toy_pool 0.1.1

Pool with reference-counted items
Documentation
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# `toy_pool`

Items in the pool will be reference-counted with strong `Handle` s. When no `Handle` is referring to an item, it can be removed on synchronization, or you can handle it manually.

## Motivation

I'm going to re-implement [my-game] 's scene graph with this crate.

[my-game]: https://github.com/toyboot4e/snowrl