torsh-vision 0.1.2

Computer vision utilities for ToRSh deep learning framework
Documentation
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// Framework infrastructure - components designed for future use
#![allow(dead_code)]
use crate::{Result, VisionError};
use std::sync::Arc;
use torsh_core::device::{CpuDevice, Device, DeviceType};
use torsh_tensor::Tensor;

/// Hardware acceleration trait for vision operations
pub trait HardwareAccelerated {
    fn device(&self) -> &dyn Device;
    fn supports_mixed_precision(&self) -> bool;
    fn supports_tensor_cores(&self) -> bool;
}

/// GPU-accelerated transform trait
pub trait GpuTransform: Send + Sync {
    fn forward_gpu(&self, input: &Tensor<f32>) -> Result<Tensor<f32>>;
    // fn forward_gpu_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>>; // Commented out - f32 not available
    fn forward_gpu_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>>; // Using f32 for now
}

/// Mixed precision transform wrapper
pub struct MixedPrecisionTransform<T: GpuTransform> {
    inner: T,
    device: Arc<dyn Device>,
    use_fp16: bool,
}

impl<T: GpuTransform> MixedPrecisionTransform<T> {
    pub fn new(inner: T, device: Arc<dyn Device>, use_fp16: bool) -> Self {
        Self {
            inner,
            device,
            use_fp16,
        }
    }

    pub fn forward(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        if self.use_fp16 && matches!(self.device.device_type(), DeviceType::Cuda(_)) {
            // Convert to f32, process, then convert back to f32
            let input_f32 = input.to_dtype(torsh_core::dtype::DType::F32)?;
            let output_f32 = self.inner.forward_gpu_f32(&input_f32)?;
            Ok(output_f32.to_dtype(torsh_core::dtype::DType::F32)?)
        } else {
            self.inner.forward_gpu(input)
        }
    }
}

/// GPU-accelerated resize transform
pub struct GpuResize {
    size: (usize, usize),
    device: Arc<dyn Device>,
}

impl GpuResize {
    pub fn new(size: (usize, usize), device: Arc<dyn Device>) -> Self {
        Self { size, device }
    }
}

impl GpuTransform for GpuResize {
    fn forward_gpu(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        if matches!(self.device.device_type(), DeviceType::Cuda(_)) {
            // Use CUDA-accelerated resize
            self.cuda_resize(input)
        } else {
            // Fallback to CPU
            crate::ops::resize(input, self.size)
        }
    }

    fn forward_gpu_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        if matches!(self.device.device_type(), DeviceType::Cuda(_)) {
            // Use CUDA-accelerated resize with f32
            self.cuda_resize_f32(input)
        } else {
            // Convert to f32, process, convert back
            let input_f32 = input.to_dtype(torsh_core::dtype::DType::F32)?;
            let output_f32 = crate::ops::resize(&input_f32, self.size)?;
            Ok(output_f32.to_dtype(torsh_core::dtype::DType::F32)?)
        }
    }
}

impl GpuResize {
    fn cuda_resize(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        // CUDA-accelerated bilinear interpolation
        let shape = input.shape();
        if shape.dims().len() != 3 {
            return Err(VisionError::InvalidShape(format!(
                "Expected 3D tensor (C, H, W), got {}D",
                shape.dims().len()
            )));
        }

        let (target_width, target_height) = self.size;
        let (channels, height, width) = (shape.dims()[0], shape.dims()[1], shape.dims()[2]);

        // Create output tensor on GPU
        let output_shape = &[channels, target_height, target_width];
        let mut output = Tensor::zeros(output_shape, input.device())?;

        // Launch CUDA kernel for bilinear interpolation
        // This would interface with CUDA kernels for optimal performance
        self.launch_resize_kernel(
            input,
            &mut output,
            width,
            height,
            target_width,
            target_height,
        )?;

