#![allow(unused_variables)]
use super::allocation::{CudaAllocation, PinnedAllocation, UnifiedAllocation};
use crate::cuda::error::{CudaError, CudaResult};
use std::collections::HashMap;
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, Instant};
#[derive(Debug)]
pub struct UnifiedMemoryPoolManager {
device_pools: RwLock<HashMap<usize, HashMap<usize, DevicePool>>>,
unified_pools: Mutex<HashMap<usize, UnifiedPool>>,
pinned_pools: RwLock<HashMap<usize, HashMap<usize, PinnedPool>>>,
global_stats: Mutex<GlobalPoolStats>,
config: PoolManagerConfig,
resource_tracker: Arc<Mutex<ResourceTracker>>,
optimization_engine: Arc<Mutex<PoolOptimizationEngine>>,
pressure_monitor: Arc<RwLock<MemoryPressureMonitor>>,
analytics_engine: Arc<Mutex<CrossPoolAnalytics>>,
}
#[derive(Debug, Clone)]
pub struct PoolManagerConfig {
pub enable_cross_pool_optimization: bool,
pub enable_auto_scaling: bool,
pub enable_pressure_monitoring: bool,
pub global_memory_limit: Option<usize>,
pub cleanup_interval: Duration,
pub enable_analytics: bool,
pub optimization_interval: Duration,
pub enable_defragmentation: bool,
pub pressure_threshold: f32,
pub enable_adaptive_sizing: bool,
}
#[derive(Debug)]
pub struct DevicePool {
device_id: usize,
size_class: usize,
free_allocations: Vec<CudaAllocation>,
active_allocations: Vec<CudaAllocation>,
stats: PoolStats,
config: DevicePoolConfig,
last_access: Instant,
health_metrics: PoolHealthMetrics,
}
#[derive(Debug)]
pub struct UnifiedPool {
size_class: usize,
free_allocations: Vec<UnifiedAllocation>,
active_allocations: Vec<UnifiedAllocation>,
stats: PoolStats,
migration_optimizer: MigrationOptimizer,
last_access: Instant,
health_metrics: PoolHealthMetrics,
}
#[derive(Debug)]
pub struct PinnedPool {
device_id: usize,
size_class: usize,
free_allocations: Vec<PinnedAllocation>,
active_allocations: Vec<PinnedAllocation>,
stats: PoolStats,
transfer_optimizer: TransferOptimizer,
last_access: Instant,
health_metrics: PoolHealthMetrics,
}
#[derive(Debug, Clone)]
pub struct DevicePoolConfig {
pub max_free_allocations: usize,
pub growth_strategy: PoolGrowthStrategy,
pub enable_statistics: bool,
pub track_allocation_lifetime: bool,
pub enable_health_monitoring: bool,
pub cleanup_threshold: Duration,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum PoolGrowthStrategy {
Fixed { size: usize },
Linear { increment: usize },
Exponential { factor: f32, max_size: usize },
Adaptive,
Conservative,
Aggressive,
}
#[derive(Debug, Clone)]
pub struct PoolStats {
pub total_allocations: u64,
pub total_deallocations: u64,
pub cache_hits: u64,
pub cache_misses: u64,
pub average_allocation_size: f64,
pub peak_utilization: f32,
pub current_utilization: f32,
pub total_pool_memory: usize,
pub memory_efficiency: f32,
pub average_allocation_lifetime: Duration,
pub hit_rate: f32,
}
#[derive(Debug, Clone)]
pub struct PoolHealthMetrics {
pub health_score: f32,
pub fragmentation_level: f32,
pub memory_waste: f32,
pub efficiency_trend: EfficiencyTrend,
pub last_health_check: Instant,
pub health_issues: Vec<PoolHealthIssue>,
pub recommended_actions: Vec<PoolAction>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EfficiencyTrend {
Improving,
Stable,
Declining,
Critical,
}
#[derive(Debug, Clone)]
pub enum PoolHealthIssue {
HighFragmentation { level: f32 },
LowHitRate { rate: f32 },
ExcessiveMemoryWaste { percentage: f32 },
PoorGrowthPattern,
FrequentCleanups,
MemoryLeaks,
PerformanceDegradation { factor: f32 },
}
#[derive(Debug, Clone)]
pub enum PoolAction {
DefragmentPool,
AdjustGrowthStrategy(PoolGrowthStrategy),
IncreasePoolSize { new_size: usize },
