    fn irq_repeat_mode(&self) -> bool {
        self.intersects(Self::IRQ_REPEAT_MODE)
    }

    fn irq_toggle_mode(&self) -> bool {
        self.intersects(Self::IRQ_TOGGLE_MODE)
    }

    fn set_reached_target(&mut self) {
        self.insert(Self::REACHED_TARGET)
    }

    fn set_reached_ffff(&mut self) {
        self.insert(Self::REACHED_FFFF)
    }

    fn irq(&self) -> bool {
        self.intersects(Self::NOT_IRQ_REQUEST)
    }

    fn set_irq(&mut self) {
        self.insert(Self::NOT_IRQ_REQUEST);
    }

    fn reset_irq(&mut self) {
        self.remove(Self::NOT_IRQ_REQUEST);
    }

    fn toggle_irq(&mut self) {
        self.toggle(Self::NOT_IRQ_REQUEST);
    }
}

#[derive(Default)]
struct TimerBase {
    mode: CounterMode,
    counter: u16,
    target: u16,
    paused: bool,
    one_shot_suppress_irqs: bool,
    should_request_interrupt: bool,
}

impl TimerBase {
    fn read(&mut self, index: u32) -> u16 {
        match index {
            0 => self.counter,
            1 => {
                let out = self.mode.bits();
                // reset after read
                self.mode
                    .remove(CounterMode::REACHED_FFFF | CounterMode::REACHED_TARGET);

                out
            }
            2 => self.target,
            _ => unreachable!(),
        }
    }

    fn write(&mut self, index: u32, data: u16) {
        match index {
            0 => {
                self.counter = data;
                log::info!("write current {:04X}", self.counter);
            }
            1 => {
                // reset one shot irq suppress
                self.one_shot_suppress_irqs = false;

                let mode = CounterMode::from_bits_retain(data & 0x3FF);
                if data & 0x400 != 0 {
                    // reset IRQ request
                    self.mode.insert(CounterMode::NOT_IRQ_REQUEST);
                }

                self.mode &= CounterMode::from_bits_retain(!0x3FF);
                self.mode |= mode;

                // reset on write to mode
                self.counter = 0;

                log::info!("write mode {:?}", self.mode);
            }
            2 => {
                self.target = data;
                log::info!("write target {:04X}", self.target);
            }
            _ => unreachable!(),
        }
    }

    fn increment_counter(&mut self, cycles: u32) {
        // this can happen for timer 0 and 1 in special times, like
        //  inside Hblank or Vblank
        if self.paused {
            return;
        }

        let old_irq = self.mode.irq();

        assert!(cycles <= 0xFFFF);
        let (new_counter, overflow) = self.counter.overflowing_add(cycles as u16);

        let reached_target = self.counter < self.target && new_counter >= self.target;
        self.counter = new_counter;

        let mut irq = false;
        let is_one_shot_mode = !self.mode.irq_repeat_mode();
        // there should not be irq
        let one_shot_mode_irq_supressed = is_one_shot_mode && self.one_shot_suppress_irqs;

        if reached_target {
            self.mode.set_reached_target();
            if self.mode.irq_on_target() {
                irq = true;
            }
            if self.mode.reset_after_target() {
                self.counter -= self.target;
            }
        }

        if overflow {
            self.mode.set_reached_ffff();
            if self.mode.irq_on_ffff() {
                irq = true;
            }
        }

        if irq && !one_shot_mode_irq_supressed {
            if is_one_shot_mode {
                self.one_shot_suppress_irqs = true;
            }

            if self.mode.irq_toggle_mode() {
                self.mode.toggle_irq();
            } else {
                // reset sets the bit to 0, which means interrrupt signal
                self.mode.reset_irq();
            }
        }

        let new_irq = self.mode.irq();

        // only for transition from 1 to 0
        if old_irq && !new_irq {
            self.should_request_interrupt = true;
        }

        // if its pulse mode, then set it back
        if !self.mode.irq_toggle_mode() {
            self.mode.set_irq();
        }
    }

    /// This is so that the base timer knows that it can set the irq line
    ///  in pulse mode
    fn get_irq_requested(&mut self) -> bool {
        let result = self.should_request_interrupt;
        // reset
        self.should_request_interrupt = false;
        result
    }
}

#[derive(Default)]
struct Timer0 {
    base: TimerBase,
}

impl Timer0 {
    fn mode(&mut self) -> &CounterMode {
        &self.base.mode
    }

    fn read(&mut self, index: u32) -> u16 {
        self.base.read(index)
    }

    fn write(&mut self, index: u32, data: u16) {
        self.base.write(index, data);
    }

    fn get_irq_requested(&mut self) -> bool {
        self.base.get_irq_requested()
    }
}

impl Timer0 {
    fn increment_counter(&mut self, cycles: u32) {
        let sync_mode = self.mode().sync_mode();
        if self.mode().sync_enable() {
            // TODO: fix sync modes
            self.base.increment_counter(cycles);
            match sync_mode {
                0 => {}
                1 => {}
                2 => {}
                3 => {}
                _ => unreachable!(),
            }
        } else {
            self.base.increment_counter(cycles);
        }
    }
}