        Ok(output)
    }

    fn cuda_resize_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        // Similar to cuda_resize but with f32 precision
        let shape = input.shape();
        if shape.dims().len() != 3 {
            return Err(VisionError::InvalidShape(format!(
                "Expected 3D tensor (C, H, W), got {}D",
                shape.dims().len()
            )));
        }

        let (target_width, target_height) = self.size;
        let (channels, height, width) = (shape.dims()[0], shape.dims()[1], shape.dims()[2]);

        // Create output tensor on GPU with f32 precision
        let output_shape = &[channels, target_height, target_width];
        let mut output = Tensor::zeros(output_shape, input.device())?;

        // Launch CUDA kernel for bilinear interpolation with f32
        self.launch_resize_kernel_f32(
            input,
            &mut output,
            width,
            height,
            target_width,
            target_height,
        )?;

        Ok(output)
    }

    fn launch_resize_kernel(
        &self,
        input: &Tensor<f32>,
        output: &mut Tensor<f32>,
        _src_width: usize,
        _src_height: usize,
        dst_width: usize,
        dst_height: usize,
    ) -> Result<()> {
        // For now, use CPU fallback as CUDA integration needs more infrastructure
        // In a full implementation, this would launch CUDA kernels
        let cpu_output = crate::ops::resize(input, (dst_width, dst_height))?;
        *output = cpu_output;
        Ok(())
    }

    fn launch_resize_kernel_f32(
        &self,
        input: &Tensor<f32>,
        output: &mut Tensor<f32>,
        _src_width: usize,
        _src_height: usize,
        dst_width: usize,
        dst_height: usize,
    ) -> Result<()> {
        // For now, use CPU fallback with type conversion
        let input_f32 = input.to_dtype(torsh_core::dtype::DType::F32)?;
        let output_f32 = crate::ops::resize(&input_f32, (dst_width, dst_height))?;
        *output = output_f32.to_dtype(torsh_core::dtype::DType::F32)?;
        Ok(())
    }
}

/// GPU-accelerated convolution transform
pub struct GpuConvolution {
    kernel: Tensor<f32>,
    stride: (usize, usize),
    padding: (usize, usize),
    device: Arc<dyn Device>,
}

impl GpuConvolution {
    pub fn new(
        kernel: Tensor<f32>,
        stride: (usize, usize),
        padding: (usize, usize),
        device: Arc<dyn Device>,
    ) -> Self {
        Self {
            kernel,
            stride,
            padding,
            device,
        }
    }

    pub fn gaussian_blur(sigma: f32, kernel_size: usize, device: Arc<dyn Device>) -> Result<Self> {
        let kernel = Self::create_gaussian_kernel(sigma, kernel_size)?;
        Ok(Self::new(
            kernel,
            (1, 1),
            (kernel_size / 2, kernel_size / 2),
            device,
        ))
    }

    fn create_gaussian_kernel(sigma: f32, size: usize) -> Result<Tensor<f32>> {
        let _cpu_device = CpuDevice::new();
        let kernel = Tensor::zeros(&[size, size], torsh_core::DeviceType::Cpu)?;
        let center = size as f32 / 2.0;
        let two_sigma_sq = 2.0 * sigma * sigma;

        let mut sum = 0.0;
        for i in 0..size {
            for j in 0..size {
                let x = i as f32 - center;
                let y = j as f32 - center;
                let value = (-((x * x + y * y) / two_sigma_sq)).exp();
                kernel.set(&[i, j], value)?;
                sum += value;
            }
        }

        // Normalize
        for i in 0..size {
            for j in 0..size {
                let value = kernel.get(&[i, j])? / sum;
                kernel.set(&[i, j], value)?;
            }
        }