DecreasePoolSize { new_size: usize },
ForceCleanup,
RebalanceAllocations,
OptimizeSizeClass,
}
#[derive(Debug, Clone)]
pub struct MigrationOptimizer {
migration_patterns: HashMap<String, MigrationPattern>,
optimal_strategies: Vec<MigrationStrategy>,
migration_costs: MigrationCostTracker,
performance_gains: f32,
}
#[derive(Debug, Clone)]
pub struct MigrationPattern {
pub pattern_id: String,
pub access_frequency: f32,
pub dominant_location: Location,
pub migration_cost: f64,
pub confidence: f32,
}
#[derive(Debug, Clone)]
pub enum MigrationStrategy {
EagerMigration,
LazyMigration,
PredictiveMigration { confidence_threshold: f32 },
NoMigration,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Location {
Host,
Device(usize),
}
#[derive(Debug, Clone)]
pub struct MigrationCostTracker {
pub average_migration_time: Duration,
pub bandwidth_utilization: f32,
pub cost_per_byte: f64,
pub total_migrations: u64,
pub cost_savings: f64,
}
#[derive(Debug, Clone)]
pub struct TransferOptimizer {
transfer_patterns: HashMap<String, TransferPattern>,
optimal_strategies: Vec<TransferStrategy>,
performance_tracker: TransferPerformanceTracker,
bandwidth_optimizer: BandwidthOptimizer,
}
#[derive(Debug, Clone)]
pub struct TransferPattern {
pub pattern_id: String,
pub direction_frequency: HashMap<TransferDirection, f32>,
pub average_transfer_size: usize,
pub peak_bandwidth: f64,
pub stability: f32,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum TransferDirection {
HostToDevice,
DeviceToHost,
Bidirectional,
}
#[derive(Debug, Clone)]
pub enum TransferStrategy {
AsyncTransfer,
SyncTransfer,
BatchedTransfer { batch_size: usize },
StreamingTransfer { stream_count: usize },
}
#[derive(Debug, Clone)]
pub struct TransferPerformanceTracker {
pub average_bandwidth: f64,
pub peak_bandwidth: f64,
pub transfer_efficiency: f32,
pub latency_stats: LatencyStats,
pub performance_trend: PerformanceTrend,
}
#[derive(Debug, Clone)]
pub struct LatencyStats {
pub average_latency: Duration,
pub min_latency: Duration,
pub max_latency: Duration,
pub latency_variance: f64,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PerformanceTrend {
Improving,
Stable,
Declining,
Volatile,
}
#[derive(Debug, Clone)]
pub struct BandwidthOptimizer {
optimal_configs: Vec<BandwidthConfig>,
current_utilization: f32,
target_utilization: f32,
optimization_history: Vec<BandwidthOptimization>,
}
#[derive(Debug, Clone)]
pub struct BandwidthConfig {
pub name: String,
pub size_thresholds: Vec<usize>,
pub strategies: HashMap<usize, TransferStrategy>,
pub expected_improvement: f32,
}
#[derive(Debug, Clone)]
pub struct BandwidthOptimization {
pub timestamp: Instant,
pub config: BandwidthConfig,
pub improvement: f32,
pub duration: Duration,
}
#[derive(Debug, Clone)]
pub struct GlobalPoolStats {
pub total_pools: usize,
pub device_pools: usize,
pub unified_pools: usize,
pub pinned_pools: usize,
pub total_memory_managed: usize,
pub global_hit_rate: f32,
pub cross_pool_efficiency: f32,
pub global_memory_waste: f32,
pub overall_health_score: f32,
}
#[derive(Debug)]
pub struct ResourceTracker {
device_usage: HashMap<usize, DeviceResourceUsage>,
global_limits: ResourceLimits,
allocation_history: Vec<ResourceAllocationEvent>,
pressure_indicators: Vec<ResourcePressureIndicator>,
}
#[derive(Debug, Clone)]
pub struct DeviceResourceUsage {
pub device_id: usize,
pub device_memory_allocated: usize,
pub unified_memory_allocated: usize,
pub pinned_memory_allocated: usize,
pub utilization_percentage: f32,
pub pressure_level: ResourcePressureLevel,
}
#[derive(Debug, Clone)]
pub struct ResourceLimits {
