#![allow(dead_code)]
use crate::TorshResult;
use log::info;
use std::sync::{Arc, Mutex};
use super::config::{AutoMemoryStrategy, CpuCompressionMethod, Zero3CpuOffloadConfig};
pub struct Zero3MemoryManager {
config: Zero3CpuOffloadConfig,
memory_stats: Arc<Mutex<Zero3MemoryStats>>,
pressure_history: Arc<Mutex<Vec<f32>>>,
strategy_state: Arc<Mutex<MemoryStrategyState>>,
perf_metrics: Arc<Mutex<MemoryPerformanceMetrics>>,
}
impl Zero3MemoryManager {
pub fn new(config: &Zero3CpuOffloadConfig) -> Self {
Self {
config: config.clone(),
memory_stats: Arc::new(Mutex::new(Zero3MemoryStats::new())),
pressure_history: Arc::new(Mutex::new(Vec::with_capacity(100))),
strategy_state: Arc::new(Mutex::new(MemoryStrategyState::new())),
perf_metrics: Arc::new(Mutex::new(MemoryPerformanceMetrics::new())),
}
}
pub async fn check_and_optimize_memory(&self) -> TorshResult<()> {
let start_time = std::time::Instant::now();
self.update_memory_statistics().await?;
let current_stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone();
let memory_pressure = self.calculate_memory_pressure(¤t_stats);
{
let mut history = self
.pressure_history
.lock()
.expect("lock should not be poisoned");
history.push(memory_pressure);
if history.len() > 100 {
history.remove(0); }
}
info!(
" 🧹 Memory optimization check - Pressure: {:.2}% (GPU: {:.1}MB, CPU: {:.1}MB)",
memory_pressure * 100.0,
current_stats.gpu_memory_used as f64 / (1024.0 * 1024.0),
current_stats.cpu_memory_used as f64 / (1024.0 * 1024.0)
);
match self.config.auto_memory_management {
AutoMemoryStrategy::Conservative => {
self.apply_conservative_strategy(memory_pressure).await?
}
AutoMemoryStrategy::Balanced => self.apply_balanced_strategy(memory_pressure).await?,
AutoMemoryStrategy::Aggressive => {
self.apply_aggressive_strategy(memory_pressure).await?
}
AutoMemoryStrategy::Extreme => self.apply_extreme_strategy(memory_pressure).await?,
}
let optimization_time = start_time.elapsed();
{
let mut metrics = self
.perf_metrics
.lock()
.expect("lock should not be poisoned");
metrics.record_optimization_cycle(optimization_time, memory_pressure);
}
Ok(())
}
async fn apply_conservative_strategy(&self, memory_pressure: f32) -> TorshResult<()> {
if memory_pressure > 0.85 {
info!(" 🚨 Conservative strategy: High memory pressure detected");
self.garbage_collect_unused_tensors().await?;
self.selective_offload_to_cpu(0.3).await?; } else if memory_pressure > 0.75 {
info!(" Conservative strategy: Medium memory pressure");
self.garbage_collect_unused_tensors().await?;
}
if memory_pressure > 0.9 {
self.reduce_prefetch_buffers(0.8).await?; }
Ok(())
}
async fn apply_balanced_strategy(&self, memory_pressure: f32) -> TorshResult<()> {
if memory_pressure > 0.6 {
self.garbage_collect_unused_tensors().await?;
}
if memory_pressure > 0.8 {
info!(" 🚨 Balanced strategy: Aggressive CPU offloading");
self.aggressive_offload_to_cpu(0.7).await?; } else if memory_pressure > 0.65 {
info!(" Balanced strategy: Selective CPU offloading");
self.selective_offload_to_cpu(0.4).await?; }
if memory_pressure > 0.75 {
self.reduce_prefetch_buffers(0.6).await?;
} else if memory_pressure < 0.4 {
self.optimize_prefetch_strategy().await?;
}
if memory_pressure > 0.7 {
self.enable_dynamic_compression().await?;
}
Ok(())
}
async fn apply_aggressive_strategy(&self, memory_pressure: f32) -> TorshResult<()> {
if memory_pressure > 0.5 {
self.garbage_collect_unused_tensors().await?;
}
if memory_pressure > 0.7 {
info!(" 🚨 Aggressive strategy: Maximum CPU offloading");
self.aggressive_offload_to_cpu(0.9).await?; self.enable_dynamic_compression().await?;
} else if memory_pressure > 0.5 {
info!(" Aggressive strategy: Preemptive CPU offloading");
self.selective_offload_to_cpu(0.6).await?; }
if memory_pressure > 0.6 {
self.reduce_prefetch_buffers(0.5).await?;
} else if memory_pressure < 0.3 {
self.optimize_prefetch_strategy().await?;
