pub struct DrawingState {
pub current_color: Style,
pub latest_node_color: Style,
pub wires: Vec<Wire>,
}
Fields§
§current_color: Style
§latest_node_color: Style
§wires: Vec<Wire>
Implementations§
Source§impl DrawingState
impl DrawingState
pub fn draw_node_vprefix( &mut self, model: &dyn Model, node: usize, _opts: &DisplayParams, ) -> TractResult<Vec<String>>
pub fn draw_node_body( &mut self, model: &dyn Model, node: usize, opts: &DisplayParams, ) -> TractResult<Vec<String>>
pub fn draw_node_vfiller( &self, model: &dyn Model, node: usize, ) -> TractResult<String>
pub fn draw_node_vsuffix( &mut self, model: &dyn Model, node: usize, opts: &DisplayParams, ) -> TractResult<Vec<String>>
Trait Implementations§
Source§impl Clone for DrawingState
impl Clone for DrawingState
Source§fn clone(&self) -> DrawingState
fn clone(&self) -> DrawingState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for DrawingState
impl Default for DrawingState
Source§fn default() -> DrawingState
fn default() -> DrawingState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for DrawingState
impl RefUnwindSafe for DrawingState
impl Send for DrawingState
impl Sync for DrawingState
impl Unpin for DrawingState
impl UnwindSafe for DrawingState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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. Box<dyn Any>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self
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