pub max_device_memory: Option<usize>,
pub max_unified_memory: Option<usize>,
pub max_pinned_memory: Option<usize>,
pub max_pools_per_device: Option<usize>,
pub global_memory_limit: Option<usize>,
}
#[derive(Debug, Clone)]
pub struct ResourceAllocationEvent {
pub timestamp: Instant,
pub event_type: AllocationEventType,
pub device_id: Option<usize>,
pub memory_type: MemoryType,
pub size: usize,
pub success: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AllocationEventType {
Allocation,
Deallocation,
PoolCreation,
PoolDestruction,
Migration,
Optimization,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MemoryType {
Device,
Unified,
Pinned,
}
#[derive(Debug, Clone)]
pub struct ResourcePressureIndicator {
pub indicator_type: PressureIndicatorType,
pub current_value: f32,
pub threshold_value: f32,
pub severity: PressureSeverity,
pub recommended_action: String,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PressureIndicatorType {
MemoryUtilization,
AllocationFailureRate,
PoolFragmentation,
PerformanceDegradation,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum ResourcePressureLevel {
Low,
Medium,
High,
Critical,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum PressureSeverity {
Info,
Warning,
Error,
Critical,
}
#[derive(Debug)]
pub struct PoolOptimizationEngine {
strategies: Vec<OptimizationStrategy>,
history: Vec<OptimizationResult>,
current_state: OptimizationState,
performance_baseline: PerformanceBaseline,
optimization_rules: Vec<OptimizationRule>,
}
#[derive(Debug, Clone)]
pub struct OptimizationStrategy {
pub name: String,
pub target_pool_types: Vec<MemoryType>,
pub conditions: Vec<OptimizationCondition>,
pub expected_improvement: f32,
pub confidence: f32,
pub complexity: OptimizationComplexity,
}
#[derive(Debug, Clone)]
pub enum OptimizationCondition {
HighFragmentation { threshold: f32 },
LowHitRate { threshold: f32 },
MemoryPressure { level: ResourcePressureLevel },
PerformanceDegradation { threshold: f32 },
InefficiientGrowth,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum OptimizationComplexity {
Simple,
Moderate,
Complex,
Advanced,
}
#[derive(Debug, Clone)]
pub struct OptimizationResult {
pub timestamp: Instant,
pub strategy: OptimizationStrategy,
pub affected_pools: Vec<String>,
pub improvement_achieved: f32,
pub duration: Duration,
pub success: bool,
pub side_effects: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct OptimizationState {
pub active_optimizations: Vec<ActiveOptimization>,
pub optimization_queue: Vec<QueuedOptimization>,
pub last_optimization: Option<Instant>,
pub optimization_frequency: Duration,
pub total_optimizations: u64,
}
#[derive(Debug, Clone)]
pub struct ActiveOptimization {
pub id: u64,
pub strategy: OptimizationStrategy,
pub start_time: Instant,
pub expected_completion: Instant,
pub progress: f32,
}
#[derive(Debug, Clone)]
pub struct QueuedOptimization {
pub id: u64,
pub strategy: OptimizationStrategy,
pub priority: OptimizationPriority,
pub queued_at: Instant,
pub prerequisites: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum OptimizationPriority {
Low,
Normal,
High,
Critical,
}
#[derive(Debug, Clone)]
pub struct PerformanceBaseline {
pub allocation_rate: f64,
pub hit_rate: f32,
pub memory_efficiency: f32,
pub established_at: Instant,
pub validity_duration: Duration,
}
#[derive(Debug, Clone)]
pub struct OptimizationRule {
pub id: String,
pub description: String,
pub trigger_condition: OptimizationCondition,
pub action: OptimizationAction,
pub priority: OptimizationPriority,
pub success_rate: f32,
}
#[derive(Debug, Clone)]
pub enum OptimizationAction {