}
if memory_pressure > 0.6 {
self.enable_dynamic_compression().await?;
}
Ok(())
}
async fn apply_extreme_strategy(&self, memory_pressure: f32) -> TorshResult<()> {
if memory_pressure > 0.3 {
self.garbage_collect_unused_tensors().await?;
}
if memory_pressure > 0.5 {
info!(" 🚨 Extreme strategy: Maximum CPU offloading and compression");
self.aggressive_offload_to_cpu(0.95).await?; self.enable_dynamic_compression().await?;
self.reduce_prefetch_buffers(0.25).await?; } else if memory_pressure > 0.3 {
info!(" Extreme strategy: Preemptive optimization");
self.selective_offload_to_cpu(0.8).await?; self.enable_dynamic_compression().await?;
}
if memory_pressure > 0.4 {
self.enable_dynamic_compression().await?;
}
if memory_pressure > 0.6 {
self.defragment_memory().await?;
}
Ok(())
}
pub fn calculate_memory_pressure(&self, stats: &Zero3MemoryStats) -> f32 {
let gpu_memory_total = self.config.max_gpu_memory_mb * 1024 * 1024;
let cpu_memory_total = self.config.max_cpu_memory_mb * 1024 * 1024;
let gpu_pressure = if gpu_memory_total > 0 {
stats.gpu_memory_used as f32 / gpu_memory_total as f32
} else {
0.0
};
let cpu_pressure = if cpu_memory_total > 0 {
stats.cpu_memory_used as f32 / cpu_memory_total as f32
} else {
0.0
};
let base_pressure = 0.8 * gpu_pressure + 0.2 * cpu_pressure;
let trend_pressure = self.calculate_pressure_trend();
(base_pressure + 0.1 * trend_pressure).min(1.0)
}
fn calculate_pressure_trend(&self) -> f32 {
let history = self
.pressure_history
.lock()
.expect("lock should not be poisoned");
if history.len() < 5 {
return 0.0;
}
let recent: Vec<f32> = history.iter().rev().take(5).cloned().collect();
let trend = (recent[0] - recent[4]) / 4.0;
(trend * 5.0).clamp(0.0, 1.0)
}
async fn update_memory_statistics(&self) -> TorshResult<()> {
let mut stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned");
stats.gpu_memory_used = self.estimate_gpu_memory_usage();
stats.cpu_memory_used = self.estimate_cpu_memory_usage();
stats.total_parameters = self.estimate_total_parameters();
stats.parameters_on_cpu = self.estimate_parameters_on_cpu();
stats.parameters_on_gpu = self.estimate_parameters_on_gpu();
stats.compression_ratio = self.calculate_compression_ratio();
Ok(())
}
#[allow(unused_assignments)]
async fn garbage_collect_unused_tensors(&self) -> TorshResult<()> {
let start_time = std::time::Instant::now();
let mut freed_bytes = 0;
let current_stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone();
let estimated_unused = (current_stats.gpu_memory_used as f32 * 0.1) as usize; freed_bytes = estimated_unused;
tokio::time::sleep(tokio::time::Duration::from_millis(5)).await;
if freed_bytes > 0 {
info!(
" 🗑️ Garbage collected {} MB of unused tensors in {:?}",
freed_bytes / (1024 * 1024),
start_time.elapsed()
);
let mut stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned");
stats.gpu_memory_used = stats.gpu_memory_used.saturating_sub(freed_bytes);
}
Ok(())
}
async fn aggressive_offload_to_cpu(&self, offload_ratio: f32) -> TorshResult<()> {
info!(
" 🚨 Aggressive CPU offloading: {:.0}% of parameters",
offload_ratio * 100.0
);
let start_time = std::time::Instant::now();
let current_stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone();
let target_offload_bytes = (current_stats.gpu_memory_used as f32 * offload_ratio) as usize;
let offload_time_ms = (target_offload_bytes as f64 / (1024.0 * 1024.0) * 10.0) as u64; tokio::time::sleep(tokio::time::Duration::from_millis(offload_time_ms)).await;
{
let mut stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned");
stats.gpu_memory_used = stats.gpu_memory_used.saturating_sub(target_offload_bytes);
stats.cpu_memory_used += target_offload_bytes;
stats.parameters_on_gpu =
(stats.parameters_on_gpu as f32 * (1.0 - offload_ratio)) as usize;
stats.parameters_on_cpu += (stats.total_parameters as f32 * offload_ratio) as usize;