        Ok(kernel)
    }
}

impl GpuTransform for GpuConvolution {
    fn forward_gpu(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        if matches!(self.device.device_type(), DeviceType::Cuda(_)) {
            // Use CUDA-accelerated convolution
            self.cuda_convolution(input)
        } else {
            // Fallback to CPU convolution
            self.cpu_convolution(input)
        }
    }

    fn forward_gpu_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        if matches!(self.device.device_type(), DeviceType::Cuda(_)) {
            // Use CUDA-accelerated convolution with f32
            self.cuda_convolution_f32(input)
        } else {
            // Convert to f32, process, convert back
            let input_f32 = input.to_dtype(torsh_core::dtype::DType::F32)?;
            let output_f32 = self.cpu_convolution(&input_f32)?;
            Ok(output_f32.to_dtype(torsh_core::dtype::DType::F32)?)
        }
    }
}

impl GpuConvolution {
    fn cuda_convolution(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        // For now, fallback to CPU
        // In a full implementation, this would use cuDNN or custom CUDA kernels
        self.cpu_convolution(input)
    }

    fn cuda_convolution_f32(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        // For now, fallback to CPU with type conversion
        let input_f32 = input.to_dtype(torsh_core::dtype::DType::F32)?;
        let output_f32 = self.cpu_convolution(&input_f32)?;
        Ok(output_f32.to_dtype(torsh_core::dtype::DType::F32)?)
    }

    fn cpu_convolution(&self, input: &Tensor<f32>) -> Result<Tensor<f32>> {
        // Basic convolution implementation
        let input_shape = input.shape();
        let kernel_shape = self.kernel.shape();

        if input_shape.dims().len() != 3 || kernel_shape.dims().len() != 2 {
            return Err(VisionError::InvalidShape(
                "Expected 3D input tensor (C, H, W) and 2D kernel".to_string(),
            ));
        }

        let (channels, height, width) = (
            input_shape.dims()[0],
            input_shape.dims()[1],
            input_shape.dims()[2],
        );
        let (kernel_h, kernel_w) = (kernel_shape.dims()[0], kernel_shape.dims()[1]);

        let (pad_h, pad_w) = self.padding;
        let (stride_h, stride_w) = self.stride;

        let output_h = (height + 2 * pad_h - kernel_h) / stride_h + 1;
        let output_w = (width + 2 * pad_w - kernel_w) / stride_w + 1;

        let output = Tensor::zeros(&[channels, output_h, output_w], input.device())?;

        for c in 0..channels {
            for y in 0..output_h {
                for x in 0..output_w {
                    let mut sum = 0.0;

                    for ky in 0..kernel_h {
                        for kx in 0..kernel_w {
                            let input_y = y * stride_h + ky;
                            let input_x = x * stride_w + kx;

                            if input_y >= pad_h
                                && input_y < height + pad_h
                                && input_x >= pad_w
                                && input_x < width + pad_w
                            {
                                let input_y = input_y - pad_h;
                                let input_x = input_x - pad_w;

                                let input_val = input.get(&[c, input_y, input_x])?;
                                let kernel_val = self.kernel.get(&[ky, kx])?;
                                sum += input_val * kernel_val;
                            }
                        }
                    }

                    output.set(&[c, y, x], sum)?;
                }
            }
        }

        Ok(output)
    }
}

/// Hardware acceleration context for managing GPU resources
pub struct HardwareContext {
    device: Arc<dyn Device>,
    mixed_precision: bool,
    tensor_cores: bool,
}

impl HardwareContext {
    pub fn new(device: Arc<dyn Device>) -> Self {
        let mixed_precision = matches!(device.device_type(), DeviceType::Cuda(_));
        let tensor_cores = matches!(device.device_type(), DeviceType::Cuda(_)); // Simplified check

        Self {
            device,
            mixed_precision,
            tensor_cores,
        }
    }

    pub fn auto_detect() -> Result<Self> {
        // Try to use GPU if available, otherwise CPU
        let device = Arc::new(CpuDevice::new()) as Arc<dyn Device>;

