A Transaction can be used to make changes to an iterator and only apply the changes if the
transaction is committed. When the Transaction is aborted, the changes are discarded. This
is useful for implementing backtracking searches, parsers, undo functionality, unlimited
peeking and more.
The original iterator must implement 'Clone' to be useable with the transactional iterator.
Policies
Transactions can be created with 3 different policies:
Panic:
Will panic on drop if not committed or aborted.Abort:
Will abort changes on drop or panic.AutoCommit:
Will commit changes on drop or panic.
Example
use ;
let mut iter = vec!.into_iter;
let mut transaction = new;
// iterate within the transaction
assert_eq!;
assert_eq!;
// Commit the transaction
transaction.commit;
// The changes are now applied
assert_eq!;