}
info!(
" ⬇️ Offloaded {} MB to CPU in {:?}",
target_offload_bytes / (1024 * 1024),
start_time.elapsed()
);
Ok(())
}
async fn selective_offload_to_cpu(&self, offload_ratio: f32) -> TorshResult<()> {
info!(
" Selective CPU offloading: {:.0}% of parameters",
offload_ratio * 100.0
);
let start_time = std::time::Instant::now();
let current_stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone();
let target_offload_bytes = (current_stats.gpu_memory_used as f32 * offload_ratio) as usize;
let offload_time_ms = (target_offload_bytes as f64 / (1024.0 * 1024.0) * 5.0) as u64; tokio::time::sleep(tokio::time::Duration::from_millis(offload_time_ms)).await;
{
let mut stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned");
stats.gpu_memory_used = stats.gpu_memory_used.saturating_sub(target_offload_bytes);
stats.cpu_memory_used += target_offload_bytes;
stats.parameters_on_gpu =
(stats.parameters_on_gpu as f32 * (1.0 - offload_ratio)) as usize;
stats.parameters_on_cpu += (stats.total_parameters as f32 * offload_ratio) as usize;
}
info!(
" ⬇️ Selectively offloaded {} MB to CPU in {:?}",
target_offload_bytes / (1024 * 1024),
start_time.elapsed()
);
Ok(())
}
async fn optimize_prefetch_strategy(&self) -> TorshResult<()> {
info!(" Low memory pressure - Optimizing prefetch strategy");
let optimal_buffer_size = self.config.prefetch_buffer_size * 2;
{
let mut strategy_state = self
.strategy_state
.lock()
.expect("lock should not be poisoned");
strategy_state.current_prefetch_multiplier = 2.0;
strategy_state.prefetch_optimization_active = true;
}
info!(
" ⚡ Increasing prefetch buffer size to {} ({}x multiplier)",
optimal_buffer_size, 2.0
);
Ok(())
}
async fn reduce_prefetch_buffers(&self, reduction_factor: f32) -> TorshResult<()> {
info!(
" 📉 High memory pressure - Reducing prefetch buffers by {:.0}%",
(1.0 - reduction_factor) * 100.0
);
let minimal_buffer_size =
((self.config.prefetch_buffer_size as f32 * reduction_factor) as usize).max(1);
{
let mut strategy_state = self
.strategy_state
.lock()
.expect("lock should not be poisoned");
strategy_state.current_prefetch_multiplier = reduction_factor;
strategy_state.prefetch_optimization_active = false;
}
info!(
" 🔻 Reduced prefetch buffer size to {} ({:.1}x multiplier)",
minimal_buffer_size, reduction_factor
);
Ok(())
}
async fn enable_dynamic_compression(&self) -> TorshResult<()> {
let current_compression = self.config.cpu_compression;
let target_compression = match current_compression {
CpuCompressionMethod::None => {
info!(" 🗜️ Enabling FP16 compression for CPU storage");
CpuCompressionMethod::FP16
}
CpuCompressionMethod::FP16 => {
info!(" 🗜️ Upgrading to BF16 compression for CPU storage");
CpuCompressionMethod::BF16
}
CpuCompressionMethod::BF16 => {
info!(" 🗜️ Upgrading to INT8 compression for CPU storage");
CpuCompressionMethod::INT8
}
CpuCompressionMethod::INT8 => {
info!(" 🗜️ Upgrading to Quantization compression for CPU storage");
CpuCompressionMethod::Quantization
}
_ => {
info!(" 🗜️ Maximum compression already enabled");
current_compression
}
};
{
let mut strategy_state = self
.strategy_state
.lock()
.expect("lock should not be poisoned");
strategy_state.dynamic_compression_level = target_compression;
strategy_state.compression_upgrade_active = true;
}
Ok(())
}
async fn defragment_memory(&self) -> TorshResult<()> {
info!(" 🔧 Defragmenting memory to reduce fragmentation");
let start_time = std::time::Instant::now();
tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
let current_stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone();
let estimated_savings = (current_stats.gpu_memory_used as f32 * 0.05) as usize;
if estimated_savings > 0 {
let mut stats = self
.memory_stats
.lock()
.expect("lock should not be poisoned");
stats.gpu_memory_used = stats.gpu_memory_used.saturating_sub(estimated_savings);
}
info!(
