# transform-matrix
[](https://circleci.com/gh/OllieBerzs/transform-matrix)
Create transformation matrices for [OpenGL][opengl]
in the [Rust programming language][rust].
## Documentation
- [API Documentation][docs]
## Example
A simple example to create a transformation matrix
that moves and projects the view:
```rust
use transform_matrix::*;
fn main() {
let _t = Transform::new()
.translate(4.0, 5.0, 0.0)
.orthographic(480.0, 360.0, 100.0);
// Use the matrix _t in OpenGL
}
```
[rust]: https://www.rust-lang.org/
[opengl]: https://opengl.org/
[docs]: https://crates.io/