#[derive(Default)]
struct Timer1 {
    base: TimerBase,
}

impl Timer1 {
    fn mode(&mut self) -> &CounterMode {
        &self.base.mode
    }

    fn read(&mut self, index: u32) -> u16 {
        self.base.read(index)
    }

    fn write(&mut self, index: u32, data: u16) {
        self.base.write(index, data);
    }

    fn get_irq_requested(&mut self) -> bool {
        self.base.get_irq_requested()
    }
}

impl Timer1 {
    fn increment_counter(&mut self, cycles: u32) {
        let sync_mode = self.mode().sync_mode();
        if self.mode().sync_enable() {
            // TODO: fix sync modes
            self.base.increment_counter(cycles);
            match sync_mode {
                0 => {}
                1 => {}
                2 => {}
                3 => {}
                _ => unreachable!(),
            }
        } else {
            self.base.increment_counter(cycles);
        }
    }
}

#[derive(Default)]
struct Timer2 {
    base: TimerBase,
    divider_counter: u32,
}

impl Timer2 {
    fn mode(&mut self) -> &CounterMode {
        &self.base.mode
    }

    fn read(&mut self, index: u32) -> u16 {
        self.base.read(index)
    }

    fn write(&mut self, index: u32, data: u16) {
        self.base.write(index, data);
    }

    fn get_irq_requested(&mut self) -> bool {
        self.base.get_irq_requested()
    }
}

impl Timer2 {
    fn increment_counter(&mut self, cycles: u32) {
        let sync_mode = self.mode().sync_mode();
        if self.mode().sync_enable() && (sync_mode == 0 || sync_mode == 3) {
            // stop counter at current value forever
        } else {
            self.base.increment_counter(cycles);
        }
    }

    fn clock_from_system(&mut self, cycles: u32) {
        // 0 or 1
        // system clock
        if self.mode().clk_source() & 2 == 0 {
            self.increment_counter(cycles);
        } else {
            self.divider_counter += cycles;
            self.increment_counter(self.divider_counter / 8);
            // reset divider
            self.divider_counter %= 8;
        }
    }
}

#[derive(Default)]
pub struct Timers {
    timer0: Timer0,
    timer1: Timer1,
    timer2: Timer2,
}

impl Timers {
    pub fn clock_from_system(&mut self, cycles: u32) {
        // 0 or 2
        if self.timer0.mode().clk_source() & 1 == 0 {
            self.timer0.increment_counter(cycles);
        }

        // 0 or 2
        if self.timer1.mode().clk_source() & 1 == 0 {
            self.timer1.increment_counter(cycles);
        }

        self.timer2.clock_from_system(cycles);
    }

    pub fn clock_from_gpu_dot(&mut self, dot_clocks: u32) {
        if self.timer0.mode().clk_source() & 1 == 1 {
            self.timer0.increment_counter(dot_clocks);
        }
    }

    pub fn clock_from_hblank(&mut self) {
        if self.timer1.mode().clk_source() & 1 == 1 {
            self.timer1.increment_counter(1);
        }
    }

    /// Request interrupts if any are queued from the previous clocking
    pub fn handle_interrupts(&mut self, interrupt_requester: &mut impl InterruptRequester) {
        if self.timer0.get_irq_requested() {
            interrupt_requester.request_timer0();
        }
        if self.timer1.get_irq_requested() {
            interrupt_requester.request_timer1();
        }
        if self.timer2.get_irq_requested() {
            interrupt_requester.request_timer2();
        }
    }

    fn read(&mut self, timer_index: u32, reg_index: u32) -> u16 {
        match timer_index {
            0 => self.timer0.read(reg_index),
            1 => self.timer1.read(reg_index),
            2 => self.timer2.read(reg_index),
            _ => unreachable!(),
        }
    }

    fn write(&mut self, timer_index: u32, reg_index: u32, data: u16) {
        match timer_index {
            0 => self.timer0.write(reg_index, data),
            1 => self.timer1.write(reg_index, data),
            2 => self.timer2.write(reg_index, data),
            _ => unreachable!(),
        }
    }
}

impl BusLine for Timers {
    fn read_u32(&mut self, addr: u32) -> Result<u32> {
        let timer_index = (addr >> 4) & 0x3;
        let reg_index = (addr & 0xF) / 4;

        Ok(self.read(timer_index, reg_index) as u32)
    }

    fn write_u32(&mut self, addr: u32, data: u32) -> Result<()> {
        let timer_index = (addr >> 4) & 0x3;
        let reg_index = (addr & 0xF) / 4;

        log::info!(
            "written timer register addr=0x{:X}, data=0x{:X}",
            addr,
            data
        );

        self.write(timer_index, reg_index, data as u16);
        Ok(())
    }

    fn read_u16(&mut self, addr: u32) -> Result<u16> {
        let timer_index = (addr >> 4) & 0x3;
        let is_inside_reg = ((addr & 0xF) / 2) % 2 == 0;
        let reg_index = (addr & 0xF) / 4;

        let r = if is_inside_reg {
            self.read(timer_index, reg_index)
        } else {
            0
        };
        Ok(r)
    }

    fn write_u16(&mut self, addr: u32, data: u16) -> Result<()> {
        let timer_index = (addr >> 4) & 0x3;
        let is_inside_reg = ((addr & 0xF) / 2) % 2 == 0;
        let reg_index = (addr & 0xF) / 4;

        if is_inside_reg {
            log::info!(
                "written timer register addr=0x{:X}, data=0x{:X}",
                addr,
                data
            );
            self.write(timer_index, reg_index, data);
        } else {
            log::info!(
                "written timer to garbage addr=0x{:X}, data=0x{:X}",
                addr,
                data
            );
        }
        Ok(())
    }
}