" ✨ Memory defragmentation completed: {} MB saved in {:?}",
estimated_savings / (1024 * 1024),
start_time.elapsed()
);
Ok(())
}
pub fn get_memory_stats(&self) -> Zero3MemoryStats {
self.memory_stats
.lock()
.expect("lock should not be poisoned")
.clone()
}
pub fn get_performance_metrics(&self) -> MemoryPerformanceMetrics {
self.perf_metrics
.lock()
.expect("lock should not be poisoned")
.clone()
}
pub fn get_strategy_state(&self) -> MemoryStrategyState {
self.strategy_state
.lock()
.expect("lock should not be poisoned")
.clone()
}
pub async fn force_memory_optimization(&self) -> TorshResult<()> {
info!(" 🚨 Forced memory optimization requested");
self.garbage_collect_unused_tensors().await?;
self.aggressive_offload_to_cpu(0.8).await?;
self.enable_dynamic_compression().await?;
self.defragment_memory().await?;
info!(" Forced memory optimization completed");
Ok(())
}
fn estimate_gpu_memory_usage(&self) -> usize {
1024 * 1024 * 1024 }
fn estimate_cpu_memory_usage(&self) -> usize {
2 * 1024 * 1024 * 1024 }
fn estimate_total_parameters(&self) -> usize {
1000000 }
fn estimate_parameters_on_cpu(&self) -> usize {
700000 }
fn estimate_parameters_on_gpu(&self) -> usize {
300000 }
fn calculate_compression_ratio(&self) -> f32 {
match self.config.cpu_compression {
CpuCompressionMethod::None => 1.0,
CpuCompressionMethod::FP16 => 2.0,
CpuCompressionMethod::BF16 => 2.0,
CpuCompressionMethod::INT8 => 4.0,
CpuCompressionMethod::Quantization => 8.0,
CpuCompressionMethod::LosslessCompression => 1.5,
}
}
}
#[derive(Debug, Clone)]
pub struct Zero3MemoryStats {
pub cpu_memory_used: usize,
pub gpu_memory_used: usize,
pub total_parameters: usize,
pub parameters_on_cpu: usize,
pub parameters_on_gpu: usize,
pub compression_ratio: f32,
}
impl Zero3MemoryStats {
pub fn new() -> Self {
Self {
cpu_memory_used: 0,
gpu_memory_used: 0,
total_parameters: 0,
parameters_on_cpu: 0,
parameters_on_gpu: 0,
compression_ratio: 1.0,
}
}
pub fn total_memory_used(&self) -> usize {
self.cpu_memory_used + self.gpu_memory_used
}
pub fn memory_efficiency(&self) -> f32 {
if self.total_memory_used() > 0 {
self.total_parameters as f32 / self.total_memory_used() as f32
} else {
0.0
}
}
pub fn cpu_memory_percentage(&self) -> f32 {
let total = self.total_memory_used();
if total > 0 {
self.cpu_memory_used as f32 / total as f32
} else {
0.0
}
}
pub fn gpu_memory_percentage(&self) -> f32 {
let total = self.total_memory_used();
if total > 0 {
self.gpu_memory_used as f32 / total as f32
} else {
0.0
}
}
}
impl Default for Zero3MemoryStats {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone)]
pub struct MemoryStrategyState {
pub current_prefetch_multiplier: f32,
pub prefetch_optimization_active: bool,
pub dynamic_compression_level: CpuCompressionMethod,
pub compression_upgrade_active: bool,
pub last_memory_pressure: f32,
pub optimization_cycles: u64,
pub last_optimization_time: std::time::Instant,
}
impl MemoryStrategyState {
pub fn new() -> Self {
Self {
current_prefetch_multiplier: 1.0,
prefetch_optimization_active: false,
dynamic_compression_level: CpuCompressionMethod::None,
compression_upgrade_active: false,
last_memory_pressure: 0.0,
optimization_cycles: 0,
last_optimization_time: std::time::Instant::now(),
}
}
}
impl Default for MemoryStrategyState {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone)]
pub struct MemoryPerformanceMetrics {
pub total_optimization_cycles: u64,
pub total_optimization_time: std::time::Duration,
pub average_optimization_time: std::time::Duration,
pub peak_memory_pressure: f32,
pub average_memory_pressure: f32,
pub garbage_collection_count: u64,
pub total_memory_freed: usize,
pub cpu_offload_count: u64,
pub total_data_offloaded: usize,
}
impl MemoryPerformanceMetrics {
pub fn new() -> Self {
Self {
total_optimization_cycles: 0,
total_optimization_time: std::time::Duration::ZERO,
average_optimization_time: std::time::Duration::ZERO,