DefragmentPools,
AdjustPoolSizes { factor: f32 },
RebalanceAllocations,
ChangeGrowthStrategy(PoolGrowthStrategy),
ForceCleanup,
MigrateAllocations { target_location: Location },
}
#[derive(Debug)]
pub struct MemoryPressureMonitor {
device_pressure: HashMap<usize, ResourcePressureLevel>,
global_pressure: ResourcePressureLevel,
pressure_history: Vec<PressureEvent>,
pressure_thresholds: PressureThresholds,
alert_conditions: Vec<PressureAlertCondition>,
}
#[derive(Debug, Clone)]
pub struct PressureEvent {
pub timestamp: Instant,
pub device_id: Option<usize>,
pub pressure_level: ResourcePressureLevel,
pub trigger_cause: String,
pub actions_taken: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct PressureThresholds {
pub low_threshold: f32,
pub medium_threshold: f32,
pub high_threshold: f32,
pub critical_threshold: f32,
}
#[derive(Debug, Clone)]
pub struct PressureAlertCondition {
pub name: String,
pub trigger_level: ResourcePressureLevel,
pub alert_message: String,
pub recommended_actions: Vec<String>,
pub cooldown: Duration,
pub last_alert: Option<Instant>,
}
#[derive(Debug)]
pub struct CrossPoolAnalytics {
correlations: HashMap<String, PoolCorrelation>,
optimization_opportunities: Vec<CrossPoolOptimization>,
resource_sharing: ResourceSharingAnalysis,
impact_analysis: PerformanceImpactAnalysis,
}
#[derive(Debug, Clone)]
pub struct PoolCorrelation {
pub pool_pair: String,
pub correlation: f64,
pub correlation_type: CorrelationType,
pub significance: f64,
pub optimization_potential: f32,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum CorrelationType {
Positive,
Negative,
NoCorrelation,
}
#[derive(Debug, Clone)]
pub struct CrossPoolOptimization {
pub id: String,
pub involved_pools: Vec<String>,
pub optimization_type: CrossPoolOptimizationType,
pub expected_benefit: f32,
pub complexity: OptimizationComplexity,
pub risk_level: RiskLevel,
}
#[derive(Debug, Clone)]
pub enum CrossPoolOptimizationType {
LoadBalancing,
ResourceSharing,
CoordinatedGrowth,
UnifiedCleanup,
CrossPoolMigration,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum RiskLevel {
Low,
Medium,
High,
VeryHigh,
}
#[derive(Debug, Clone)]
pub struct ResourceSharingAnalysis {
pub opportunities: Vec<SharingOpportunity>,
pub sharing_efficiency: f32,
pub potential_savings: usize,
pub conflicts: Vec<SharingConflict>,
}
#[derive(Debug, Clone)]
pub struct SharingOpportunity {
pub id: String,
pub candidate_pools: Vec<String>,
pub resource_type: MemoryType,
pub estimated_savings: usize,
pub feasibility: f32,
}
#[derive(Debug, Clone)]
pub struct SharingConflict {
pub id: String,
pub conflicting_pools: Vec<String>,
pub conflict_type: ConflictType,
pub severity: ConflictSeverity,
pub resolution_suggestions: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ConflictType {
ResourceContention,
PerformanceInterference,
SecurityConstraint,
CompatibilityIssue,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum ConflictSeverity {
Minor,
Moderate,
Major,
Critical,
}
#[derive(Debug, Clone)]
pub struct PerformanceImpactAnalysis {
pub impact_measurements: Vec<ImpactMeasurement>,
pub overall_impact: f32,
pub bottlenecks: Vec<PerformanceBottleneck>,
pub recommendations: Vec<PerformanceRecommendation>,
}
#[derive(Debug, Clone)]
pub struct ImpactMeasurement {
pub id: String,
pub target: String,
pub metric: String,
pub impact_value: f32,
pub confidence: f32,
pub timestamp: Instant,
}
#[derive(Debug, Clone)]
pub struct PerformanceBottleneck {
pub id: String,
pub location: String,
pub bottleneck_type: BottleneckType,
pub severity: BottleneckSeverity,
pub performance_impact: f32,
