:crossed_swords: toy-arms
Huge thanks to my pal for this header @suzuharuR
What's toy-arms?
This is a toolkit for those who are fed up with coding game hack with C++ but still wanna make it in an elegant way. Since this library wraps many Windows API which frequently used, you can build hack without having to struggle with it. By using this, many part of your stress while coding low level fashion won't come in.
But be informed that this library is primitive and still could contain some buggy code which causes errors. I'd be pleased if you spot them and make PR or issue.
:pushpin: Table of contents
- :two_hearts: support me
- :fire: Get started
- :scroll: Practical Examples
- :card_file_box: Other examples?
:two_hearts: support me
Donating me through GitHub sponsors would be the best way to support me and this project. You can also support me by starring this project, or any kind of PR that either refactoring this project, or adding new feature would pump me up!
:fire: Get started
But before actually test the example, I'll show you some preparation steps you're supposed to know.
step1
Firstly, include toy-arms in your dependencies' table in Cargo.toml.
As of now toy-arms has 2 features which are internal and external.
internal feature flag is on by default so you have to specify external when you wanna use it.
for internal use:
[]
= "0.9.3"
# This annotation below is to tell the compiler to compile this into dll. MUST.
[]
= ["cdylib"]
for external use:
[]
= { = "0.9.3", = ["external"]}
step2
Secondly, sicne most of those tests are targeting the game "csgo.exe(x86)", you may have to build the code in x86 architecture depending on the example.
You can either specify in .cargo/config.toml as following:
[]
= "i686-pc-windows-msvc"
Or put --target i686-pc-windows-msvc flag everytime when you build the code.
:scroll: Practical Examples
In this section I'll showcase you various examples for different situations with internal and external features. Find one fits your purpose.
Be informed that all these examples are happened to target CSGO:counter strike global offencive , so be sure to get it and test with it.
internal
Welcome to the examples of internal hack. A dll file will be generated by build these examples, inject it with whatever dll injector you possess.
simplest dll (internal)
With this crate, making the injectable dll which is the smallest possible is simple as this:
// A neat macro which defines entry point instead of you.
// Also, you dont have to alloc/free console by yourself, console will show up when u compile into debug build.
create_entrypoint!;
// Main thread
auto shoot (internal)
This is the code that overwrites the value at DW_FORCE_ATTACK to 0x5 every loop in csgo.exe.
Note that you have to check if the address of DW_FORCE_ATTACK is up-to-date.
use VirtualKeyCode;
use Process;
use ;
get localplayer health (internal)
While this code below will retrieve health value of LocalPlayer object in csgo.exe.
Note that you have to update the offset of DW_LOCAL_PLAYER.
use GameObject;
use ;
use Module;
use GameObject;
create_entrypoint!;
// This macro provides from_raw() func that ensures the base address is not null.
// This offset has to be up to date.
const DW_LOCAL_PLAYER: i32 = 0xDB25DC;
pattern scanning (internal)
This is the pattern scanning example where the pattern is for dwForceAttack in csgo.
use ;
create_entrypoint!;
const DW_FORCE_ATTACK_PATTERN: &str = "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04";
external
On the other hand, following code is how tamper with memory externally is like.
auto shoot (external)
This is the code that overwrites the value at DW_FORCE_ATTACK to 0x5 every loop in csgo.exe.
Note that you have to check if the address of DW_FORCE_ATTACK is up-to-date.
use VirtualKeyCode;
use Process;
use ;
pattern scanning (external)
This is the pattern scanning example where the pattern is for dwForceAttack in csgo.
use ;
use Process;
const DW_FORCE_ATTACK_PATTERN: &str = "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04";
:card_file_box: Other examples?
Yes you have! Take a look at examples directory, you'll see more examples!
However, you may need to update offsets which some examples contain with your own hands.
Refer to hazedumper as always for latest offsets of CSGO.
To build examples in x86 arch:
cargo build --example EXAMPLE_NAME --target i686-pc-windows-msvc