use toy_arms::{detect_keydown, Module, VirtualKeyCode};
toy_arms::create_entrypoint!(hack_main_thread);
fn hack_main_thread() {
let memory = Module::from_module_name("client.dll");
let dw_force_attack_pattern = "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04";
match memory.pattern_scan(dw_force_attack_pattern, 2, 0) {
Some(i) => println!("Pattern found at: {:x}", i),
None => println!("Pattern not found")
}
loop {
if detect_keydown(VirtualKeyCode::VK_INSERT) {
break
}
}
}