pub resolution_complexity: OptimizationComplexity,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum BottleneckType {
MemoryBandwidth,
AllocationLatency,
PoolContention,
FragmentationOverhead,
MigrationCost,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum BottleneckSeverity {
Minor,
Moderate,
Significant,
Critical,
}
#[derive(Debug, Clone)]
pub struct PerformanceRecommendation {
pub id: String,
pub description: String,
pub target_improvement: f32,
pub effort_required: EffortLevel,
pub risk: RiskLevel,
pub priority: RecommendationPriority,
pub dependencies: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EffortLevel {
Minimal,
Low,
Moderate,
High,
Extensive,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum RecommendationPriority {
Optional,
Recommended,
Important,
Critical,
}
impl UnifiedMemoryPoolManager {
pub fn new(config: PoolManagerConfig) -> Self {
Self {
device_pools: RwLock::new(HashMap::new()),
unified_pools: Mutex::new(HashMap::new()),
pinned_pools: RwLock::new(HashMap::new()),
global_stats: Mutex::new(GlobalPoolStats::default()),
config,
resource_tracker: Arc::new(Mutex::new(ResourceTracker::new())),
optimization_engine: Arc::new(Mutex::new(PoolOptimizationEngine::new())),
pressure_monitor: Arc::new(RwLock::new(MemoryPressureMonitor::new())),
analytics_engine: Arc::new(Mutex::new(CrossPoolAnalytics::new())),
}
}
pub fn get_device_pool(&self, device_id: usize, size_class: usize) -> CudaResult<()> {
let mut device_pools = self.device_pools.write().map_err(|_| CudaError::Context {
message: "Failed to acquire device pools lock".to_string(),
})?;
let device_map = device_pools.entry(device_id).or_insert_with(HashMap::new);
if !device_map.contains_key(&size_class) {
let pool = DevicePool::new(device_id, size_class, DevicePoolConfig::default());
device_map.insert(size_class, pool);
}
Ok(())
}
pub fn get_unified_pool(&self, size_class: usize) -> CudaResult<()> {
let mut unified_pools = self.unified_pools.lock().map_err(|_| CudaError::Context {
message: "Failed to acquire unified pools lock".to_string(),
})?;
if !unified_pools.contains_key(&size_class) {
let pool = UnifiedPool::new(size_class);
unified_pools.insert(size_class, pool);
}
Ok(())
}
pub fn get_pinned_pool(&self, device_id: usize, size_class: usize) -> CudaResult<()> {
let mut pinned_pools = self.pinned_pools.write().map_err(|_| CudaError::Context {
message: "Failed to acquire pinned pools lock".to_string(),
})?;
let device_map = pinned_pools.entry(device_id).or_insert_with(HashMap::new);
if !device_map.contains_key(&size_class) {
let pool = PinnedPool::new(device_id, size_class);
device_map.insert(size_class, pool);
}
Ok(())
}
pub fn optimize_all_pools(&self) -> CudaResult<GlobalOptimizationResult> {
let start_time = Instant::now();
let mut optimizations_applied = 0;
let mut total_improvement = 0.0;
if let Ok(device_pools) = self.device_pools.read() {
for (device_id, pools) in device_pools.iter() {
for (size_class, pool) in pools.iter() {
if let Some(optimization) = self.analyze_device_pool_optimization(pool) {
optimizations_applied += 1;
total_improvement += optimization.expected_improvement;
}
}
}
}
if let Ok(unified_pools) = self.unified_pools.lock() {
for (size_class, pool) in unified_pools.iter() {
if let Some(optimization) = self.analyze_unified_pool_optimization(pool) {
optimizations_applied += 1;
total_improvement += optimization.expected_improvement;
}
}
}
if self.config.enable_cross_pool_optimization {
if let Ok(analytics) = self.analytics_engine.lock() {
let cross_pool_improvements = analytics.identify_optimization_opportunities();