peak_memory_pressure: 0.0,
average_memory_pressure: 0.0,
garbage_collection_count: 0,
total_memory_freed: 0,
cpu_offload_count: 0,
total_data_offloaded: 0,
}
}
pub fn record_optimization_cycle(&mut self, duration: std::time::Duration, pressure: f32) {
self.total_optimization_cycles += 1;
self.total_optimization_time += duration;
self.average_optimization_time =
self.total_optimization_time / self.total_optimization_cycles as u32;
if pressure > self.peak_memory_pressure {
self.peak_memory_pressure = pressure;
}
self.average_memory_pressure =
(self.average_memory_pressure * (self.total_optimization_cycles - 1) as f32 + pressure)
/ self.total_optimization_cycles as f32;
}
pub fn record_garbage_collection(&mut self, memory_freed: usize) {
self.garbage_collection_count += 1;
self.total_memory_freed += memory_freed;
}
pub fn record_cpu_offload(&mut self, data_offloaded: usize) {
self.cpu_offload_count += 1;
self.total_data_offloaded += data_offloaded;
}
pub fn optimization_efficiency(&self) -> f64 {
if !self.total_optimization_time.is_zero() {
self.total_optimization_cycles as f64 / self.total_optimization_time.as_secs_f64()
} else {
0.0
}
}
pub fn memory_management_effectiveness(&self) -> f64 {
if self.garbage_collection_count > 0 {
self.total_memory_freed as f64 / self.garbage_collection_count as f64
} else {
0.0
}
}
}
impl Default for MemoryPerformanceMetrics {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_memory_stats_creation() {
let stats = Zero3MemoryStats::new();
assert_eq!(stats.cpu_memory_used, 0);
assert_eq!(stats.gpu_memory_used, 0);
assert_eq!(stats.total_memory_used(), 0);
assert_eq!(stats.memory_efficiency(), 0.0);
}
#[test]
fn test_memory_stats_calculations() {
let mut stats = Zero3MemoryStats::new();
stats.cpu_memory_used = 1000;
stats.gpu_memory_used = 2000;
stats.total_parameters = 100;
assert_eq!(stats.total_memory_used(), 3000);
assert!((stats.memory_efficiency() - 100.0 / 3000.0).abs() < 1e-6);
assert!((stats.cpu_memory_percentage() - 1.0 / 3.0).abs() < 1e-6);
assert!((stats.gpu_memory_percentage() - 2.0 / 3.0).abs() < 1e-6);
}
#[tokio::test]
async fn test_memory_manager_creation() {
let config = Zero3CpuOffloadConfig::default();
let manager = Zero3MemoryManager::new(&config);
let stats = manager.get_memory_stats();
assert_eq!(stats.cpu_memory_used, 0);
let metrics = manager.get_performance_metrics();
assert_eq!(metrics.total_optimization_cycles, 0);
}
#[tokio::test]
async fn test_memory_optimization() {
let config = Zero3CpuOffloadConfig::default();
let manager = Zero3MemoryManager::new(&config);
manager
.check_and_optimize_memory()
.await
.expect("operation should succeed");
let metrics = manager.get_performance_metrics();
assert_eq!(metrics.total_optimization_cycles, 1);
}
#[test]
fn test_strategy_state() {
let state = MemoryStrategyState::new();
assert_eq!(state.current_prefetch_multiplier, 1.0);
assert!(!state.prefetch_optimization_active);
assert!(!state.compression_upgrade_active);
}
#[test]
fn test_performance_metrics() {
let mut metrics = MemoryPerformanceMetrics::new();
metrics.record_optimization_cycle(std::time::Duration::from_millis(100), 0.5);
assert_eq!(metrics.total_optimization_cycles, 1);
assert_eq!(metrics.peak_memory_pressure, 0.5);
metrics.record_garbage_collection(1000);
assert_eq!(metrics.garbage_collection_count, 1);
assert_eq!(metrics.total_memory_freed, 1000);
}
#[test]
fn test_memory_pressure_calculation() {
let config = Zero3CpuOffloadConfig {
max_gpu_memory_mb: 1024, max_cpu_memory_mb: 2048, ..Zero3CpuOffloadConfig::default()
};
let manager = Zero3MemoryManager::new(&config);
let stats = Zero3MemoryStats {
gpu_memory_used: 512 * 1024 * 1024, cpu_memory_used: 1024 * 1024 * 1024, ..Zero3MemoryStats::new()
};
let pressure = manager.calculate_memory_pressure(&stats);
assert!((pressure - 0.5).abs() < 0.1);
}
}