# Address to listen on.
= "0.0.0.0:19132"
# Address to create proxying UDP sockets on.
# Changing it is only useful if you want to use a different network IP
# for Proxy <-> Backend than for Player <-> Proxy.
#
# Please keep the port to 0 to let the OS allocate an available port for each client.
= "0.0.0.0:0"
# Load balancing method to use.
#
# Available: round_robin, least_connected
= "round_robin"
# Whether to send HAProxy info to the servers.
# You may need to configure your server software to support it.
= true
[]
# Rate, in seconds, at which to ping servers for heatlh checks.
= 5
# Rate, in seconds, at which to fetch MOTD information.
= 20
# Address of the server to ping to get MOTD information (including player count, etc).
# Leave it commented out to fetch it from any of the configured servers below (recommended).
#motd_source = "127.0.0.1:30030"
# Servers to proxy/load balance players to.
= [
{ = "127.0.0.1:30031" },
{ = "127.0.0.1:30032" },
]