optimizations_applied += cross_pool_improvements.len();
total_improvement += cross_pool_improvements
.iter()
.map(|opt| opt.expected_benefit)
.sum::<f32>();
}
}
Ok(GlobalOptimizationResult {
duration: start_time.elapsed(),
optimizations_applied,
average_improvement: if optimizations_applied > 0 {
total_improvement / optimizations_applied as f32
} else {
0.0
},
total_improvement,
pools_optimized: optimizations_applied,
})
}
pub fn get_pool_analytics(&self) -> CudaResult<PoolAnalyticsReport> {
let mut device_pool_count = 0;
let mut unified_pool_count = 0;
let mut pinned_pool_count = 0;
if let Ok(device_pools) = self.device_pools.read() {
device_pool_count = device_pools.values().map(|pools| pools.len()).sum();
}
if let Ok(unified_pools) = self.unified_pools.lock() {
unified_pool_count = unified_pools.len();
}
if let Ok(pinned_pools) = self.pinned_pools.read() {
pinned_pool_count = pinned_pools.values().map(|pools| pools.len()).sum();
}
let global_stats = self.global_stats.lock().map_err(|_| CudaError::Context {
message: "Failed to acquire global stats lock".to_string(),
})?;
Ok(PoolAnalyticsReport {
total_pools: device_pool_count + unified_pool_count + pinned_pool_count,
device_pools: device_pool_count,
unified_pools: unified_pool_count,
pinned_pools: pinned_pool_count,
global_stats: global_stats.clone(),
optimization_opportunities: self.count_optimization_opportunities(),
health_score: self.calculate_global_health_score(),
})
}
fn analyze_device_pool_optimization(&self, pool: &DevicePool) -> Option<PoolOptimization> {
if pool.health_metrics.health_score < 0.7 {
Some(PoolOptimization {
optimization_type: "device_pool_health".to_string(),
expected_improvement: 0.2,
complexity: OptimizationComplexity::Moderate,
})
} else {
None
}
}
fn analyze_unified_pool_optimization(&self, pool: &UnifiedPool) -> Option<PoolOptimization> {
if pool.stats.hit_rate < 0.8 {
Some(PoolOptimization {
optimization_type: "unified_pool_hit_rate".to_string(),
expected_improvement: 0.15,
complexity: OptimizationComplexity::Simple,
})
} else {
None
}
}
fn count_optimization_opportunities(&self) -> usize {
0
}
fn calculate_global_health_score(&self) -> f32 {
0.85
}
}
#[derive(Debug, Clone)]
pub struct PoolOptimization {
pub optimization_type: String,
pub expected_improvement: f32,
pub complexity: OptimizationComplexity,
}
#[derive(Debug, Clone)]
pub struct GlobalOptimizationResult {
pub duration: Duration,
pub optimizations_applied: usize,
pub average_improvement: f32,
pub total_improvement: f32,
pub pools_optimized: usize,
}
#[derive(Debug, Clone)]
pub struct PoolAnalyticsReport {
pub total_pools: usize,
pub device_pools: usize,
pub unified_pools: usize,
pub pinned_pools: usize,
pub global_stats: GlobalPoolStats,
pub optimization_opportunities: usize,
pub health_score: f32,
}
impl DevicePool {
fn new(device_id: usize, size_class: usize, config: DevicePoolConfig) -> Self {
Self {
device_id,
size_class,
free_allocations: Vec::new(),
active_allocations: Vec::new(),
stats: PoolStats::default(),
config,
last_access: Instant::now(),
health_metrics: PoolHealthMetrics::default(),
}
}
}
impl UnifiedPool {
fn new(size_class: usize) -> Self {
Self {
size_class,
free_allocations: Vec::new(),
active_allocations: Vec::new(),
stats: PoolStats::default(),
migration_optimizer: MigrationOptimizer::default(),
last_access: Instant::now(),
health_metrics: PoolHealthMetrics::default(),
}
}
}
impl PinnedPool {
fn new(device_id: usize, size_class: usize) -> Self {
Self {
device_id,
size_class,
free_allocations: Vec::new(),
active_allocations: Vec::new(),
