use std::cmp;
use std::collections::HashMap;
use super::Transaction;
use crate::{pool, scoring, Readiness, Ready, ReplaceTransaction, Scoring, ShouldReplace};
use ethereum_types::{H160 as Sender, U256};
#[derive(Debug, Default)]
pub struct DummyScoring {
always_insert: bool,
}
impl DummyScoring {
pub fn always_insert() -> Self {
DummyScoring { always_insert: true }
}
}
impl Scoring<Transaction> for DummyScoring {
type Score = U256;
type Event = ();
fn compare(&self, old: &Transaction, new: &Transaction) -> cmp::Ordering {
old.nonce.cmp(&new.nonce)
}
fn choose(&self, old: &Transaction, new: &Transaction) -> scoring::Choice {
if old.nonce == new.nonce {
if new.gas_price > old.gas_price {
scoring::Choice::ReplaceOld
} else {
scoring::Choice::RejectNew
}
} else {
scoring::Choice::InsertNew
}
}
fn update_scores(
&self,
txs: &[pool::Transaction<Transaction>],
scores: &mut [Self::Score],
change: scoring::Change,
) {
if let scoring::Change::Event(_) = change {
for i in 0..txs.len() {
scores[i] = 0.into();
}
} else {
for i in 0..txs.len() {
scores[i] = txs[i].gas_price;
}
}
}
fn should_ignore_sender_limit(&self, _new: &Transaction) -> bool {
self.always_insert
}
}
impl ShouldReplace<Transaction> for DummyScoring {
fn should_replace(
&self,
old: &ReplaceTransaction<'_, Transaction>,
new: &ReplaceTransaction<'_, Transaction>,
) -> scoring::Choice {
if self.always_insert {
scoring::Choice::InsertNew
} else if new.gas_price > old.gas_price {
scoring::Choice::ReplaceOld
} else {
scoring::Choice::RejectNew
}
}
}
#[derive(Default)]
pub struct NonceReady(HashMap<Sender, U256>, U256);
impl NonceReady {
pub fn new<T: Into<U256>>(min: T) -> Self {
let mut n = NonceReady::default();
n.1 = min.into();
n
}
}
impl Ready<Transaction> for NonceReady {
fn is_ready(&mut self, tx: &Transaction) -> Readiness {
let min = self.1;
let nonce = self.0.entry(tx.sender).or_insert_with(|| min);
match tx.nonce.cmp(nonce) {
cmp::Ordering::Greater => Readiness::Future,
cmp::Ordering::Equal => {
*nonce += 1.into();
Readiness::Ready
}
cmp::Ordering::Less => Readiness::Stale,
}
}
}