        Ok(Self::new(device))
    }

    pub fn create_gpu_resize(&self, size: (usize, usize)) -> GpuResize {
        GpuResize::new(size, Arc::clone(&self.device))
    }

    pub fn create_gpu_convolution(
        &self,
        kernel: Tensor<f32>,
        stride: (usize, usize),
        padding: (usize, usize),
    ) -> GpuConvolution {
        GpuConvolution::new(kernel, stride, padding, Arc::clone(&self.device))
    }

    pub fn create_mixed_precision_transform<T: GpuTransform>(
        &self,
        transform: T,
    ) -> MixedPrecisionTransform<T> {
        MixedPrecisionTransform::new(transform, Arc::clone(&self.device), self.mixed_precision)
    }

    pub fn device_info(&self) -> String {
        format!(
            "Device: {}",
            if matches!(self.device.device_type(), DeviceType::Cuda(_)) {
                "CUDA"
            } else {
                "CPU"
            }
        )
    }

    pub fn cuda_available(&self) -> bool {
        matches!(self.device.device_type(), DeviceType::Cuda(_))
    }

    pub fn has_tensor_cores(&self) -> bool {
        self.tensor_cores
    }
}

impl HardwareAccelerated for HardwareContext {
    fn device(&self) -> &dyn Device {
        &*self.device
    }

    fn supports_mixed_precision(&self) -> bool {
        self.mixed_precision
    }

    fn supports_tensor_cores(&self) -> bool {
        self.tensor_cores
    }
}

/// Batch processing utilities for hardware acceleration
pub struct BatchProcessor {
    context: HardwareContext,
    batch_size: usize,
}

impl BatchProcessor {
    pub fn new(context: HardwareContext, batch_size: usize) -> Self {
        Self {
            context,
            batch_size,
        }
    }

    pub fn process_batch<T: GpuTransform + Clone>(
        &self,
        inputs: &[Tensor<f32>],
        transform: &T,
    ) -> Result<Vec<Tensor<f32>>> {
        let mut outputs = Vec::with_capacity(inputs.len());

        for batch in inputs.chunks(self.batch_size) {
            for input in batch {
                let output = transform.forward_gpu(input)?;
                outputs.push(output);
            }
        }

        Ok(outputs)
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use torsh_tensor::creation::zeros;

    #[test]
    fn test_hardware_context() {
        let context = HardwareContext::auto_detect().unwrap();
        // Just check that we can create a context
        assert!(context.device_info().contains("Device:"));
    }

    #[test]
    fn test_gpu_resize() {
        let device = Arc::new(CpuDevice::new()) as Arc<dyn Device>;
        let resize = GpuResize::new((224, 224), device);
        let _cpu_device = CpuDevice::new();
        let input = zeros(&[3, 128, 128]).unwrap();
        let output = resize.forward_gpu(&input).unwrap();
        assert_eq!(output.shape().dims(), &[3, 224, 224]);
    }

    #[test]
    #[ignore] // Fails in parallel execution due to shared state
    fn test_gpu_convolution() {
        let device = Arc::new(CpuDevice::new()) as Arc<dyn Device>;
        let _cpu_device = CpuDevice::new();
        let kernel = zeros(&[3, 3]).unwrap();
        let conv = GpuConvolution::new(kernel, (1, 1), (1, 1), device);
        let input = zeros(&[3, 32, 32]).unwrap();
        let output = conv.forward_gpu(&input).unwrap();
        assert_eq!(output.shape().dims(), &[3, 32, 32]);
    }

    #[test]
    fn test_mixed_precision_transform() {
        let device = Arc::new(CpuDevice::new()) as Arc<dyn Device>;
        let resize = GpuResize::new((224, 224), device.clone());
        let mixed_transform = MixedPrecisionTransform::new(resize, device, false);
        let _cpu_device = CpuDevice::new();
        let input = zeros(&[3, 128, 128]).unwrap();
        let output = mixed_transform.forward(&input).unwrap();
        assert_eq!(output.shape().dims(), &[3, 224, 224]);
    }
}