stats: PoolStats::default(),
transfer_optimizer: TransferOptimizer::default(),
last_access: Instant::now(),
health_metrics: PoolHealthMetrics::default(),
}
}
}
impl ResourceTracker {
fn new() -> Self {
Self {
device_usage: HashMap::new(),
global_limits: ResourceLimits::default(),
allocation_history: Vec::new(),
pressure_indicators: Vec::new(),
}
}
}
impl PoolOptimizationEngine {
fn new() -> Self {
Self {
strategies: Vec::new(),
history: Vec::new(),
current_state: OptimizationState::default(),
performance_baseline: PerformanceBaseline::default(),
optimization_rules: Vec::new(),
}
}
}
impl MemoryPressureMonitor {
fn new() -> Self {
Self {
device_pressure: HashMap::new(),
global_pressure: ResourcePressureLevel::Low,
pressure_history: Vec::new(),
pressure_thresholds: PressureThresholds::default(),
alert_conditions: Vec::new(),
}
}
}
impl CrossPoolAnalytics {
fn new() -> Self {
Self {
correlations: HashMap::new(),
optimization_opportunities: Vec::new(),
resource_sharing: ResourceSharingAnalysis::default(),
impact_analysis: PerformanceImpactAnalysis::default(),
}
}
fn identify_optimization_opportunities(&self) -> Vec<CrossPoolOptimization> {
Vec::new()
}
}
impl Default for PoolManagerConfig {
fn default() -> Self {
Self {
enable_cross_pool_optimization: true,
enable_auto_scaling: true,
enable_pressure_monitoring: true,
global_memory_limit: None,
cleanup_interval: Duration::from_secs(300),
enable_analytics: true,
optimization_interval: Duration::from_secs(60),
enable_defragmentation: true,
pressure_threshold: 0.8,
enable_adaptive_sizing: true,
}
}
}
impl Default for DevicePoolConfig {
fn default() -> Self {
Self {
max_free_allocations: 16,
growth_strategy: PoolGrowthStrategy::Adaptive,
enable_statistics: true,
track_allocation_lifetime: true,
enable_health_monitoring: true,
cleanup_threshold: Duration::from_secs(120),
}
}
}
impl Default for PoolStats {
fn default() -> Self {
Self {
total_allocations: 0,
total_deallocations: 0,
cache_hits: 0,
cache_misses: 0,
average_allocation_size: 0.0,
peak_utilization: 0.0,
current_utilization: 0.0,
total_pool_memory: 0,
memory_efficiency: 1.0,
average_allocation_lifetime: Duration::from_secs(0),
hit_rate: 0.0,
}
}
}
impl Default for PoolHealthMetrics {
fn default() -> Self {
Self {
health_score: 1.0,
fragmentation_level: 0.0,
memory_waste: 0.0,
efficiency_trend: EfficiencyTrend::Stable,
last_health_check: Instant::now(),
health_issues: Vec::new(),
recommended_actions: Vec::new(),
}
}
}
impl Default for GlobalPoolStats {
fn default() -> Self {
Self {
total_pools: 0,
device_pools: 0,
unified_pools: 0,
pinned_pools: 0,
total_memory_managed: 0,
global_hit_rate: 0.0,
cross_pool_efficiency: 0.0,
global_memory_waste: 0.0,
overall_health_score: 1.0,
}
}
}
impl Default for MigrationOptimizer {
fn default() -> Self {
Self {
migration_patterns: HashMap::new(),
optimal_strategies: Vec::new(),
migration_costs: MigrationCostTracker::default(),
performance_gains: 0.0,
}
}
}
impl Default for MigrationCostTracker {
fn default() -> Self {
Self {
average_migration_time: Duration::from_secs(0),
bandwidth_utilization: 0.0,
cost_per_byte: 0.0,
total_migrations: 0,
cost_savings: 0.0,
}
}
}
impl Default for TransferOptimizer {
fn default() -> Self {
Self {
transfer_patterns: HashMap::new(),
optimal_strategies: Vec::new(),
performance_tracker: TransferPerformanceTracker::default(),
bandwidth_optimizer: BandwidthOptimizer::default(),
}
}
}
impl Default for TransferPerformanceTracker {
fn default() -> Self {
Self {
average_bandwidth: 0.0,
peak_bandwidth: 0.0,
transfer_efficiency: 0.0,
latency_stats: LatencyStats::default(),
performance_trend: PerformanceTrend::Stable,
}
}
}
impl Default for LatencyStats {
fn default() -> Self {
Self {
average_latency: Duration::from_secs(0),
min_latency: Duration::from_secs(0),
max_latency: Duration::from_secs(0),
latency_variance: 0.0,
}
}
}
impl Default for BandwidthOptimizer {
fn default() -> Self {
Self {
optimal_configs: Vec::new(),
current_utilization: 0.0,
target_utilization: 0.8,
optimization_history: Vec::new(),
}
}
}
impl Default for ResourceLimits {
fn default() -> Self {
Self {
max_device_memory: None,
max_unified_memory: None,
max_pinned_memory: None,
max_pools_per_device: None,
global_memory_limit: None,
}
}
}
impl Default for OptimizationState {
fn default() -> Self {
Self {
active_optimizations: Vec::new(),
optimization_queue: Vec::new(),
last_optimization: None,
optimization_frequency: Duration::from_secs(300),
total_optimizations: 0,
}
}
}
impl Default for PerformanceBaseline {
fn default() -> Self {
Self {
allocation_rate: 0.0,
hit_rate: 0.0,
memory_efficiency: 1.0,
established_at: Instant::now(),
validity_duration: Duration::from_secs(3600),
}
}
}
impl Default for PressureThresholds {
fn default() -> Self {
Self {
low_threshold: 0.25,
medium_threshold: 0.5,
high_threshold: 0.75,
critical_threshold: 0.9,
}
}
}
impl Default for ResourceSharingAnalysis {
fn default() -> Self {
Self {
opportunities: Vec::new(),
sharing_efficiency: 0.0,
potential_savings: 0,
conflicts: Vec::new(),
}
}
}
impl Default for PerformanceImpactAnalysis {
fn default() -> Self {
Self {
impact_measurements: Vec::new(),
overall_impact: 0.0,
bottlenecks: Vec::new(),
recommendations: Vec::new(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_pool_manager_creation() {
let config = PoolManagerConfig::default();
let manager = UnifiedMemoryPoolManager::new(config);
assert!(manager.config.enable_cross_pool_optimization);
assert!(manager.config.enable_auto_scaling);
}
#[test]
fn test_pool_growth_strategies() {
let fixed = PoolGrowthStrategy::Fixed { size: 1024 };
let adaptive = PoolGrowthStrategy::Adaptive;
assert_ne!(fixed, adaptive);
if let PoolGrowthStrategy::Fixed { size } = fixed {
assert_eq!(size, 1024);
}
}
#[test]
fn test_resource_pressure_levels() {
assert!(ResourcePressureLevel::Critical > ResourcePressureLevel::High);
assert!(ResourcePressureLevel::High > ResourcePressureLevel::Medium);
assert!(ResourcePressureLevel::Medium > ResourcePressureLevel::Low);
}
#[test]
fn test_pool_health_metrics() {
let metrics = PoolHealthMetrics::default();
assert_eq!(metrics.health_score, 1.0);
assert_eq!(metrics.fragmentation_level, 0.0);
assert_eq!(metrics.efficiency_trend, EfficiencyTrend::Stable);
}
#[test]
fn test_optimization_priorities() {
assert!(OptimizationPriority::Critical > OptimizationPriority::High);
assert!(OptimizationPriority::High > OptimizationPriority::Normal);
assert!(OptimizationPriority::Normal > OptimizationPriority::Low);
}
}
#[derive(Debug, Clone, Default)]
pub struct CrossPoolMetrics {
pub total_allocations: usize,
pub total_memory_used: usize,
pub sharing_efficiency: f64,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PoolCoordinationStrategy {
Independent,
Cooperative,
Centralized,
}
impl Default for PoolCoordinationStrategy {
fn default() -> Self {
Self::Cooperative
}
}
#[derive(Debug, Clone)]
pub struct ResourceSharingConfig {
pub enable_sharing: bool,
pub max_sharing_percentage: f64,
pub strategy: PoolCoordinationStrategy,
}
impl Default for ResourceSharingConfig {
fn default() -> Self {
Self {
enable_sharing: true,
max_sharing_percentage: 0.3,
strategy: PoolCoordinationStrategy::default(),
}
}
}